Player Matchup

Ying
Ying
JVYPHORIA
Ying
Level 22
Champion Stats
5W - 4L
1,632 SR
Queue Stats
14W - 20L
1,517 Elo+
Solo
Rei
Rei
McDaddy5024
Rei
Level 45
Champion Stats
1W - 1L
1,551 SR
Queue Stats
5W - 9L
1,189 Elo+
Solo
Atlas
Atlas
Slumpy困
Atlas
Level 384
Champion Stats
23W - 5L
1,791 SR
Queue Stats
1,459W - 304L
1,899 Elo+
Party 3
Corvus
Corvus
the_Police117
Corvus
Level 999
Champion Stats
235W - 70L
1,846 SR
Queue Stats
6,681W - 3,081L
1,622 Elo+
Solo
Lian
Lian
xQuéen504x
Lian
Level 304
Champion Stats
143W - 22L
1,977 SR
Queue Stats
1,422W - 184L
2,025 Elo+
Party 3
Team Averages
Level 351
1,759 SR
1,651 Elo+

VS

Team Averages
Level 411
1,781 SR
1,525 Elo+
Io
Io
DJ_PolyBi
Io
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 2
Octavia
Octavia
FinSaturne18212
Octavia
Level 999
Champion Stats
1W - 1L
1,709 SR
Queue Stats
35W - 20L
1,731 Elo+
Party 1
Terminus
Terminus
Machines_Within_
Terminus
Level 17
Champion Stats
0W - 2L
1,683 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 2
Grohk
Grohk
Risk区
Grohk
Level 999
Champion Stats
15W - 3L
2,016 SR
Queue Stats
1,796W - 253L
1,835 Elo+
Party 1
Maeve
Maeve
V1P3R0M3GA
Maeve
Level 24
Champion Stats
5W - 2L
1,998 SR
Queue Stats
9W - 8L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
7
2 / 6 / 20
3,953
439
34,102
34,167
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

31
2 / 6 / 14
4,249
472
17,108
33,961
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Atlas
Slumpy困
Atlas
60
14 / 2 / 12
4,587
510
62,868
113,489
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
2 / 2 / 31
4,583
509
23,065
12,412
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

45
25 / 4 / 8
5,294
588
121,996
58,663
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
1 / 6 / 6
3,909
434
30,224
34,163
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

60
10 / 11 / 5
4,622
514
83,303
57,325
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

19
0 / 8 / 4
4,063
451
21,233
66,269
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Grohk
Risk区
Grohk
60
5 / 6 / 8
4,794
533
61,832
65,346
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Maeve
20
4 / 12 / 5
3,982
442
56,100
36,036
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 39s
Objective Time
7m 37s
130
Kill Participation
48
45
Kills
20
20
Deaths
43
85
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
10
11
5
1.14
W
Ying
2
6
20
2
L
0
8
4
0.25
W
2
6
14
1.5
L
Grohk
Risk区
Grohk
5
6
8
1.5
W
Atlas
Slumpy困
Atlas
14
2
12
10
L
Maeve
4
12
5
0.54
W
2
2
31
8.75
W
25
4
8
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

259,139
Damage
252,692
252,692
Taken
259,139
0
Shielding
0
160,149
Healing
144,621
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
30,224
28,874
18,193
10,742
34,163
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
83,303
78,953
224
7,654
57,325
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
34,102
12,307
25,011
12,211
34,167
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
21,233
15,409
0
8,863
66,269
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
17,108
12,970
13,136
5,671
33,961
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Grohk
Risk区
Grohk
61,832
40,900
49,469
44,396
65,346
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Atlas
Slumpy困
Atlas
62,868
62,868
0
11,130
113,489
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Maeve
56,100
54,981
0
5,080
36,036
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

W
23,065
17,220
88,166
3,570
12,412
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
121,996
118,150
0
1,254
58,663
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role