Player Matchup
VS
Match Stats
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Tangible
Armor
Increase your maximum Health by 100.
Level 2
Squadron
Illusion
Increase the Health of each of your Illusions by 100.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3
Tools of Salvation
Increase your maximum Health by 300.
Level 2
Ad Eternum
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Level 2
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
Forged in Battle
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Level 3
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Tumble
Armor
Increase your maximum Health by 150.
Level 3
Kinetics
Blast Shot
Generate 1 Ammo for each enemy hit by Blast Shot.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Drain Life
Blast Shot
Heal for 225 over 2s for each enemy hit by Blast Shot.
Level 3
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Disrupt
Reversal
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Level 3
Vengeance
Defiance
Heal for 90 after hitting at least one enemy with Defiance.
Level 3
Quick Draw
Weapon
Hitting a player with Revolver Heals you for 45.
Level 3
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3
Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Fuel Tank
Armor
Increase your Booster fuel capacity by 40%.
Level 4
Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 13% after getting an Elimination.
Level 1
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Level 5
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.
Level 2
Propel
Thrust
Restore 30% of your maximum Booster fuel after using Thrust.
Level 3
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Snake Pit
Armor
Increase your Movement Speed by 20%.
Level 5
Liminal Passage
Slither
Increase the travel distance of Slither by 10%.
Level 1
Sustenance
Armor
Increase your Healing received by 16% while at or below 50% Health.
Level 2
Possession
Mending Spirits
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Level 3
Incorporeal
Armor
Increase your maximum Health by 200.
Level 4
Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1
Guts
Armor
Reduce your damage taken by 25% while at or below 40% Health.
Level 5
Antediluvian
Overcharge
Increase the duration of Overcharge by 0.2s.
Level 1
Revitalize
Rune of Travel
Heal for 100 after Teleporting to your Rune of Travel.
Level 1
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 3s.
Level 3
Primeval Might
Overcharge
Gain 25% Lifesteal while Overcharge is active.
Level 5
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
Quick Release
Nade Launcher
Generate 4 Ammo after using Nade Launcher.
Level 2
Survivalist
Armor
Increase your maximum Health by 200.
Level 4
In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1.5s.
Level 3
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Level 2
Level 2
Level 5
Level 5
Level 1
Level 1
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
War Machine
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Fervor
Armor
Increase your maximum Ammo by 1.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 40%.
Level 5
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 2
Nimble
Armor
Gain 7% Movement Speed.