Player Matchup

Zhin
Zhin
DemmieDey
Zhin
Level 394
Champion Stats
11W - 15L
1,559 SR
Queue Stats
440W - 430L
1,573 Elo+
Solo
Vatu
Vatu
Lunick88
Vatu
Level 37
Champion Stats
6W - 8L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Grohk
Grohk
RDT victonic
Grohk
Level 144
Champion Stats
5W - 4L
1,634 SR
Queue Stats
75W - 54L
1,659 Elo+
Solo
Corvus
Corvus
RockLee
Corvus
Level 999
Champion Stats
2W - 2L
1,512 SR
Queue Stats
627W - 636L
1,498 Elo+
Solo
Fernando
Fernando
Trunks45
Fernando
Level 201
Champion Stats
27W - 27L
1,568 SR
Queue Stats
178W - 174L
1,628 Elo+
Solo
Team Averages
Level 355
1,554 SR
1,571 Elo+

VS

Team Averages
Level 181
1,663 SR
1,589 Elo+
Grover
Grover
Piptus123
Grover
Level 102
Champion Stats
18W - 15L
1,555 SR
Queue Stats
212W - 205L
1,630 Elo+
Solo
Jenos
Jenos
Richard1974
Jenos
Level 69
Champion Stats
44W - 29L
1,610 SR
Queue Stats
115W - 99L
1,512 Elo+
Solo
Viktor
Viktor
dibdob17
Viktor
Level 81
Champion Stats
3W - 0L
1,805 SR
Queue Stats
31W - 27L
1,533 Elo+
Solo
Ying
Ying
modestnight
Ying
Level 312
Champion Stats
55W - 36L
1,671 SR
Queue Stats
594W - 588L
1,592 Elo+
Solo
Koga
Koga
ШилоВмылО
Koga
Level 342
Champion Stats
85W - 64L
1,675 SR
Queue Stats
651W - 645L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
59
16 / 19 / 8
4,910
307
88,990
76,700
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Vatu
20
7 / 21 / 8
3,434
215
45,611
57,282
0
Tranquility

Tranquility

Armor

Increase your base jump height by 60%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 50%.

Level 5

Level 1

58
4 / 17 / 13
3,906
244
83,739
96,480
300
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Corvus
RockLee
Corvus
59
5 / 18 / 22
4,533
283
40,222
50,027
2,760
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
Trunks45
Fernando
39
1 / 16 / 7
2,782
174
40,430
105,043
74,687
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Piptus123
Grover
46
12 / 6 / 52
4,723
295
51,665
76,802
3,490
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

33
12 / 9 / 33
4,811
301
54,805
50,093
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Viktor
dibdob17
Viktor
45
16 / 6 / 28
3,982
249
85,241
56,570
3,263
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

47
22 / 4 / 33
4,696
294
94,643
48,156
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 0.5s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

56
29 / 8 / 23
4,286
268
99,178
67,371
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 5s
Objective Time
7m 44s
91
Kill Participation
260
33
Kills
91
91
Deaths
33
58
Assists
169
Player
Kills
Deaths
Assists
KDA
L
Zhin
16
19
8
1.05
L
Vatu
7
21
8
0.52
W
Grover
Piptus123
Grover
12
6
52
6.33
L
4
17
13
0.62
W
12
9
33
3.17
L
Corvus
RockLee
Corvus
5
18
22
0.89
L
Fernando
Trunks45
Fernando
1
16
7
0.28
W
Viktor
dibdob17
Viktor
16
6
28
5
W
22
4
33
9.63
W
29
8
23
5.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,992
Damage
385,532
385,532
Taken
298,992
77,747
Shielding
6,753
140,882
Healing
208,316
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Zhin
88,990
74,456
0
1,288
76,700
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Vatu
45,611
39,714
990
3,353
57,282
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Grover
Piptus123
Grover
51,665
38,428
64,771
41,140
76,802
3,490
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
83,739
32,819
13,704
42,929
96,480
300
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
54,805
24,289
20,745
7,574
50,093
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Level 1

L
Corvus
RockLee
Corvus
40,222
39,754
72,850
3,576
50,027
2,760
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Trunks45
Fernando
40,430
25,880
0
2,192
105,043
74,687
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
dibdob17
Viktor
85,241
48,420
1,778
4,807
56,570
3,263

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
94,643
35,518
40,656
20,600
48,156
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
99,178
91,354
0
6,245
67,371
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role