Player Matchup

Grover
Grover
Bigchungus55681
Grover
Level 34
Champion Stats
2W - 0L
1,731 SR
Queue Stats
26W - 20L
1,584 Elo+
Solo
Saati
Saati
SMOOGLYPOOSH
Saati
Level 75
Champion Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Rei
Rei
artha bb
Rei
Level 70
Champion Stats
2W - 0L
1,299 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Imani
Imani
avove
Imani
Level 596
Champion Stats
347W - 106L
1,797 SR
Queue Stats
895W - 338L
1,773 Elo+
Solo
Ruckus
Ruckus
juizinho8422
Ruckus
Level 30
Champion Stats
2W - 3L
1,430 SR
Queue Stats
25W - 28L
1,494 Elo+
Solo
Team Averages
Level 161
1,552 SR
1,570 Elo+

VS

Team Averages
Level 252
1,402 SR
1,505 Elo+
Strix
Strix
BennyDaBeast108
Strix
Level 999
Champion Stats
10W - 11L
1,359 SR
Queue Stats
144W - 121L
1,572 Elo+
Solo
Viktor
Viktor
Gustavo_K_BlackS
Viktor
Level 135
Champion Stats
8W - 14L
1,500 SR
Queue Stats
57W - 76L
1,483 Elo+
Solo
Jenos
Jenos
Izanagi-no-Akuma
Jenos
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,564 Elo+
Party 1
Torvald
Torvald
PP_the_PartyPmp
Torvald
Level 93
Champion Stats
1W - 2L
1,410 SR
Queue Stats
22W - 25L
1,498 Elo+
Party 1
Kasumi
Kasumi
SnIpErLyfe2444
Kasumi
Level 20
Champion Stats
1W - 9L
1,243 SR
Queue Stats
44W - 51L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
3 / 10 / 15
2,785
398
11,744
50,055
715
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

35
18 / 5 / 6
3,835
548
77,701
35,063
0
Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Level 1

50
0 / 5 / 13
3,060
437
15,216
22,648
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Imani
avove
Imani
55
16 / 7 / 8
3,870
553
61,124
31,801
1,755
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Ruckus
23
3 / 5 / 7
2,920
417
15,034
58,640
15,420
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Team 1 Score

4

VS

Team 2 Score

-4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 8 / 3
2,905
415
32,793
30,801
0
Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

48
9 / 11 / 2
3,330
476
50,143
45,870
0
Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 20% for 4s after getting an Elimination or Killing Blow.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

17
4 / 10 / 13
3,285
469
20,229
38,333
4,424
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
7 / 6 / 13
3,505
501
47,732
32,359
44,159
Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Infusion

Infusion

Nullify

Heal for 150 after activating Nullify.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

19
8 / 5 / 6
3,454
493
47,310
33,456
900
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
89
Kill Participation
69
40
Kills
32
32
Deaths
40
49
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
W
3
10
15
1.05
L
9
11
2
0.91
L
4
10
13
1.05
L
7
6
13
2.25
W
18
5
6
4.2
L
8
5
6
2.2
W
0
5
13
1.3
W
Imani
avove
Imani
16
7
8
2.86
W
Ruckus
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,819
Damage
198,207
198,207
Taken
180,819
17,890
Shielding
49,483
119,946
Healing
80,070
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,793
32,264
0
7,333
30,801
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
11,744
9,253
21,800
21,313
50,055
715
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
50,143
41,557
0
14,025
45,870
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
20,229
11,103
29,047
14,482
38,333
4,424
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
47,732
38,770
2,451
2,828
32,359
44,159

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
77,701
59,257
561
3,584
35,063
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
47,310
38,396
0
9,904
33,456
900
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
15,216
15,116
49,422
10,206
22,648
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Imani
avove
Imani
61,124
26,794
0
6,861
31,801
1,755
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Ruckus
15,034
10,303
0
6,199
58,640
15,420

Damage Done by Role

Damage Taken by Role