Player Matchup

Rei
Rei
AnimeBxbez
Rei
Level 46
Champion Stats
7W - 11L
1,441 SR
Queue Stats
88W - 98L
1,496 Elo+
Party 1
Willo
Willo
CordobesARG22
Willo
Level 414
Champion Stats
2W - 4L
1,515 SR
Queue Stats
374W - 393L
1,434 Elo+
Solo
Moji
Moji
Djik
Moji
Level 128
Champion Stats
37W - 20L
1,597 SR
Queue Stats
100W - 91L
1,476 Elo+
Solo
Evie
Evie
FI0res
Evie
Level 42
Champion Stats
1W - 11L
1,298 SR
Queue Stats
86W - 96L
1,501 Elo+
Party 1
Kinessa
Kinessa
opaque_focus7
Kinessa
Level 73
Champion Stats
31W - 47L
1,387 SR
Queue Stats
210W - 307L
1,382 Elo+
Solo
Team Averages
Level 141
1,448 SR
1,458 Elo+

VS

Team Averages
Level 52
1,440 SR
1,422 Elo+
Viktor
Viktor
Dreadlordgod692
Viktor
Level 83
Champion Stats
42W - 54L
1,479 SR
Queue Stats
205W - 260L
1,423 Elo+
Solo
Dredge
Dredge
Irohnea
Dredge
Level 50
Champion Stats
1W - 2L
1,191 SR
Queue Stats
9W - 8L
1,352 Elo+
Solo
Kinessa
Kinessa
NiceNToasty9753
Kinessa
Level 31
Champion Stats
4W - 2L
1,535 SR
Queue Stats
47W - 60L
1,432 Elo+
Solo
Rei
Rei
kingkiller2641
Rei
Level 49
Champion Stats
8W - 7L
1,494 SR
Queue Stats
92W - 93L
1,545 Elo+
Solo
Khan
Khan
ra-h-_-
Khan
Level 46
Champion Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
2 / 4 / 0
1,120
160
21,928
16,588
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
3 / 5 / 2
1,360
194
32,745
17,553
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Moji
Djik
Moji
59
0 / 5 / 0
878
125
1,833
11,470
1,500

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Evie
FI0res
Evie
18
4 / 5 / 2
1,258
180
34,406
21,679
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Kinessa
36
0 / 0 / 0
832
119
0
0
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
5 / 1 / 1
580
83
11,960
8,938
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Dredge
Irohnea
Dredge
37
0 / 4 / 2
1,638
234
5,917
19,040
2,400
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

24
7 / 1 / 8
2,065
295
24,706
6,979
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

21
2 / 2 / 6
2,561
366
12,052
19,475
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Khan
ra-h-_-
Khan
49
4 / 1 / 3
2,267
324
12,655
36,480
41,205
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 6s
Objective Time
6m 11s
13
Kill Participation
38
9
Kills
18
19
Deaths
9
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
3
5
2
0.8
L
Moji
Djik
Moji
0
5
0
0
W
5
1
1
5.5
L
Evie
FI0res
Evie
4
5
2
1
W
Dredge
Irohnea
Dredge
0
4
2
0.25
W
7
1
8
11
W
2
2
6
2.5
L
Kinessa
0
0
0
0
W
Khan
ra-h-_-
Khan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,912
Damage
67,290
67,290
Taken
90,912
1,500
Shielding
43,605
26,005
Healing
66,105
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,928
18,178
14,484
6,311
16,588
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
32,745
25,983
0
3,426
17,553
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
Djik
Moji
1,833
1,833
0
541
11,470
1,500

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
11,960
10,265
0
1,425
8,938
0
L
Evie
FI0res
Evie
34,406
33,981
0
1,243
21,679
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
Irohnea
Dredge
5,917
5,917
0
3,462
19,040
2,400
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
24,706
18,317
0
2,277
6,979
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
12,052
10,984
39,972
13,339
19,475
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
0
0
0
0
0
0
W
Khan
ra-h-_-
Khan
12,655
11,610
2,542
3,088
36,480
41,205

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role