Player Matchup

Bomb King
Bomb King
MrStevoHd123
Bomb King
Level 635
Champion Stats
131W - 97L
1,587 SR
Queue Stats
1,244W - 1,187L
1,571 Elo+
Solo
Fernando
Fernando
SRVII1
Fernando
Level 91
Champion Stats
9W - 5L
1,665 SR
Queue Stats
158W - 152L
1,602 Elo+
Solo
Jenos
Jenos
Sh0gunyan
Jenos
Level 258
Champion Stats
35W - 30L
1,610 SR
Queue Stats
388W - 392L
1,533 Elo+
Solo
Androxus
Androxus
SonicoHesoyama
Androxus
Level 733
Champion Stats
40W - 44L
1,597 SR
Queue Stats
171W - 161L
1,600 Elo+
Solo
VII
VII
Полянка
VII
Level 108
Champion Stats
1W - 1L
1,766 SR
Queue Stats
211W - 184L
1,679 Elo+
Solo
Team Averages
Level 365
1,645 SR
1,597 Elo+

VS

Team Averages
Level 449
1,614 SR
1,611 Elo+
Maeve
Maeve
Arkumatic
Maeve
Level 320
Champion Stats
30W - 30L
1,560 SR
Queue Stats
138W - 139L
1,600 Elo+
Party 1
Evie
Evie
FunBoyMulti
Evie
Level 186
Champion Stats
87W - 64L
1,613 SR
Queue Stats
130W - 126L
1,583 Elo+
Party 1
Imani
Imani
Imanî
Imani
Level 412
Champion Stats
54W - 41L
1,648 SR
Queue Stats
522W - 505L
1,591 Elo+
Solo
Fernando
Fernando
ItzBrnGod
Fernando
Level 999
Champion Stats
17W - 10L
1,733 SR
Queue Stats
544W - 537L
1,667 Elo+
Solo
Jenos
Jenos
Turtluid2
Jenos
Level 328
Champion Stats
121W - 140L
1,516 SR
Queue Stats
1,152W - 1,234L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
MrStevoHd123
Bomb King
60
14 / 12 / 14
3,793
237
73,211
62,688
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Fernando
SRVII1
Fernando
57
2 / 9 / 11
3,697
231
36,468
101,111
106,345
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
Sh0gunyan
Jenos
58
5 / 11 / 27
4,156
260
21,523
39,200
12,284
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
59
15 / 14 / 13
4,142
259
84,612
85,610
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

50
14 / 9 / 14
3,686
230
95,417
63,809
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Arkumatic
Maeve
58
17 / 16 / 10
3,637
227
65,136
58,434
2,700
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

47
8 / 16 / 9
2,911
182
41,391
52,534
2,550
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Imani
Imanî
Imani
60
17 / 9 / 12
4,458
279
123,628
49,170
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
ItzBrnGod
Fernando
59
10 / 4 / 17
4,217
264
93,379
120,885
189,705
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Jenos
Turtluid2
Jenos
42
2 / 5 / 25
5,660
354
28,884
30,208
12,380
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 28s
Objective Time
6m 6s
129
Kill Participation
127
50
Kills
54
55
Deaths
50
79
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Maeve
Arkumatic
Maeve
17
16
10
1.38
W
8
16
9
0.78
W
Imani
Imanî
Imani
17
9
12
2.56
W
Fernando
ItzBrnGod
Fernando
10
4
17
4.63
L
Bomb King
MrStevoHd123
Bomb King
14
12
14
1.75
L
Fernando
SRVII1
Fernando
2
9
11
0.83
L
Jenos
Sh0gunyan
Jenos
5
11
27
1.68
L
Androxus
15
14
13
1.54
W
Jenos
Turtluid2
Jenos
2
5
25
2.9
L
14
9
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,231
Damage
352,418
352,418
Taken
311,231
118,629
Shielding
207,335
193,078
Healing
188,135
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Arkumatic
Maeve
65,136
61,492
0
4,808
58,434
2,700

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
41,391
40,671
0
6,177
52,534
2,550

Level 1

Level 2

Level 1

W
Imani
Imanî
Imani
123,628
38,530
0
7,107
49,170
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
ItzBrnGod
Fernando
93,379
55,284
0
8,526
120,885
189,705
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Bomb King
MrStevoHd123
Bomb King
73,211
68,421
0
4,664
62,688
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Fernando
SRVII1
Fernando
36,468
22,790
0
4,858
101,111
106,345
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
Sh0gunyan
Jenos
21,523
13,231
150,576
14,798
39,200
12,284
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Androxus
84,612
70,218
0
15,176
85,610
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
Turtluid2
Jenos
28,884
15,333
145,745
15,772
30,208
12,380

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
95,417
91,647
0
3,006
63,809
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role