Player Matchup

Azaan
Azaan
AcidCoffee
Azaan
Level 101
Champion Stats
2W - 2L
1,498 SR
Queue Stats
156W - 162L
1,509 Elo+
Solo
Saati
Saati
Erinnet
Saati
Level 396
Champion Stats
57W - 55L
1,612 SR
Queue Stats
228W - 241L
1,592 Elo+
Solo
Kinessa
Kinessa
Joanfri
Kinessa
Level 260
Champion Stats
31W - 45L
1,514 SR
Queue Stats
75W - 84L
1,620 Elo+
Solo
Moji
Moji
KrissPie
Moji
Level 168
Champion Stats
65W - 60L
1,585 SR
Queue Stats
109W - 114L
1,520 Elo+
Solo
Corvus
Corvus
czteropakfanty
Corvus
Level 48
Champion Stats
44W - 47L
1,544 SR
Queue Stats
98W - 108L
1,537 Elo+
Solo
Team Averages
Level 195
1,551 SR
1,555 Elo+

VS

Team Averages
Level 581
1,618 SR
1,557 Elo+
VII
VII
NiKabiRka
VII
Level 209
Champion Stats
4W - 12L
1,322 SR
Queue Stats
85W - 82L
1,583 Elo+
Party 2
Seris
Seris
ShortlyAbcd1
Seris
Level 643
Champion Stats
52W - 28L
1,672 SR
Queue Stats
346W - 348L
1,582 Elo+
Solo
Vivian
Vivian
Tackleslama65
Vivian
Level 53
Champion Stats
13W - 12L
1,686 SR
Queue Stats
58W - 59L
1,549 Elo+
Party 2
Buck
Buck
alchemist211
Buck
Level 999
Champion Stats
161W - 181L
1,630 SR
Queue Stats
945W - 972L
1,558 Elo+
Party 1
Raum
Raum
nivelgant
Raum
Level 999
Champion Stats
4W - 1L
1,779 SR
Queue Stats
498W - 541L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
58
9 / 11 / 11
3,814
224
81,741
104,388
25,343
Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Saati
Erinnet
Saati
59
20 / 14 / 20
4,742
279
149,970
80,168
0
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Kinessa
Joanfri
Kinessa
42
13 / 12 / 14
3,769
222
92,091
39,532
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Moji
19
5 / 14 / 18
3,755
221
24,783
50,105
42,444

Level 4

Level 1

Level 4

Level 1

Level 5

Level 1

11
18 / 15 / 16
3,741
220
103,957
60,536
14,052
Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 2s after using Projection.

Level 4

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 650-Health Shield for 3s after dropping to or below 35% Health.

Level 5

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1.5s for each enemy hit by it.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
10 / 17 / 14
3,377
199
62,087
57,491
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

My City

My City

Grappling Hook

Reduce your damage taken by 40% while latched to a wall after using Grappling Hook.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
14 / 4 / 19
4,238
249
44,648
43,571
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

27
11 / 19 / 13
3,556
209
70,691
69,517
22,740
Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

60
21 / 15 / 15
4,270
251
87,574
82,190
2,400
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2s.

Level 4

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Raum
60
10 / 10 / 16
4,175
246
69,729
199,773
6,455
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 21%.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 53s
Objective Time
6m 2s
144
Kill Participation
143
65
Kills
66
66
Deaths
65
79
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Azaan
9
11
11
1.32
L
Saati
Erinnet
Saati
20
14
20
2.14
L
Kinessa
Joanfri
Kinessa
13
12
14
1.67
L
Moji
5
14
18
1
W
10
17
14
1
W
14
4
19
5.88
W
11
19
13
0.92
W
21
15
15
1.9
L
18
15
16
1.73
W
Raum
10
10
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

452,542
Damage
334,729
334,729
Taken
452,542
81,839
Shielding
31,595
121,855
Healing
181,458
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Azaan
81,741
71,111
0
13,877
104,388
25,343

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
Erinnet
Saati
149,970
132,512
625
2,003
80,168
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Kinessa
Joanfri
Kinessa
92,091
83,028
0
4,517
39,532
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Moji
24,783
24,783
71,294
12,172
50,105
42,444
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
62,087
59,193
0
6,127
57,491
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
44,648
33,583
96,881
32,612
43,571
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
70,691
67,532
0
751
69,517
22,740
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
87,574
58,536
330
18,119
82,190
2,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
103,957
64,291
14,660
2,707
60,536
14,052
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Raum
69,729
39,620
0
26,638
199,773
6,455
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role