Player Matchup

Tyra
Tyra
HRkaichi
Tyra
Level 40
Champion Stats
12W - 5L
1,825 SR
Queue Stats
97W - 73L
1,560 Elo+
Party 1
Fernando
Fernando
MaeveMainv2
Fernando
Level 41
Champion Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,507 Elo+
Solo
Rei
Rei
Pelsin45006
Rei
Level 82
Champion Stats
4W - 2L
1,730 SR
Queue Stats
68W - 78L
1,481 Elo+
Solo
Jenos
Jenos
munku3
Jenos
Level 378
Champion Stats
8W - 3L
1,683 SR
Queue Stats
132W - 109L
1,559 Elo+
Party 1
Maeve
Maeve
ホーミングパパ
Maeve
Level 34
Champion Stats
6W - 7L
1,553 SR
Queue Stats
51W - 45L
1,590 Elo+
Party 1
Team Averages
Level 115
1,658 SR
1,539 Elo+

VS

Team Averages
Level 223
1,577 SR
1,539 Elo+
Drogoz
Drogoz
ColtonPlays_YT
Drogoz
Level 11
Champion Stats
1W - 2L
1,597 SR
Queue Stats
3W - 8L
1,558 Elo+
Party 2
Atlas
Atlas
Nightway_
Atlas
Level 824
Champion Stats
103W - 102L
1,553 SR
Queue Stats
489W - 496L
1,568 Elo+
Solo
Imani
Imani
Shawty Brazy
Imani
Level 111
Champion Stats
20W - 26L
1,483 SR
Queue Stats
122W - 115L
1,540 Elo+
Solo
Seris
Seris
Suprarange2
Seris
Level 42
Champion Stats
8W - 3L
1,714 SR
Queue Stats
51W - 70L
1,415 Elo+
Party 2
tiltedgamer101
Unknown
Level 125
Champion Stats
6W - 8L
1,540 SR
Queue Stats
20W - 13L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
27
17 / 0 / 15
2,994
374
79,502
37,109
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
MaeveMainv2
Fernando
16
6 / 2 / 13
2,497
312
27,089
54,303
41,002
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
2 / 2 / 15
2,461
308
8,459
15,328
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Jenos
munku3
Jenos
58
6 / 1 / 24
2,682
335
28,669
17,059
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

19
9 / 3 / 8
2,293
287
33,599
21,334
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
1 / 10 / 2
1,829
229
17,057
23,887
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.

Level 3

Lung Capacity

Lung Capacity

Fire Spit

Heal for 250 for each enemy hit with Fire Spit.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Atlas
Nightway_
Atlas
55
1 / 7 / 3
1,550
194
34,898
75,260
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

50
6 / 7 / 1
1,849
231
56,875
24,235
1,800
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

12
0 / 7 / 5
1,424
178
14,092
27,420
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

36
0 / 9 / 0
987
123
22,211
26,516
0

Level 5

Level 2

Level 2

Level 1

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 41s
Objective Time
58s
115
Kill Participation
19
40
Kills
8
8
Deaths
40
75
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
Tyra
17
0
15
24.5
W
Fernando
MaeveMainv2
Fernando
6
2
13
6.25
L
Atlas
Nightway_
Atlas
1
7
3
0.36
W
2
2
15
4.75
L
6
7
1
0.93
L
0
7
5
0.36
W
Jenos
munku3
Jenos
6
1
24
18
L
0
9
0
0
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,318
Damage
145,133
145,133
Taken
177,318
41,002
Shielding
1,800
121,671
Healing
43,251
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,057
12,737
435
405
23,887
0

Level 1

Level 2

W
Tyra
79,502
66,282
0
1,823
37,109
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
MaeveMainv2
Fernando
27,089
21,849
0
3,418
54,303
41,002
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Atlas
Nightway_
Atlas
34,898
34,898
0
6,435
75,260
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
8,459
8,209
58,011
9,572
15,328
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
56,875
39,287
0
1,639
24,235
1,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
14,092
11,692
24,453
9,188
27,420
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
munku3
Jenos
28,669
13,458
39,247
7,328
17,059
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
22,211
17,871
0
696
26,516
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
33,599
31,204
0
2,272
21,334
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role