Player Matchup

Tiberius
Tiberius
FuhMik
Tiberius
Level 23
Champion Stats
7W - 4L
1,500 SR
Queue Stats
13W - 10L
1,489 Elo+
Solo
Inara
Inara
Ja1nzin
Inara
Level 13
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Imani
Imani
RonePeter
Imani
Level 46
Champion Stats
4W - 0L
1,500 SR
Queue Stats
31W - 14L
1,269 Elo+
Party 2
Zhin
Zhin
Vánadio
Zhin
Level 19
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,269 Elo+
Party 2
Lex
Lex
gege11
Lex
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,684 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,442 Elo+

VS

Team Averages
Level 26
1,450 SR
1,401 Elo+
Maeve
Maeve
Dantkk
Maeve
Level 22
Champion Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,566 Elo+
Solo
Octavia
Octavia
EvTHz
Octavia
Level 42
Champion Stats
2W - 6L
1,500 SR
Queue Stats
51W - 39L
1,558 Elo+
Party 1
Khan
Khan
FNT7
Khan
Level 36
Champion Stats
7W - 6L
1,794 SR
Queue Stats
56W - 40L
1,558 Elo+
Party 1
Grover
Grover
Ogalanteador
Grover
Level 16
Champion Stats
0W - 2L
1,302 SR
Queue Stats
0W - 6L
1,113 Elo+
Solo
Lian
Lian
mtlpzk
Lian
Level 15
Champion Stats
0W - 1L
1,152 SR
Queue Stats
0W - 2L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
FuhMik
Tiberius
16
16 / 19 / 4
3,932
218
71,393
53,424
1,700
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Inara
Ja1nzin
Inara
14
7 / 9 / 20
4,006
223
35,846
72,110
28,025
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Imani
RonePeter
Imani
28
30 / 14 / 22
5,752
320
139,899
68,725
4,500
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Zhin
26
16 / 20 / 16
4,398
244
74,672
49,214
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Lex
gege11
Lex
10
8 / 21 / 25
4,757
264
53,852
60,545
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Dantkk
Maeve
27
36 / 16 / 12
4,674
260
96,206
56,590
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Level 1

Octavia
EvTHz
Octavia
26
19 / 11 / 19
3,991
222
85,547
64,566
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Khan
FNT7
Khan
23
14 / 13 / 26
3,989
222
54,835
117,164
58,228
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Grover
11
7 / 20 / 24
2,601
145
23,979
75,201
1,950
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Lian
mtlpzk
Lian
9
6 / 17 / 19
3,044
169
43,451
62,141
4,000
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 36s
Objective Time
6m 57s
164
Kill Participation
182
77
Kills
82
83
Deaths
77
87
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Maeve
Dantkk
Maeve
36
16
12
2.63
L
Octavia
EvTHz
Octavia
19
11
19
2.59
L
Khan
FNT7
Khan
14
13
26
2.08
W
Tiberius
FuhMik
Tiberius
16
19
4
0.95
W
Inara
Ja1nzin
Inara
7
9
20
1.89
L
Grover
7
20
24
0.95
W
Imani
RonePeter
Imani
30
14
22
2.93
W
Zhin
16
20
16
1.2
W
Lex
gege11
Lex
8
21
25
0.98
L
Lian
mtlpzk
Lian
6
17
19
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

375,662
Damage
304,018
304,018
Taken
375,662
34,225
Shielding
64,178
75,003
Healing
159,002
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
Dantkk
Maeve
96,206
90,360
0
10,270
56,590
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
Octavia
EvTHz
Octavia
85,547
79,901
0
8,512
64,566
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

L
Khan
FNT7
Khan
54,835
49,510
2,784
15,223
117,164
58,228
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

W
Tiberius
FuhMik
Tiberius
71,393
56,971
0
10,842
53,424
1,700
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
Ja1nzin
Inara
35,846
32,213
0
22,475
72,110
28,025
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Grover
23,979
13,618
87,751
29,221
75,201
1,950
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

W
Imani
RonePeter
Imani
139,899
90,534
0
18,213
68,725
4,500

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Zhin
74,672
58,926
0
8,515
49,214
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Lex
gege11
Lex
53,852
50,408
5,174
9,784
60,545
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lian
mtlpzk
Lian
43,451
38,469
0
5,241
62,141
4,000

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role