Player Matchup

Vora
Vora
Liquid-Ice00
Vora
Level 380
Champion Stats
7W - 11L
1,512 SR
Queue Stats
139W - 127L
1,575 Elo+
Solo
Lian
Lian
Nakano Kaze
Lian
Level 108
Champion Stats
18W - 20L
1,640 SR
Queue Stats
381W - 348L
1,573 Elo+
Solo
Jenos
Jenos
Thatguybriggs93
Jenos
Level 89
Champion Stats
5W - 6L
1,555 SR
Queue Stats
91W - 117L
1,414 Elo+
Party 2
Seris
Seris
The Tayven
Seris
Level 351
Champion Stats
10W - 2L
1,601 SR
Queue Stats
154W - 165L
1,468 Elo+
Party 2
Ruckus
Ruckus
herlovesdead
Ruckus
Level 344
Champion Stats
21W - 15L
1,650 SR
Queue Stats
919W - 875L
1,586 Elo+
Solo
Team Averages
Level 254
1,592 SR
1,523 Elo+

VS

Team Averages
Level 352
1,526 SR
1,523 Elo+
Betty la Bomba
Betty la Bomba
El Tapon 111
Betty la Bomba
Level 299
Champion Stats
109W - 103L
1,567 SR
Queue Stats
445W - 444L
1,540 Elo+
Solo
Ruckus
Ruckus
I_M_Smokag3
Ruckus
Level 77
Champion Stats
72W - 61L
1,573 SR
Queue Stats
165W - 166L
1,501 Elo+
Party 1
Willo
Willo
LynxTheResoMain
Willo
Level 458
Champion Stats
42W - 35L
1,580 SR
Queue Stats
713W - 744L
1,500 Elo+
Party 1
Rei
Rei
Miyukineko
Rei
Level 134
Champion Stats
6W - 11L
1,298 SR
Queue Stats
256W - 233L
1,568 Elo+
Party 1
Skye
Skye
geauxBEAUXgeaux
Skye
Level 794
Champion Stats
17W - 15L
1,609 SR
Queue Stats
330W - 339L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 12 / 9
3,618
201
56,007
73,520
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

48
23 / 7 / 15
7,050
392
131,541
63,144
0
Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

37
6 / 12 / 24
4,147
230
24,607
55,813
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Seris
44
5 / 22 / 8
3,325
185
35,153
79,660
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Ruckus
59
8 / 18 / 12
5,981
332
67,270
144,198
118,897
Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
El Tapon 111
Betty la Bomba
52
17 / 9 / 23
6,517
362
95,476
50,294
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 30%.

Level 2

Level 1

Ruckus
16
8 / 13 / 18
3,828
213
72,376
88,275
101,827
Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

59
17 / 8 / 26
4,027
224
94,591
36,112
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

59
4 / 13 / 35
3,758
209
39,108
63,689
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

60
25 / 9 / 23
5,118
284
114,784
76,208
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 25s
Objective Time
4m 36s
120
Kill Participation
196
52
Kills
71
71
Deaths
52
68
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Betty la Bomba
El Tapon 111
Betty la Bomba
17
9
23
3.17
W
Ruckus
8
13
18
1.31
L
10
12
9
1.21
W
17
8
26
3.75
W
4
13
35
1.65
L
23
7
15
4.36
L
6
12
24
1.5
L
Seris
5
22
8
0.41
W
25
9
23
4.06
L
Ruckus
8
18
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,578
Damage
416,335
416,335
Taken
314,578
118,897
Shielding
101,827
203,837
Healing
168,742
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Betty la Bomba
El Tapon 111
Betty la Bomba
95,476
55,966
1,510
7,179
50,294
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Ruckus
72,376
51,564
0
6,437
88,275
101,827
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
56,007
38,855
0
10,914
73,520
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
94,591
77,837
0
348
36,112
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
39,108
37,816
59,783
26,576
63,689
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
131,541
119,801
0
5,154
63,144
0

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
24,607
16,968
98,910
22,819
55,813
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
35,153
28,308
31,114
12,408
79,660
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
114,784
74,506
25,358
41,551
76,208
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ruckus
67,270
53,203
0
22,518
144,198
118,897
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 2

Level 2

Damage Done by Role

Damage Taken by Role