Player Matchup

Furia
Furia
Babylons_Lover
Furia
Level 189
Champion Stats
19W - 17L
1,553 SR
Queue Stats
149W - 147L
1,539 Elo+
Solo
Koga
Koga
ChRiS6O4OO
Koga
Level 59
Champion Stats
39W - 18L
1,737 SR
Queue Stats
259W - 212L
1,695 Elo+
Solo
Saati
Saati
D7M__XD
Saati
Level 999
Champion Stats
29W - 34L
1,501 SR
Queue Stats
1,764W - 1,823L
1,606 Elo+
Solo
Seris
Seris
Madara2807
Seris
Level 16
Champion Stats
2W - 0L
1,748 SR
Queue Stats
3W - 1L
1,766 Elo+
Solo
Khan
Khan
zfr-zombiman-
Khan
Level 91
Champion Stats
7W - 4L
1,557 SR
Queue Stats
153W - 153L
1,481 Elo+
Solo
Team Averages
Level 271
1,619 SR
1,617 Elo+

VS

Team Averages
Level 41
1,530 SR
1,610 Elo+
FreePurrepat
Unknown
Level 37
Champion Stats
99W - 62L
1,698 SR
Queue Stats
473W - 383L
1,743 Elo+
Party 1
Buck
Buck
PL7777
Buck
Level 78
Champion Stats
20W - 7L
1,798 SR
Queue Stats
408W - 301L
1,739 Elo+
Party 1
Seris
Seris
Pierre K 2105
Seris
Level 41
Champion Stats
0W - 2L
1,324 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 2
Raum
Raum
Zana Noel
Raum
Level 16
Champion Stats
0W - 1L
1,503 SR
Queue Stats
6W - 7L
1,524 Elo+
Solo
Grohk
Grohk
junkers251
Grohk
Level 35
Champion Stats
0W - 2L
1,324 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
2 / 2 / 8
1,776
296
7,431
8,366
0
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 50%.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.3s.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

26
8 / 1 / 8
1,939
323
25,848
15,171
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Level 1

Saati
D7M__XD
Saati
59
9 / 0 / 8
2,041
340
29,214
12,627
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Seris
15
1 / 1 / 7
1,817
303
4,900
6,824
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

48
3 / 0 / 10
1,971
329
16,579
22,156
5,404
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
FreePurrepat
Unknown
19
0 / 7 / 2
1,038
173
22,825
25,308
0

Level 2

Level 5

Level 2

Level 1

Level 5

Level 1

Buck
PL7777
Buck
32
3 / 6 / 1
1,204
201
22,461
22,219
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

38
0 / 4 / 0
798
133
8,390
12,290
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Raum
13
0 / 0 / 0
738
123
0
0
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Grohk
24
1 / 6 / 1
1,026
171
11,468
24,155
0
Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 750.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 15s
Objective Time
11s
64
Kill Participation
8
23
Kills
4
4
Deaths
23
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
8
1
8
12
W
Saati
D7M__XD
Saati
9
0
8
13
L
FreePurrepat
Unknown
0
7
2
0.14
W
Seris
1
1
7
4.5
L
Buck
PL7777
Buck
3
6
1
0.58
L
0
4
0
0
L
Raum
0
0
0
0
L
Grohk
1
6
1
0.25
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,972
Damage
65,144
65,144
Taken
83,972
5,404
Shielding
0
49,476
Healing
24,382
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
7,431
4,165
12,171
1,089
8,366
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
25,848
23,955
0
2,961
15,171
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Saati
D7M__XD
Saati
29,214
27,107
0
40
12,627
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
FreePurrepat
Unknown
22,825
18,065
0
506
25,308
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Seris
4,900
3,645
22,589
3,176
6,824
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Buck
PL7777
Buck
22,461
19,598
0
2,256
22,219
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
8,390
6,690
4,904
3,115
12,290
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Raum
0
0
0
0
0
0
L
Grohk
11,468
9,689
5,654
7,947
24,155
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
16,579
15,369
3,798
3,652
22,156
5,404
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role