Player Matchup

Vora
Vora
BoNeFuRor
Vora
Level 999
Champion Stats
0W - 2L
1,238 SR
Queue Stats
849W - 888L
1,515 Elo+
Party 1
Raum
Raum
EPiC_the_Legend
Raum
Level 52
Champion Stats
4W - 4L
1,644 SR
Queue Stats
48W - 38L
1,576 Elo+
Party 2
Ruckus
Ruckus
JichoCu
Ruckus
Level 137
Champion Stats
2W - 3L
1,528 SR
Queue Stats
223W - 205L
1,592 Elo+
Party 2
Seris
Seris
SlimThickKe
Seris
Level 181
Champion Stats
57W - 84L
1,414 SR
Queue Stats
302W - 301L
1,436 Elo+
Party 1
Tyra
Tyra
bigthicknbrown
Tyra
Level 319
Champion Stats
1W - 1L
1,699 SR
Queue Stats
212W - 209L
1,360 Elo+
Party 1
Team Averages
Level 338
1,504 SR
1,496 Elo+

VS

Team Averages
Level 80
1,547 SR
1,512 Elo+
Imani
Imani
Carlinho009
Imani
Level 64
Champion Stats
31W - 18L
1,471 SR
Queue Stats
206W - 190L
1,473 Elo+
Solo
Fernando
Fernando
MasterVolume
Fernando
Level 99
Champion Stats
72W - 46L
1,547 SR
Queue Stats
119W - 104L
1,487 Elo+
Solo
Seris
Seris
NWAnasty
Seris
Level 76
Champion Stats
76W - 75L
1,517 SR
Queue Stats
134W - 132L
1,524 Elo+
Solo
Tyra
Tyra
Traigo
Tyra
Level 102
Champion Stats
43W - 30L
1,642 SR
Queue Stats
80W - 74L
1,550 Elo+
Solo
Koga
Koga
nizaiganshenme
Koga
Level 59
Champion Stats
5W - 2L
1,559 SR
Queue Stats
87W - 69L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
60
2 / 12 / 3
1,456
182
13,843
31,264
678
Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

20
1 / 4 / 2
1,389
174
17,353
92,170
3,600
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 21%.

Level 3

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 12%.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Ruckus
JichoCu
Ruckus
49
4 / 6 / 3
1,766
221
38,689
45,563
24,864
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

42
0 / 10 / 5
1,555
194
4,315
26,043
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 4% for 4s, up to a maximum of 15%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

53
1 / 12 / 2
1,777
222
34,401
39,102
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
11 / 1 / 18
3,039
380
71,796
22,718
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Fernando
MasterVolume
Fernando
57
4 / 1 / 17
2,685
336
25,070
36,357
59,423
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
NWAnasty
Seris
40
4 / 2 / 24
2,847
356
20,652
10,296
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Tyra
Traigo
Tyra
47
12 / 0 / 14
2,705
338
64,595
13,490
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

48
13 / 4 / 9
3,440
430
52,029
25,740
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 6%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 2s
Objective Time
7m 46s
23
Kill Participation
126
8
Kills
44
44
Deaths
8
15
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Vora
2
12
3
0.29
W
11
1
18
20
L
1
4
2
0.5
L
Ruckus
JichoCu
Ruckus
4
6
3
0.92
W
Fernando
MasterVolume
Fernando
4
1
17
12.5
W
Seris
NWAnasty
Seris
4
2
24
8
L
0
10
5
0.25
W
Tyra
Traigo
Tyra
12
0
14
19
L
1
12
2
0.17
W
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,601
Damage
234,142
234,142
Taken
108,601
29,142
Shielding
59,423
68,578
Healing
87,012
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
13,843
9,680
0
2,488
31,264
678
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
71,796
40,130
0
2,651
22,718
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
17,353
11,775
0
8,748
92,170
3,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
JichoCu
Ruckus
38,689
27,211
0
3,230
45,563
24,864
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
MasterVolume
Fernando
25,070
16,415
0
105
36,357
59,423
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Seris
NWAnasty
Seris
20,652
16,299
73,564
5,605
10,296
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
4,315
3,315
48,695
4,044
26,043
0

Level 1

W
Tyra
Traigo
Tyra
64,595
43,342
466
3,167
13,490
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
34,401
12,129
0
1,373
39,102
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
52,029
48,974
0
1,454
25,740
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role