Player Matchup

Moji
Moji
Blade-Jamesss
Moji
Level 26
Champion Stats
0W - 2L
1,299 SR
Queue Stats
5W - 13L
1,452 Elo+
Party 3
Fernando
Fernando
Dominicxd02
Fernando
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,492 Elo+
Party 3
Kinessa
Kinessa
DrixCarnage
Kinessa
Level 18
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,514 Elo+
Party 1
Ying
Ying
FuGavzx
Ying
Level 21
Champion Stats
2W - 5L
1,371 SR
Queue Stats
34W - 34L
1,478 Elo+
Solo
Grover
Grover
jus2fruit93
Grover
Level 9
Champion Stats
3W - 4L
1,500 SR
Queue Stats
12W - 15L
1,364 Elo+
Party 1
Team Averages
Level 17
1,434 SR
1,460 Elo+

VS

Team Averages
Level 14
1,669 SR
1,463 Elo+
Talus
Talus
ISP4R74NI
Talus
Level 13
Champion Stats
4W - 3L
1,722 SR
Queue Stats
5W - 6L
1,400 Elo+
Solo
Ruckus
Ruckus
M0RTALWOMBAT
Ruckus
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Viktor
Viktor
YUVALAB
Viktor
Level 15
Champion Stats
2W - 0L
1,866 SR
Queue Stats
2W - 0L
1,685 Elo+
Solo
Maeve
Maeve
blxckieChxn
Maeve
Level 19
Champion Stats
1W - 0L
1,755 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Grohk
Grohk
dsl337
Grohk
Level 18
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
1 / 7 / 1
2,425
485
21,054
31,671
14,070

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Fernando
Dominicxd02
Fernando
11
1 / 5 / 0
2,375
475
18,339
48,460
89,880
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kinessa
DrixCarnage
Kinessa
21
0 / 11 / 0
1,995
399
14,639
27,490
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Ying
FuGavzx
Ying
14
5 / 8 / 1
2,790
558
30,789
36,988
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Grover
10
0 / 9 / 2
2,205
441
19,746
44,021
1,853
Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 60% Health.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

-29

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
ISP4R74NI
Talus
4
8 / 4 / 1
2,368
474
40,460
20,783
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Ruckus
4
5 / 0 / 18
2,560
512
36,115
28,025
28,850
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Viktor
YUVALAB
Viktor
3
8 / 1 / 12
2,630
526
46,452
22,848
0
Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

10
7 / 1 / 8
2,361
472
29,232
13,761
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Grohk
dsl337
Grohk
19
12 / 1 / 16
3,195
639
36,371
19,150
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
11
Kill Participation
95
7
Kills
40
40
Deaths
7
4
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Fernando
Dominicxd02
Fernando
1
5
0
0.2
L
Kinessa
DrixCarnage
Kinessa
0
11
0
0
L
Ying
FuGavzx
Ying
5
8
1
0.69
W
Talus
ISP4R74NI
Talus
8
4
1
2.13
W
Ruckus
5
0
18
14
W
Viktor
YUVALAB
Viktor
8
1
12
14
W
7
1
8
11
W
Grohk
dsl337
Grohk
12
1
16
20
L
Grover
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,567
Damage
188,630
188,630
Taken
104,567
105,803
Shielding
28,850
81,246
Healing
84,302
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,054
21,054
14,537
5,159
31,671
14,070
L
Fernando
Dominicxd02
Fernando
18,339
13,968
0
0
48,460
89,880
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kinessa
DrixCarnage
Kinessa
14,639
9,881
0
38
27,490
0
L
Ying
FuGavzx
Ying
30,789
20,986
10,274
13,612
36,988
0
W
Talus
ISP4R74NI
Talus
40,460
37,900
0
7,014
20,783
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
36,115
26,607
0
9,082
28,025
28,850
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
YUVALAB
Viktor
46,452
37,029
0
11,002
22,848
0
W
29,232
26,247
0
5,775
13,761
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Grohk
dsl337
Grohk
36,371
27,301
34,468
16,961
19,150
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Grover
19,746
17,674
23,296
14,330
44,021
1,853
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role