Player Matchup
VS
Match Stats
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
Tangible
Armor
Increase your maximum Health by 100.
Level 2
Disappear
Armor
Increase your Movement Speed by 7% while Out of Combat.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Compensator
Iron Sights
Reduce your weapon recoil by 100% while using Iron Sights.
Level 5
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
Scramble
Hustle
Reduce damage taken by 3% while using Hustle.
Level 1
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 45%.
Level 3
Predator
Iron Sights
Gain 20% Lifesteal while using Iron Sights.
Level 4
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Criminal Record
Dragon Stance
Gain 17.5% Lifesteal while in Dragon Stance.
Level 5
Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Level 1
Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5
Level 1
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5
Overflowing Delights
Swarm
Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.
Level 2
Tainted Form
Weapon
Gain 2% of Max Health when hitting a marked enemy.
Level 2
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Level 2
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Level 4
Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1
Cavalier
Armor
Increase your maximum Health by 450.
Level 3
Immovable Object
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1
Last Stand
Shield
Heal for 450 every 1s while Shield is active and you are at or below 35% Health.
Level 5
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4
Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 40%.
Level 4
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4
Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Tactical Retreat
Stealth
Increase your Movement Speed by 30% for 2s after entering Stealth.
Level 3
Grizzled
Armor
Increase your maximum Health by 100.
Level 2
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 80%.
Level 4
Guerrilla Tactics
Stealth
Generate 60 Energy after getting an Elimination.
Level 4
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Level 3
Countermeasure
Armor
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Level 3
Nanotechnology
Emitter
Heal for 150 every 1s while Emitter is active.
Level 3
Dampener
Armor
Increase your maximum Health by 600.
Level 4
Fuel Reserves
Advance
Increase the travel distance of Advance by 14%.
Level 2
Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1
Crackle
Healing Totem
Increase the duration of Healing Totem by 0.8s.
Level 4
Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 1.2s.
Level 2
Shamanic Might
Armor
Increase your maximum Health by 100.
Level 2
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Level 4
Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 450.
Level 3
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.