Player Matchup

Mal'Damba
Mal'Damba
CeliaCrossfire
Mal'Damba
Level 999
Champion Stats
354W - 364L
1,583 SR
Queue Stats
833W - 836L
1,600 Elo+
Solo
VII
VII
JasterBlat
VII
Level 131
Champion Stats
10W - 5L
1,639 SR
Queue Stats
224W - 230L
1,581 Elo+
Party 2
Raum
Raum
KHpepsickman
Raum
Level 527
Champion Stats
6W - 1L
1,736 SR
Queue Stats
44W - 27L
1,729 Elo+
Solo
Atlas
Atlas
gggggggdkdlvjkf
Atlas
Level 148
Champion Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,561 Elo+
Party 2
Grover
Grover
gurunathstarr
Grover
Level 999
Champion Stats
4W - 0L
1,500 SR
Queue Stats
61W - 65L
1,619 Elo+
Solo
Team Averages
Level 561
1,592 SR
1,618 Elo+

VS

Team Averages
Level 354
1,673 SR
1,707 Elo+
Io
Io
Draxiaz
Io
Level 62
Champion Stats
7W - 5L
1,699 SR
Queue Stats
20W - 15L
1,813 Elo+
Party 1
Atlas
Atlas
Najal
Atlas
Level 557
Champion Stats
98W - 78L
1,729 SR
Queue Stats
500W - 489L
1,700 Elo+
Party 1
Khan
Khan
Sarxed
Khan
Level 222
Champion Stats
6W - 12L
1,600 SR
Queue Stats
182W - 153L
1,711 Elo+
Party 1
Vora
Vora
ohTVC15
Vora
Level 420
Champion Stats
72W - 66L
1,641 SR
Queue Stats
241W - 228L
1,678 Elo+
Solo
Dredge
Dredge
Арлекинo
Dredge
Level 508
Champion Stats
2W - 1L
1,696 SR
Queue Stats
669W - 644L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
CeliaCrossfire
Mal'Damba
58
3 / 7 / 15
4,449
262
45,244
40,220
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

60
22 / 14 / 8
5,214
307
97,696
68,084
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
11 / 11 / 12
4,820
284
98,041
184,531
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

55
0 / 13 / 11
4,011
236
48,153
130,165
0
Ravages of Time

Ravages of Time

Armor

Generate 4% Ultimate charge after getting an Elimination.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

57
4 / 5 / 16
4,122
242
106,138
66,400
3,120
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
3 / 10 / 19
5,008
295
36,617
34,783
0
Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Atlas
Najal
Atlas
59
8 / 8 / 23
3,257
192
90,451
129,109
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Khan
Sarxed
Khan
49
12 / 11 / 16
3,239
191
107,720
134,184
35,416
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Vora
ohTVC15
Vora
58
16 / 7 / 8
3,263
192
122,291
50,990
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
11 / 4 / 15
3,245
191
132,321
46,206
3,450
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 59s
Objective Time
3m 27s
102
Kill Participation
131
40
Kills
50
50
Deaths
40
62
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
CeliaCrossfire
Mal'Damba
3
7
15
1.5
L
3
10
19
1.25
W
22
14
8
1.86
W
11
11
12
1.55
L
Atlas
Najal
Atlas
8
8
23
2.44
L
Khan
Sarxed
Khan
12
11
16
1.82
W
0
13
11
0.42
W
4
5
16
2.4
L
Vora
ohTVC15
Vora
16
7
8
2.86
L
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

395,272
Damage
489,400
489,400
Taken
395,272
3,120
Shielding
38,866
238,469
Healing
242,622
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
CeliaCrossfire
Mal'Damba
45,244
22,031
130,519
8,709
40,220
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
36,617
32,587
146,424
12,787
34,783
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
97,696
91,237
0
5,156
68,084
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
98,041
75,964
0
21,948
184,531
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Atlas
Najal
Atlas
90,451
90,451
0
17,101
129,109
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Khan
Sarxed
Khan
107,720
97,495
4,473
27,538
134,184
35,416
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
48,153
48,153
0
1,645
130,165
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
106,138
99,444
39,713
30,779
66,400
3,120

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Vora
ohTVC15
Vora
122,291
84,242
0
19,542
50,990
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
132,321
55,093
0
14,757
46,206
3,450
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role