Player Matchup

Ying
Ying
CuteJana
Ying
Level 999
Champion Stats
2W - 5L
1,376 SR
Queue Stats
247W - 234L
1,480 Elo+
Solo
Buck
Buck
MOJIMOGO
Buck
Level 223
Champion Stats
41W - 28L
1,576 SR
Queue Stats
243W - 228L
1,554 Elo+
Solo
Octavia
Octavia
abduwalimuse
Octavia
Level 155
Champion Stats
23W - 22L
1,578 SR
Queue Stats
249W - 247L
1,576 Elo+
Solo
Seris
Seris
buffgoat09
Seris
Level 194
Champion Stats
11W - 6L
1,760 SR
Queue Stats
723W - 717L
1,557 Elo+
Solo
Fernando
Fernando
sennkkuu
Fernando
Level 119
Champion Stats
43W - 24L
1,694 SR
Queue Stats
458W - 428L
1,488 Elo+
Solo
Team Averages
Level 338
1,597 SR
1,531 Elo+

VS

Team Averages
Level 407
1,556 SR
1,532 Elo+
Khan
Khan
DerHero91
Khan
Level 237
Champion Stats
15W - 16L
1,552 SR
Queue Stats
772W - 765L
1,602 Elo+
Solo
Tiberius
Tiberius
MerlinMNW
Tiberius
Level 41
Champion Stats
1W - 1L
1,720 SR
Queue Stats
20W - 27L
1,440 Elo+
Solo
Dredge
Dredge
RagingRapt0r
Dredge
Level 862
Champion Stats
84W - 107L
1,509 SR
Queue Stats
3,362W - 3,400L
1,531 Elo+
Solo
Vora
Vora
cesaraly
Vora
Level 75
Champion Stats
12W - 13L
1,497 SR
Queue Stats
220W - 247L
1,534 Elo+
Solo
Seris
Seris
台灣臭豆腐
Seris
Level 819
Champion Stats
1W - 2L
1,500 SR
Queue Stats
286W - 284L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
58
8 / 4 / 10
2,571
286
35,415
33,233
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Buck
45
6 / 6 / 7
2,439
271
45,643
49,252
0
Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 21%.

Level 3

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Octavia
abduwalimuse
Octavia
42
12 / 2 / 10
2,753
306
72,075
23,477
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 6% for 2.5s after getting a Killing Blow or Elimination.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Seris
36
4 / 3 / 13
3,480
387
21,404
30,413
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
sennkkuu
Fernando
53
2 / 2 / 9
3,080
342
34,317
75,167
137,042
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
60
5 / 5 / 3
2,038
226
39,680
96,105
43,588
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Tiberius
MerlinMNW
Tiberius
45
1 / 11 / 3
1,449
161
41,218
35,378
2,070
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Dredge
56
7 / 4 / 5
1,909
212
64,866
23,062
1,461
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Vora
56
2 / 9 / 6
1,563
174
43,187
31,562
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

53
2 / 3 / 8
2,509
279
22,591
22,747
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 58s
Objective Time
2m 5s
81
Kill Participation
42
32
Kills
17
17
Deaths
32
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ying
8
4
10
3.25
L
Khan
5
5
3
1.3
W
Buck
6
6
7
1.58
L
Tiberius
MerlinMNW
Tiberius
1
11
3
0.23
L
Dredge
7
4
5
2.38
W
Octavia
abduwalimuse
Octavia
12
2
10
8.5
W
Seris
4
3
13
3.5
L
Vora
2
9
6
0.56
W
Fernando
sennkkuu
Fernando
2
2
9
3.25
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,854
Damage
211,542
211,542
Taken
208,854
137,042
Shielding
47,119
148,040
Healing
118,928
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
35,415
25,845
36,990
9,850
33,233
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Khan
39,680
32,220
2,408
19,407
96,105
43,588
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Buck
45,643
38,243
165
9,357
49,252
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Tiberius
MerlinMNW
Tiberius
41,218
34,368
0
3,420
35,378
2,070
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Dredge
64,866
40,071
0
10,747
23,062
1,461
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Octavia
abduwalimuse
Octavia
72,075
62,659
456
1,704
23,477
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
21,404
17,464
74,171
13,141
30,413
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
43,187
26,220
0
6,068
31,562
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
sennkkuu
Fernando
34,317
24,648
0
2,206
75,167
137,042
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
22,591
19,422
64,264
12,614
22,747
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role