Player Matchup

Atlas
Atlas
Animé
Atlas
Level 30
Champion Stats
8W - 7L
1,891 SR
Queue Stats
97W - 82L
1,711 Elo+
Party 1
Kinessa
Kinessa
DashDante
Kinessa
Level 999
Champion Stats
105W - 135L
1,499 SR
Queue Stats
1,526W - 1,534L
1,559 Elo+
Solo
IAMGR1EVER
Unknown
Level 247
Champion Stats
0W - 3L
1,534 SR
Queue Stats
229W - 229L
1,633 Elo+
Party 1
Kasumi
Kasumi
Vatsu9369
Kasumi
Level 591
Champion Stats
33W - 36L
1,551 SR
Queue Stats
2,216W - 2,237L
1,562 Elo+
Solo
Ying
Ying
peesommelier
Ying
Level 23
Champion Stats
5W - 5L
1,617 SR
Queue Stats
46W - 19L
1,715 Elo+
Party 1
Team Averages
Level 378
1,618 SR
1,636 Elo+

VS

Team Averages
Level 457
1,606 SR
1,611 Elo+
Lian
Lian
ImperiumX
Lian
Level 581
Champion Stats
2W - 0L
1,562 SR
Queue Stats
28W - 31L
1,512 Elo+
Solo
Monkeyduck1782
Unknown
Level 186
Champion Stats
13W - 10L
1,589 SR
Queue Stats
681W - 662L
1,606 Elo+
Solo
Inara
Inara
OMN1-M4G1C
Inara
Level 311
Champion Stats
6W - 4L
1,659 SR
Queue Stats
142W - 120L
1,658 Elo+
Party 2
Androxus
Androxus
Rhixo
Androxus
Level 999
Champion Stats
75W - 51L
1,614 SR
Queue Stats
469W - 473L
1,610 Elo+
Solo
Pip
Pip
isrehere
Pip
Level 208
Champion Stats
6W - 5L
1,607 SR
Queue Stats
105W - 73L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Animé
Atlas
8
2 / 7 / 7
1,575
197
29,183
82,294
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Kinessa
DashDante
Kinessa
59
5 / 5 / 5
1,636
205
29,472
22,889
0
Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 8 Ammo.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

IAMGR1EVER
Unknown
59
5 / 9 / 6
1,662
208
41,806
41,185
0

Level 5

Level 1

Level 5

Level 1

Level 3

Level 1

Kasumi
Vatsu9369
Kasumi
59
12 / 10 / 6
2,241
280
47,545
48,266
0
Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1s.

Level 2

Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

15
2 / 2 / 10
2,000
250
19,587
21,222
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
54
8 / 5 / 10
2,763
345
64,418
30,436
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

43
7 / 8 / 11
2,592
324
64,028
32,335
5,974

Level 3

Level 5

Level 3

Level 2

Level 2

Level 1

Inara
55
5 / 4 / 9
2,686
336
32,737
57,930
18,992
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
Rhixo
Androxus
59
11 / 6 / 4
2,487
311
43,155
31,119
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

57
2 / 3 / 11
2,958
370
11,518
15,773
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 100% of Healing Potion's effect if you hit an ally but not yourself.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 8%.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 33s
Objective Time
6m 13s
60
Kill Participation
78
26
Kills
33
33
Deaths
26
34
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Atlas
Animé
Atlas
2
7
7
0.79
L
Kinessa
DashDante
Kinessa
5
5
5
1.5
L
IAMGR1EVER
Unknown
5
9
6
0.89
W
Lian
8
5
10
2.6
W
7
8
11
1.56
W
Inara
5
4
9
2.38
W
Androxus
Rhixo
Androxus
11
6
4
2.17
L
Kasumi
Vatsu9369
Kasumi
12
10
6
1.5
W
2
3
11
2.5
L
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,593
Damage
215,856
215,856
Taken
167,593
0
Shielding
24,966
103,488
Healing
94,085
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Animé
Atlas
29,183
29,183
0
291
82,294
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kinessa
DashDante
Kinessa
29,472
22,487
0
3,166
22,889
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
IAMGR1EVER
Unknown
41,806
31,441
0
2,429
41,185
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Lian
64,418
59,687
0
3,873
30,436
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
64,028
46,931
0
25
32,335
5,974

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
32,737
26,137
0
7,791
57,930
18,992
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
Rhixo
Androxus
43,155
35,879
0
6,729
31,119
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Kasumi
Vatsu9369
Kasumi
47,545
33,965
0
6,061
48,266
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
11,518
10,557
68,856
6,811
15,773
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
19,587
19,587
77,146
14,395
21,222
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role