Player Matchup

Raum
Raum
Chungus-da-puppy
Raum
Level 227
Champion Stats
67W - 63L
1,553 SR
Queue Stats
227W - 218L
1,505 Elo+
Solo
Grover
Grover
GONNADIE1184
Grover
Level 38
Champion Stats
6W - 6L
1,700 SR
Queue Stats
124W - 141L
1,547 Elo+
Party 1
Nyx
Nyx
ReiBarracuda
Nyx
Level 26
Champion Stats
4W - 8L
1,624 SR
Queue Stats
24W - 27L
1,653 Elo+
Party 1
Moji
Moji
Sm00thi32665
Moji
Level 332
Champion Stats
8W - 5L
1,488 SR
Queue Stats
527W - 492L
1,520 Elo+
Solo
Viktor
Viktor
xXBoyRatta777Xx
Viktor
Level 793
Champion Stats
27W - 13L
1,647 SR
Queue Stats
494W - 563L
1,641 Elo+
Solo
Team Averages
Level 283
1,602 SR
1,573 Elo+

VS

Team Averages
Level 532
1,611 SR
1,589 Elo+
Jenos
Jenos
BigGrapeSoda
Jenos
Level 252
Champion Stats
33W - 24L
1,621 SR
Queue Stats
329W - 328L
1,595 Elo+
Party 2
Viktor
Viktor
Duke_Jukemm
Viktor
Level 999
Champion Stats
138W - 151L
1,540 SR
Queue Stats
1,449W - 1,463L
1,557 Elo+
Solo
Inara
Inara
GOINGOHAM
Inara
Level 674
Champion Stats
24W - 15L
1,739 SR
Queue Stats
619W - 603L
1,607 Elo+
Party 2
Lex
Lex
HEARTBREAKER040
Lex
Level 442
Champion Stats
55W - 47L
1,611 SR
Queue Stats
911W - 955L
1,605 Elo+
Solo
Ruckus
Ruckus
HowHighKobe
Ruckus
Level 292
Champion Stats
6W - 8L
1,546 SR
Queue Stats
451W - 437L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
1 / 1 / 13
2,143
306
21,232
67,899
5,200
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 400-Health Shield for 3s after activating Ignition.

Level 4

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Grover
29
3 / 0 / 16
2,375
339
14,472
12,833
1,072
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

4
5 / 0 / 16
2,340
334
30,381
29,253
11,159
Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 5%.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 20%.

Level 1

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 60%.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

58
1 / 2 / 12
2,049
293
17,864
21,428
14,255

Level 5

Level 2

Level 3

Level 3

Level 2

Level 1

60
16 / 3 / 5
2,521
360
53,918
20,732
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 6 / 0
955
136
12,005
13,635
2,600
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Viktor
59
1 / 5 / 2
1,008
144
37,934
18,316
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Inara
GOINGOHAM
Inara
58
0 / 5 / 2
928
133
21,725
44,498
6,874
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
2 / 4 / 2
1,374
196
29,057
22,186
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.

Level 2

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Ruckus
48
1 / 6 / 1
1,148
164
51,424
39,232
33,605
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 11s
Objective Time
1m 9s
88
Kill Participation
13
26
Kills
6
6
Deaths
26
62
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
1
1
13
7.5
L
Viktor
1
5
2
0.4
L
Inara
GOINGOHAM
Inara
0
5
2
0.2
W
Grover
3
0
16
11
L
2
4
2
0.75
L
Ruckus
1
6
1
0.25
W
5
0
16
13
W
1
2
12
3.5
W
16
3
5
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,867
Damage
152,145
152,145
Taken
137,867
31,686
Shielding
43,079
104,451
Healing
49,827
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,005
10,199
29,664
435
13,635
2,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
21,232
18,992
13,514
9,769
67,899
5,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
37,934
24,363
0
1,577
18,316
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Inara
GOINGOHAM
Inara
21,725
20,010
0
7,076
44,498
6,874

Level 1

W
Grover
14,472
11,266
35,734
7,760
12,833
1,072
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
29,057
28,457
0
6,728
22,186
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Ruckus
51,424
45,730
0
4,347
39,232
33,605
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
30,381
21,327
0
192
29,253
11,159
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

W
17,864
17,864
32,029
5,345
21,428
14,255
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
53,918
39,013
0
108
20,732
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role