Player Matchup

Rei
Rei
BigB0B0
Rei
Level 263
Champion Stats
20W - 13L
1,596 SR
Queue Stats
472W - 472L
1,525 Elo+
Solo
Tiberius
Tiberius
ManuliPanuli
Tiberius
Level 329
Champion Stats
3W - 2L
1,474 SR
Queue Stats
196W - 197L
1,519 Elo+
Solo
Imani
Imani
Osamodas9367
Imani
Level 359
Champion Stats
36W - 38L
1,577 SR
Queue Stats
182W - 180L
1,553 Elo+
Solo
Inara
Inara
Wondertwins46
Inara
Level 699
Champion Stats
12W - 4L
1,631 SR
Queue Stats
36W - 23L
1,651 Elo+
Solo
Kasumi
Kasumi
kittyprydesgf
Kasumi
Level 245
Champion Stats
33W - 40L
1,500 SR
Queue Stats
217W - 223L
1,569 Elo+
Solo
Team Averages
Level 379
1,556 SR
1,564 Elo+

VS

Team Averages
Level 183
1,656 SR
1,561 Elo+
Octavia
Octavia
Bamboy115
Octavia
Level 57
Champion Stats
9W - 10L
1,726 SR
Queue Stats
78W - 72L
1,578 Elo+
Party 1
Rei
Rei
D0lliez
Rei
Level 97
Champion Stats
72W - 55L
1,640 SR
Queue Stats
190W - 178L
1,547 Elo+
Solo
Imani
Imani
FoggierWinter
Imani
Level 528
Champion Stats
4W - 4L
1,676 SR
Queue Stats
92W - 90L
1,609 Elo+
Solo
Torvald
Torvald
Littlexmanxet
Torvald
Level 51
Champion Stats
3W - 1L
1,982 SR
Queue Stats
90W - 81L
1,575 Elo+
Party 1
Maeve
Maeve
elben10_123
Maeve
Level 180
Champion Stats
0W - 1L
1,258 SR
Queue Stats
2W - 2L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
59
4 / 4 / 15
3,116
346
17,337
21,427
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Tiberius
ManuliPanuli
Tiberius
59
7 / 6 / 6
2,595
288
33,753
27,788
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

50
10 / 2 / 10
2,862
318
52,583
23,182
1,800
Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

52
7 / 4 / 12
3,230
359
31,541
54,502
13,147
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
8 / 3 / 8
2,725
303
30,541
25,273
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Bamboy115
Octavia
29
0 / 11 / 4
1,284
143
17,013
37,961
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Rei
21
2 / 6 / 7
2,234
248
14,156
38,376
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

47
5 / 5 / 3
1,716
191
44,412
19,170
1,650
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Torvald
54
7 / 6 / 4
2,286
254
50,864
40,025
94,704
Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 400-Health Shield after getting an Elimination.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

55
5 / 8 / 1
1,471
163
25,727
30,223
450
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 11s
Objective Time
2m 5s
87
Kill Participation
38
36
Kills
19
19
Deaths
36
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Octavia
Bamboy115
Octavia
0
11
4
0.18
W
Rei
4
4
15
2.88
L
Rei
2
6
7
0.92
L
5
5
3
1.3
L
Torvald
7
6
4
1.5
W
Tiberius
ManuliPanuli
Tiberius
7
6
6
1.67
W
10
2
10
7.5
W
7
4
12
3.25
L
5
8
1
0.69
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,755
Damage
152,172
152,172
Taken
165,755
14,947
Shielding
96,804
97,912
Healing
82,206
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Bamboy115
Octavia
17,013
14,718
381
6,195
37,961
0
W
Rei
17,337
16,917
61,362
13,397
21,427
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Rei
14,156
13,117
40,127
23,870
38,376
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
44,412
20,576
0
3,912
19,170
1,650
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Torvald
50,864
42,827
0
0
40,025
94,704
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Tiberius
ManuliPanuli
Tiberius
33,753
25,568
0
5,411
27,788
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
52,583
19,003
0
8,285
23,182
1,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
31,541
28,065
0
742
54,502
13,147
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
25,727
23,460
0
7,721
30,223
450
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
30,541
23,235
0
8,715
25,273
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role