Player Matchup

Lex
Lex
Agusloko
Lex
Level 808
Champion Stats
0W - 1L
1,302 SR
Queue Stats
96W - 77L
1,636 Elo+
Solo
Caspian
Caspian
D0csx1440
Caspian
Level 72
Champion Stats
4W - 2L
1,701 SR
Queue Stats
48W - 46L
1,497 Elo+
Solo
Imani
Imani
DRG EMANUELW
Imani
Level 256
Champion Stats
18W - 12L
1,629 SR
Queue Stats
339W - 309L
1,568 Elo+
Solo
Inara
Inara
PikachuBr_28
Inara
Level 319
Champion Stats
8W - 16L
1,412 SR
Queue Stats
310W - 317L
1,505 Elo+
Solo
Io
Io
SuperiorFNK
Io
Level 105
Champion Stats
7W - 8L
1,611 SR
Queue Stats
44W - 40L
1,553 Elo+
Solo
Team Averages
Level 312
1,531 SR
1,552 Elo+

VS

Team Averages
Level 413
1,621 SR
1,565 Elo+
Sha Lin
Sha Lin
AiquiDisgraça
Sha Lin
Level 478
Champion Stats
24W - 21L
1,636 SR
Queue Stats
163W - 152L
1,576 Elo+
Party 1
Moji
Moji
Angeleath
Moji
Level 330
Champion Stats
11W - 14L
1,290 SR
Queue Stats
442W - 431L
1,635 Elo+
Party 1
Raum
Raum
Mocozadoo
Raum
Level 483
Champion Stats
31W - 20L
1,692 SR
Queue Stats
766W - 758L
1,565 Elo+
Solo
Seris
Seris
Tricepssural
Seris
Level 673
Champion Stats
30W - 7L
1,791 SR
Queue Stats
269W - 264L
1,549 Elo+
Party 1
Inara
Inara
clavito
Inara
Level 100
Champion Stats
26W - 12L
1,697 SR
Queue Stats
153W - 122L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 6 / 1
1,415
177
25,986
20,246
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Caspian
D0csx1440
Caspian
56
2 / 10 / 2
1,097
137
15,295
29,005
289
Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.8s for each enemy hit by it.

Level 4

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 3s after hitting at least one enemy with Rogue's Tempo.

Level 3

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 30 after hitting an enemy with War.

Level 2

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 160 Shield for 3s after it expires.

Level 4

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

57
3 / 8 / 3
1,687
211
44,477
27,852
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

57
2 / 5 / 5
1,745
218
28,476
58,028
9,402
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

43
3 / 7 / 4
1,933
242
24,425
22,320
0
Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
11 / 3 / 12
2,588
324
59,037
23,320
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Moji
54
7 / 2 / 14
2,402
300
12,499
15,316
9,785

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

Raum
59
2 / 2 / 16
3,337
417
22,902
45,338
2,700
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

56
8 / 2 / 10
2,144
268
32,149
23,884
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Inara
clavito
Inara
57
8 / 2 / 14
2,341
293
30,864
30,801
4,807
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 1s
Objective Time
6m 26s
26
Kill Participation
102
11
Kills
36
36
Deaths
11
15
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
11
3
12
5.67
W
Moji
7
2
14
7
L
Caspian
D0csx1440
Caspian
2
10
2
0.3
L
3
8
3
0.56
W
Raum
2
2
16
5
L
2
5
5
0.9
L
3
7
4
0.71
W
8
2
10
6.5
W
Inara
clavito
Inara
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,659
Damage
157,451
157,451
Taken
138,659
9,691
Shielding
17,292
57,571
Healing
66,152
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
25,986
25,986
0
3,583
20,246
0

Level 1

W
59,037
51,357
0
187
23,320
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Moji
12,499
12,499
30,594
4,834
15,316
9,785

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Caspian
D0csx1440
Caspian
15,295
8,426
0
1,206
29,005
289
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
44,477
34,263
0
2,901
27,852
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Raum
22,902
18,079
14,383
2,649
45,338
2,700

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
28,476
23,423
0
6,182
58,028
9,402
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
24,425
23,046
36,777
6,922
22,320
0

Level 1

Level 1

W
32,149
25,963
4,263
8,926
23,884
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Inara
clavito
Inara
30,864
24,272
0
316
30,801
4,807

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role