Player Matchup

Jenos
Jenos
Kruncup
Jenos
Level 28
Champion Stats
2W - 1L
1,811 SR
Queue Stats
50W - 41L
1,554 Elo+
Solo
Kinessa
Kinessa
Morcor371903
Kinessa
Level 25
Champion Stats
1W - 4L
1,467 SR
Queue Stats
20W - 30L
1,476 Elo+
Solo
Vora
Vora
RazvyBoss12
Vora
Level 27
Champion Stats
5W - 4L
1,758 SR
Queue Stats
9W - 7L
1,578 Elo+
Solo
Kasumi
Kasumi
Snixon02
Kasumi
Level 15
Champion Stats
1W - 3L
1,445 SR
Queue Stats
9W - 5L
1,592 Elo+
Party 2
Ruckus
Ruckus
Wandelek03
Ruckus
Level 36
Champion Stats
1W - 1L
1,764 SR
Queue Stats
12W - 14L
1,520 Elo+
Party 2
Team Averages
Level 26
1,649 SR
1,544 Elo+

VS

Team Averages
Level 106
1,495 SR
1,500 Elo+
Maeve
Maeve
Bin Weichle
Maeve
Level 34
Champion Stats
38W - 22L
1,450 SR
Queue Stats
112W - 88L
1,447 Elo+
Solo
Ying
Ying
FlowerTea006
Ying
Level 271
Champion Stats
513W - 409L
1,592 SR
Queue Stats
772W - 770L
1,493 Elo+
Party 1
Rei
Rei
Harcicukorka
Rei
Level 29
Champion Stats
7W - 3L
1,476 SR
Queue Stats
16W - 18L
1,443 Elo+
Solo
Saati
Saati
Xeniel345
Saati
Level 163
Champion Stats
16W - 23L
1,439 SR
Queue Stats
126W - 131L
1,523 Elo+
Party 1
Willo
Willo
bto1999
Willo
Level 35
Champion Stats
1W - 0L
1,516 SR
Queue Stats
37W - 26L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Kruncup
Jenos
18
5 / 2 / 24
3,028
233
13,739
12,592
11,243
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
Morcor371903
Kinessa
20
1 / 10 / 2
1,882
145
22,355
36,882
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

16
10 / 13 / 5
2,640
203
49,222
55,400
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Kasumi
Snixon02
Kasumi
15
17 / 13 / 5
3,700
285
66,842
52,952
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Ruckus
Wandelek03
Ruckus
14
6 / 12 / 8
2,891
222
48,233
85,789
57,264
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
10 / 5 / 10
2,803
216
46,586
28,299
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2.5s.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

54
3 / 10 / 22
2,961
228
34,268
43,835
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

24
10 / 6 / 15
3,467
267
30,618
42,174
900
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Saati
Xeniel345
Saati
52
8 / 8 / 18
3,238
249
60,109
44,402
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Willo
bto1999
Willo
22
19 / 10 / 13
3,468
267
72,034
41,681
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 6s
Objective Time
7m 13s
83
Kill Participation
128
39
Kills
50
50
Deaths
39
44
Assists
78
Player
Kills
Deaths
Assists
KDA
W
10
5
10
3
W
3
10
22
1.4
W
10
6
15
2.92
L
Jenos
Kruncup
Jenos
5
2
24
8.5
L
Kinessa
Morcor371903
Kinessa
1
10
2
0.2
L
10
13
5
0.96
L
Kasumi
Snixon02
Kasumi
17
13
5
1.5
L
Ruckus
Wandelek03
Ruckus
6
12
8
0.83
W
Saati
Xeniel345
Saati
8
8
18
2.13
W
Willo
bto1999
Willo
19
10
13
2.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,391
Damage
243,615
243,615
Taken
200,391
68,507
Shielding
900
96,584
Healing
105,750
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
46,586
46,026
0
6,926
28,299
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
34,268
14,794
28,563
14,382
43,835
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
30,618
30,416
33,252
14,874
42,174
900
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Jenos
Kruncup
Jenos
13,739
3,742
70,126
8,065
12,592
11,243
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
Morcor371903
Kinessa
22,355
21,530
0
5,191
36,882
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
49,222
38,690
0
4,841
55,400
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Kasumi
Snixon02
Kasumi
66,842
51,504
0
4,429
52,952
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Level 1

L
Ruckus
Wandelek03
Ruckus
48,233
34,805
0
3,932
85,789
57,264

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Saati
Xeniel345
Saati
60,109
46,506
0
583
44,402
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Willo
bto1999
Willo
72,034
64,158
0
7,170
41,681
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role