Player Matchup

Drogoz
Drogoz
Carbonatom6
Drogoz
Level 539
Champion Stats
29W - 22L
1,601 SR
Queue Stats
783W - 428L
1,797 Elo+
Party 1
Fernando
Fernando
ITS-ME-rodzer9
Fernando
Level 999
Champion Stats
356W - 43L
1,867 SR
Queue Stats
1,573W - 251L
2,021 Elo+
Party 1
Io
Io
MoonlightGoddess
Io
Level 999
Champion Stats
474W - 196L
1,730 SR
Queue Stats
519W - 214L
1,809 Elo+
Party 1
Ash
Ash
Røø7y
Ash
Level 999
Champion Stats
53W - 2L
1,927 SR
Queue Stats
1,671W - 194L
2,015 Elo+
Party 1
Mal'Damba
Mal'Damba
SoupieCan
Mal'Damba
Level 999
Champion Stats
53W - 31L
1,717 SR
Queue Stats
738W - 420L
1,745 Elo+
Party 1
Team Averages
Level 907
1,768 SR
1,877 Elo+

VS

Team Averages
Level 528
1,578 SR
1,599 Elo+
Moji
Moji
CANNONBALL4875
Moji
Level 334
Champion Stats
0W - 2L
1,393 SR
Queue Stats
203W - 214L
1,609 Elo+
Solo
Yagorath
Yagorath
TopSucornDonat
Yagorath
Level 332
Champion Stats
7W - 9L
1,570 SR
Queue Stats
80W - 119L
1,531 Elo+
Solo
Lillith
Lillith
VeritasAeterna
Lillith
Level 324
Champion Stats
55W - 58L
1,567 SR
Queue Stats
336W - 334L
1,564 Elo+
Solo
Talus
Talus
moonpixxie
Talus
Level 653
Champion Stats
22W - 14L
1,682 SR
Queue Stats
773W - 646L
1,651 Elo+
Solo
tohnichi
Unknown
Level 999
Champion Stats
328W - 320L
1,679 SR
Queue Stats
919W - 768L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
59
9 / 3 / 12
3,956
495
64,597
29,723
0
Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Fernando
47
9 / 2 / 16
4,304
538
44,125
66,999
43,241
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
2 / 2 / 24
4,709
589
34,437
20,660
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Ash
60
14 / 3 / 13
4,338
542
80,459
65,839
36,151
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Mal'Damba
SoupieCan
Mal'Damba
59
12 / 5 / 18
4,105
513
68,383
45,571
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 12 / 5
3,528
441
12,465
49,545
20,127

Level 5

Level 2

Level 2

Level 1

Level 5

Level 1

Yagorath
60
2 / 9 / 4
4,369
546
47,284
97,776
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.6s after hitting an enemy with Piercing Quills.

Level 2

Spreading Domain

Spreading Domain

Hardening

Heal for 300 if you do not cancel Hardening before it ends.

Level 3

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

47
0 / 10 / 8
3,656
457
52,126
50,263
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 3% of Max Health when hitting a marked enemy.

Level 3

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1s.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 50%, but set your maximum Ammo to 2.

Level 5

Level 1

Talus
59
7 / 3 / 2
4,011
501
50,640
37,829
900
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

tohnichi
Unknown
59
4 / 12 / 5
3,921
490
66,277
49,787
4,200

Level 5

Level 1

Level 3

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 3s
Objective Time
3m 36s
129
Kill Participation
39
46
Kills
15
15
Deaths
46
83
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
12
5
0.38
W
Drogoz
9
3
12
5
W
Fernando
9
2
16
8.5
W
2
2
24
7
W
Ash
14
3
13
6.83
W
Mal'Damba
SoupieCan
Mal'Damba
12
5
18
4.2
L
Yagorath
2
9
4
0.44
L
0
10
8
0.4
L
Talus
7
3
2
2.67
L
tohnichi
Unknown
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,001
Damage
228,792
228,792
Taken
285,200
79,392
Shielding
25,227
170,050
Healing
90,911
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,465
12,465
13,769
8,277
49,545
20,127

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Drogoz
64,597
42,403
0
3,549
29,723
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
44,125
23,973
0
7,204
66,999
43,241
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
34,437
34,227
105,816
13,550
20,660
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ash
80,459
71,699
0
0
65,839
36,151
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Mal'Damba
SoupieCan
Mal'Damba
68,383
28,979
26,475
13,456
45,571
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Yagorath
47,284
25,003
0
19,197
97,776
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
52,126
17,631
33,146
1,916
50,263
0

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Talus
50,640
49,430
0
11,407
37,829
900

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
tohnichi
Unknown
66,277
50,413
0
3,199
49,787
4,200
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role