Player Matchup

Fernando
Fernando
Chaoking
Fernando
Level 861
Champion Stats
15W - 4L
1,867 SR
Queue Stats
332W - 134L
2,023 Elo+
Party 1
Buck
Buck
Sequä
Buck
Level 453
Champion Stats
3W - 1L
1,822 SR
Queue Stats
105W - 44L
1,859 Elo+
Party 1
Cassie
Cassie
SmokinBigDoinkzz
Cassie
Level 66
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,473 Elo+
Solo
Dredge
Dredge
bosshog27170
Dredge
Level 328
Champion Stats
57W - 49L
1,807 SR
Queue Stats
164W - 112L
1,878 Elo+
Party 1
Grover
Grover
loneybee
Grover
Level 999
Champion Stats
1W - 0L
1,690 SR
Queue Stats
1W - 1L
1,340 Elo+
Party 1
Team Averages
Level 541
1,737 SR
1,714 Elo+

VS

Team Averages
Level 394
1,599 SR
1,594 Elo+
Ying
Ying
Belcebu 666z
Ying
Level 79
Champion Stats
18W - 8L
1,724 SR
Queue Stats
38W - 31L
1,588 Elo+
Solo
Jenos
Jenos
Bonnie-211
Jenos
Level 612
Champion Stats
5W - 15L
1,531 SR
Queue Stats
35W - 36L
1,566 Elo+
Solo
Sha Lin
Sha Lin
Doodlenhl
Sha Lin
Level 158
Champion Stats
0W - 2L
1,670 SR
Queue Stats
17W - 19L
1,592 Elo+
Solo
Kasumi
Kasumi
GineCologoRosa
Kasumi
Level 121
Champion Stats
0W - 1L
1,500 SR
Queue Stats
61W - 88L
1,563 Elo+
Solo
Khan
Khan
Metalslup2
Khan
Level 999
Champion Stats
38W - 46L
1,573 SR
Queue Stats
422W - 380L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Chaoking
Fernando
59
2 / 2 / 14
3,197
533
39,804
50,452
40,879
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Buck
Sequä
Buck
59
10 / 7 / 12
3,117
520
51,721
38,198
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

28
2 / 4 / 2
3,030
505
19,585
21,141
0
Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Dredge
38
13 / 2 / 7
3,514
586
70,160
15,710
2,400
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Grover
loneybee
Grover
59
5 / 0 / 17
3,619
603
34,158
28,505
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
1 / 7 / 4
2,590
432
25,319
30,174
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Jenos
59
0 / 6 / 8
2,769
462
18,374
31,709
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Sha Lin
Doodlenhl
Sha Lin
59
3 / 8 / 5
2,679
447
36,063
33,259
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 3%.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 35% for 3s after using Withdraw.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

45
8 / 7 / 2
3,163
527
50,267
46,273
0
Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Deadly Prey

Deadly Prey

Increase your Movement Speed by 20% for 2s after Body and Soul ends.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

60
3 / 4 / 5
2,915
486
23,983
74,013
32,604
Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 21s
Objective Time
48s
84
Kill Participation
39
32
Kills
15
15
Deaths
32
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Jenos
0
6
8
0.67
W
Fernando
Chaoking
Fernando
2
2
14
4.5
L
Sha Lin
Doodlenhl
Sha Lin
3
8
5
0.69
L
8
7
2
1.29
L
3
4
5
1.38
W
Buck
Sequä
Buck
10
7
12
2.29
W
2
4
2
0.75
W
Dredge
13
2
7
8.25
W
Grover
loneybee
Grover
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,428
Damage
154,006
154,006
Taken
215,428
43,279
Shielding
32,604
110,000
Healing
118,244
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
25,319
13,772
25,045
7,800
30,174
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
18,374
5,430
53,727
10,706
31,709
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Chaoking
Fernando
39,804
29,497
0
1,060
50,452
40,879

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Sha Lin
Doodlenhl
Sha Lin
36,063
33,123
0
228
33,259
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
50,267
37,730
0
7,723
46,273
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
23,983
18,151
4,476
8,539
74,013
32,604
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Buck
Sequä
Buck
51,721
38,733
0
6,091
38,198
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
19,585
17,696
0
1,827
21,141
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
70,160
26,065
0
3,758
15,710
2,400
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Grover
loneybee
Grover
34,158
27,885
69,409
27,855
28,505
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role