Player Matchup

Maeve
Maeve
Darsx54
Maeve
Level 785
Champion Stats
170W - 101L
1,691 SR
Queue Stats
623W - 561L
1,574 Elo+
Solo
Dredge
Dredge
Junivs
Dredge
Level 581
Champion Stats
8W - 6L
1,602 SR
Queue Stats
333W - 258L
1,669 Elo+
Solo
Corvus
Corvus
Shïzuma
Corvus
Level 999
Champion Stats
6W - 5L
1,587 SR
Queue Stats
860W - 776L
1,707 Elo+
Party 1
Inara
Inara
xdandrewsh
Inara
Level 678
Champion Stats
28W - 25L
1,612 SR
Queue Stats
393W - 380L
1,573 Elo+
Party 1
Pip
Pip
ΓMason
Pip
Level 29
Champion Stats
2W - 0L
1,921 SR
Queue Stats
23W - 7L
1,837 Elo+
Party 1
Team Averages
Level 614
1,683 SR
1,672 Elo+

VS

Team Averages
Level 590
1,661 SR
1,683 Elo+
Lian
Lian
Fantarlos01
Lian
Level 999
Champion Stats
15W - 28L
1,554 SR
Queue Stats
750W - 759L
1,619 Elo+
Solo
Evie
Evie
JessiØwe
Evie
Level 999
Champion Stats
26W - 44L
1,581 SR
Queue Stats
678W - 609L
1,640 Elo+
Party 2
Makoa
Makoa
Winnïe
Makoa
Level 377
Champion Stats
0W - 1L
1,995 SR
Queue Stats
4W - 3L
1,787 Elo+
Party 2
Ruckus
Ruckus
Ønoxψ
Ruckus
Level 489
Champion Stats
7W - 3L
1,674 SR
Queue Stats
157W - 117L
1,687 Elo+
Party 2
Lillith
Lillith
末涼戈夕
Lillith
Level 86
Champion Stats
0W - 1L
1,500 SR
Queue Stats
152W - 108L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Darsx54
Maeve
60
16 / 12 / 13
4,035
212
79,856
68,595
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Dredge
Junivs
Dredge
60
12 / 8 / 17
4,473
235
120,900
72,438
6,603
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Corvus
Shïzuma
Corvus
59
2 / 6 / 41
4,503
237
21,058
30,057
1,820
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Inara
59
15 / 8 / 24
4,734
249
76,023
111,653
9,610
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Pip
19
18 / 11 / 24
4,406
232
96,213
73,311
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
19 / 11 / 13
4,332
228
122,873
56,189
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Evie
60
6 / 13 / 11
3,011
158
66,666
51,703
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Makoa
Winnïe
Makoa
49
3 / 16 / 8
3,060
161
36,340
115,609
65,678
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Ruckus
Ønoxψ
Ruckus
56
13 / 16 / 14
3,701
195
82,722
120,022
47,019
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Lillith
末涼戈夕
Lillith
56
4 / 7 / 19
3,575
188
47,453
50,527
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 38s
Objective Time
4m 51s
182
Kill Participation
110
63
Kills
45
45
Deaths
63
119
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Maeve
Darsx54
Maeve
16
12
13
1.88
L
19
11
13
2.32
L
Evie
6
13
11
0.88
W
Dredge
Junivs
Dredge
12
8
17
2.56
W
Corvus
Shïzuma
Corvus
2
6
41
3.75
L
Makoa
Winnïe
Makoa
3
16
8
0.44
W
Inara
15
8
24
3.38
L
Ruckus
Ønoxψ
Ruckus
13
16
14
1.25
W
Pip
18
11
24
2.73
L
Lillith
末涼戈夕
Lillith
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

394,050
Damage
356,054
356,054
Taken
394,050
18,033
Shielding
112,697
202,187
Healing
133,272
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Darsx54
Maeve
79,856
66,575
0
6,246
68,595
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
122,873
113,329
0
9,959
56,189
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Evie
66,666
60,130
0
6,712
51,703
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Dredge
Junivs
Dredge
120,900
53,927
0
14,324
72,438
6,603
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Corvus
Shïzuma
Corvus
21,058
17,811
143,036
9,165
30,057
1,820
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Makoa
Winnïe
Makoa
36,340
35,480
0
10,588
115,609
65,678
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
76,023
64,176
0
4,029
111,653
9,610
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ruckus
Ønoxψ
Ruckus
82,722
62,037
0
4,911
120,022
47,019
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Pip
96,213
90,312
7,122
18,265
73,311
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lillith
末涼戈夕
Lillith
47,453
29,763
100,815
287
50,527
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role