Player Matchup

Rei
Rei
BadFlacko
Rei
Level 193
Champion Stats
0W - 2L
1,500 SR
Queue Stats
31W - 33L
1,511 Elo+
Solo
Saati
Saati
LuckyProduction
Saati
Level 66
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,422 Elo+
Solo
Grohk
Grohk
Neilmen-YT
Grohk
Level 245
Champion Stats
46W - 44L
1,527 SR
Queue Stats
325W - 306L
1,524 Elo+
Solo
Koga
Koga
VietMap1804
Koga
Level 116
Champion Stats
6W - 10L
1,564 SR
Queue Stats
22W - 29L
1,468 Elo+
Solo
Dredge
Dredge
thunderkuck
Dredge
Level 136
Champion Stats
2W - 4L
1,422 SR
Queue Stats
9W - 12L
1,414 Elo+
Solo
Team Averages
Level 151
1,503 SR
1,468 Elo+

VS

Team Averages
Level 200
1,567 SR
1,484 Elo+
Jenos
Jenos
Blip_Blop16
Jenos
Level 327
Champion Stats
8W - 6L
1,562 SR
Queue Stats
55W - 61L
1,466 Elo+
Solo
Ying
Ying
Dragnealnatsu
Ying
Level 435
Champion Stats
255W - 213L
1,726 SR
Queue Stats
785W - 811L
1,528 Elo+
Solo
Rei
Rei
Strash2281337
Rei
Level 94
Champion Stats
16W - 11L
1,449 SR
Queue Stats
262W - 246L
1,456 Elo+
Party 1
Barik
Barik
lAspecTl
Barik
Level 54
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Kasumi
Kasumi
softrug
Kasumi
Level 88
Champion Stats
19W - 10L
1,599 SR
Queue Stats
256W - 243L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
1 / 3 / 3
1,398
175
16,456
27,365
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
3 / 6 / 1
1,445
181
37,406
25,169
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Grohk
58
4 / 2 / 2
1,753
219
52,963
32,949
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 48%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

32
1 / 4 / 3
1,463
183
55,064
26,134
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Level 1

Dredge
58
1 / 6 / 2
950
119
32,888
25,226
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 2 / 8
2,045
256
14,060
36,287
3,707
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
4 / 1 / 9
2,311
289
38,154
16,378
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

54
4 / 2 / 9
2,455
307
20,557
33,441
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Desperate Defense

Desperate Defense

Envelop

Heal for 250 when you use Envelop.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Barik
lAspecTl
Barik
35
4 / 3 / 7
3,011
376
31,251
80,114
115,687
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Kasumi
softrug
Kasumi
25
7 / 2 / 6
2,261
283
32,821
28,557
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 33s
Objective Time
7m 14s
21
Kill Participation
60
10
Kills
21
21
Deaths
10
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
2
2
8
3
W
4
1
9
8.5
L
3
6
1
0.58
L
Grohk
4
2
2
2.5
W
4
2
9
4.25
L
1
4
3
0.63
W
Barik
lAspecTl
Barik
4
3
7
2.5
W
Kasumi
softrug
Kasumi
7
2
6
5
L
Dredge
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,777
Damage
136,843
136,843
Taken
194,777
0
Shielding
119,394
84,809
Healing
160,210
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
16,456
15,626
34,580
15,454
27,365
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
14,060
9,647
26,087
8,999
36,287
3,707
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
38,154
21,296
44,438
9,655
16,378
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
37,406
28,846
0
575
25,169
0

Level 1

Level 1

L
Grohk
52,963
26,200
10,718
17,299
32,949
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
20,557
20,557
47,652
15,646
33,441
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
55,064
47,639
0
6,168
26,134
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
lAspecTl
Barik
31,251
31,251
0
2,676
80,114
115,687
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Kasumi
softrug
Kasumi
32,821
23,871
0
5,057
28,557
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Dredge
32,888
25,708
0
15
25,226
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role