Player Matchup

Fernando
Fernando
BaronVonBrontos
Fernando
Level 65
Champion Stats
116W - 104L
1,610 SR
Queue Stats
182W - 162L
1,625 Elo+
Solo
Saati
Saati
ChachanTroll
Saati
Level 538
Champion Stats
1W - 1L
1,772 SR
Queue Stats
46W - 48L
1,559 Elo+
Solo
Pip
Pip
Mortowsky
Pip
Level 39
Champion Stats
6W - 1L
1,935 SR
Queue Stats
35W - 27L
1,615 Elo+
Solo
Khan
Khan
Nomad369
Khan
Level 272
Champion Stats
15W - 14L
1,497 SR
Queue Stats
462W - 420L
1,625 Elo+
Solo
Koga
Koga
akviall07
Koga
Level 93
Champion Stats
2W - 2L
1,967 SR
Queue Stats
54W - 49L
1,597 Elo+
Solo
Team Averages
Level 201
1,756 SR
1,604 Elo+

VS

Team Averages
Level 346
1,583 SR
1,566 Elo+
Moji
Moji
DensetsuSama
Moji
Level 452
Champion Stats
2W - 2L
1,368 SR
Queue Stats
84W - 83L
1,557 Elo+
Solo
Vora
Vora
LS11FAN14
Vora
Level 287
Champion Stats
14W - 10L
1,559 SR
Queue Stats
398W - 380L
1,609 Elo+
Solo
Makoa
Makoa
PizaPizaPiza
Makoa
Level 35
Champion Stats
19W - 14L
1,565 SR
Queue Stats
61W - 64L
1,498 Elo+
Solo
Willo
Willo
PolarKnight3814
Willo
Level 631
Champion Stats
107W - 85L
1,646 SR
Queue Stats
674W - 649L
1,553 Elo+
Solo
Fernando
Fernando
SilvermoonD
Fernando
Level 324
Champion Stats
21W - 6L
1,779 SR
Queue Stats
351W - 297L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
18
2 / 11 / 4
2,012
224
36,372
76,360
69,471
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
5 / 8 / 4
1,879
209
53,341
22,279
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

30
0 / 11 / 2
1,133
126
14,893
36,567
4,400
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Khan
57
6 / 9 / 5
1,434
159
35,222
56,947
14,935
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Koga
31
8 / 8 / 5
2,496
277
69,430
33,292
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
2 / 5 / 22
3,058
340
12,689
37,287
20,140

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

Vora
60
14 / 4 / 15
3,049
339
69,466
33,379
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

16
7 / 5 / 7
2,297
255
27,719
50,319
16,765
Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

60
13 / 5 / 11
2,786
310
59,602
22,251
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
SilvermoonD
Fernando
58
11 / 2 / 17
3,418
380
55,969
66,022
38,722
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 55s
Objective Time
9m 55s
41
Kill Participation
119
21
Kills
47
47
Deaths
21
20
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fernando
2
11
4
0.36
L
5
8
4
0.88
W
2
5
22
2.6
W
Vora
14
4
15
5.38
L
0
11
2
0.09
L
Khan
6
9
5
0.94
W
7
5
7
2.1
W
13
5
11
3.7
W
Fernando
SilvermoonD
Fernando
11
2
17
9.75
L
Koga
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,258
Damage
225,445
225,445
Taken
209,258
88,806
Shielding
75,627
57,788
Healing
121,434
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
36,372
25,695
105
6,470
76,360
69,471
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
53,341
46,001
0
1,224
22,279
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
12,689
12,689
81,498
24,679
37,287
20,140

Level 2

Level 1

W
Vora
69,466
48,624
0
7,949
33,379
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
14,893
13,751
16,964
9,424
36,567
4,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Khan
35,222
27,210
5,551
12,093
56,947
14,935

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
27,719
25,413
0
2,958
50,319
16,765
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
59,602
50,794
0
1,359
22,251
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
SilvermoonD
Fernando
55,969
37,258
0
2,991
66,022
38,722

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Koga
69,430
58,020
0
5,957
33,292
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role