Player Matchup

Vora
Vora
FullricerHD
Vora
Level 515
Champion Stats
4W - 11L
1,471 SR
Queue Stats
639W - 619L
1,710 Elo+
Party 1
Azaan
Azaan
IBims1Bammbus
Azaan
Level 60
Champion Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,666 Elo+
Party 1
Corvus
Corvus
Salvadoresilver
Corvus
Level 999
Champion Stats
19W - 24L
1,545 SR
Queue Stats
1,172W - 1,177L
1,569 Elo+
Solo
Moji
Moji
ammonitemoonwar
Moji
Level 168
Champion Stats
1W - 3L
1,500 SR
Queue Stats
20W - 20L
1,647 Elo+
Solo
Lian
Lian
inominesatanas
Lian
Level 779
Champion Stats
7W - 6L
1,500 SR
Queue Stats
177W - 181L
1,560 Elo+
Solo
Team Averages
Level 504
1,503 SR
1,630 Elo+

VS

Team Averages
Level 349
1,635 SR
1,579 Elo+
Octavia
Octavia
Aristóteles30
Octavia
Level 56
Champion Stats
7W - 1L
1,733 SR
Queue Stats
191W - 170L
1,591 Elo+
Solo
Barik
Barik
Grimlock8570
Barik
Level 999
Champion Stats
20W - 12L
1,723 SR
Queue Stats
640W - 650L
1,611 Elo+
Solo
Jenos
Jenos
Kylx100
Jenos
Level 106
Champion Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,688 Elo+
Solo
Grover
Grover
Virale-mehdi
Grover
Level 166
Champion Stats
5W - 5L
1,590 SR
Queue Stats
188W - 191L
1,526 Elo+
Solo
Lian
Lian
xBRUDER_mussXLos
Lian
Level 416
Champion Stats
5W - 4L
1,631 SR
Queue Stats
204W - 215L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 5 / 1
1,023
171
30,177
28,724
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Deadly Dance

Deadly Dance

Obliteration

Generate 5% Ultimate charge for each enemy hit by Obliteration.

Level 5

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

50
3 / 4 / 0
1,204
201
18,080
48,891
14,832
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
0 / 3 / 3
976
163
10,579
11,639
0
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 3 Ammo after Healing an ally with Abyssal Reconstruction.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 16.

Level 4

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

53
0 / 2 / 0
910
152
3,905
11,056
5,889

Level 5

Level 5

Level 1

Level 1

Level 3

Level 1

49
1 / 6 / 1
1,215
203
41,002
21,310
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
1 / 2 / 13
1,919
320
26,181
18,904
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.

Level 5

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

59
4 / 0 / 12
2,362
394
31,352
50,014
47,216
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Jenos
Kylx100
Jenos
45
3 / 1 / 10
2,137
356
15,875
9,556
3,135
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Grover
58
1 / 1 / 10
2,086
348
11,613
11,376
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

60
11 / 1 / 4
2,157
360
36,599
13,893
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

47s
Objective Time
6m 24s
10
Kill Participation
69
5
Kills
20
20
Deaths
5
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
L
1
5
1
0.3
W
4
0
12
10
L
3
4
0
0.75
W
Jenos
Kylx100
Jenos
3
1
10
8
L
0
3
3
0.5
W
Grover
1
1
10
6
L
0
2
0
0
L
1
6
1
0.25
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,743
Damage
121,620
121,620
Taken
103,743
20,721
Shielding
50,351
66,664
Healing
89,399
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
26,181
25,631
103
2,472
18,904
0

Level 1

L
30,177
17,452
0
7,715
28,724
0

Level 1

W
31,352
31,352
0
1,811
50,014
47,216
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
18,080
15,486
0
5,751
48,891
14,832

Level 1

W
Jenos
Kylx100
Jenos
15,875
9,377
43,996
3,021
9,556
3,135
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
10,579
6,626
19,403
5,005
11,639
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
11,613
9,184
32,329
5,571
11,376
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
3,905
3,905
21,015
5,641
11,056
5,889
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
41,002
37,802
0
2,134
21,310
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
36,599
35,618
0
96
13,893
0

Level 1

Damage Done by Role

Damage Taken by Role