Player Matchup

Buck
Buck
AustisticBro
Buck
Level 86
Champion Stats
15W - 11L
1,553 SR
Queue Stats
90W - 89L
1,580 Elo+
Solo
Lex
Lex
AzShacks903
Lex
Level 8
Champion Stats
2W - 0L
1,567 SR
Queue Stats
3W - 1L
1,715 Elo+
Solo
Azaan
Azaan
SSG_ThroatJoker
Azaan
Level 78
Champion Stats
46W - 35L
1,575 SR
Queue Stats
195W - 191L
1,545 Elo+
Solo
Io
Io
o_1nuyama_o
Io
Level 78
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,632 Elo+
Solo
Koga
Koga
spiral_half89
Koga
Level 160
Champion Stats
417W - 410L
1,496 SR
Queue Stats
613W - 699L
1,363 Elo+
Solo
Team Averages
Level 82
1,538 SR
1,567 Elo+

VS

Team Averages
Level 214
1,521 SR
1,478 Elo+
Octavia
Octavia
Dark_fighter646
Octavia
Level 443
Champion Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,549 Elo+
Solo
Inara
Inara
Ferny6667293
Inara
Level 13
Champion Stats
0W - 1L
1,285 SR
Queue Stats
2W - 10L
1,209 Elo+
Solo
Willo
Willo
Perfect-GoldCell
Willo
Level 195
Champion Stats
1W - 1L
1,725 SR
Queue Stats
146W - 142L
1,478 Elo+
Solo
Vora
Vora
RoseSugar897336
Vora
Level 209
Champion Stats
97W - 138L
1,568 SR
Queue Stats
548W - 526L
1,612 Elo+
Solo
Moji
Moji
hype_alejandro
Moji
Level 209
Champion Stats
1W - 2L
1,525 SR
Queue Stats
178W - 162L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
18 / 8 / 16
4,278
267
94,351
58,282
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

No Escape

No Escape

Weapon

Increase your Movement Speed by 14% for 5s after getting a Killing Blow or Elimination.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 1.2s.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 2s.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

3
8 / 10 / 16
3,767
235
39,669
41,916
1,450
Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 15%.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

31
8 / 10 / 11
4,069
254
31,718
113,062
61,625
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.2s.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

49
6 / 3 / 18
3,980
249
48,575
30,607
500
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

52
22 / 11 / 17
4,600
288
102,621
56,663
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 9 / 15
3,603
225
90,040
61,736
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

18
1 / 12 / 7
2,421
151
18,637
83,744
3,143
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
11 / 15 / 13
4,783
299
68,957
58,538
0
Antics

Antics

Weapon

Increase your Reload Speed by 20%.

Level 4

Fauna

Fauna

Armor

Increase your Movement Speed by 32% when Out of Combat.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

46
15 / 12 / 10
3,674
230
88,098
56,451
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
6 / 14 / 22
3,523
220
34,798
56,465
45,498

Level 5

Level 1

Level 3

Level 5

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 13s
Objective Time
7m 10s
140
Kill Participation
109
62
Kills
42
42
Deaths
62
78
Assists
67
Player
Kills
Deaths
Assists
KDA
W
18
8
16
3.25
W
8
10
16
1.6
L
9
9
15
1.83
L
1
12
7
0.38
L
11
15
13
1.17
L
15
12
10
1.67
W
8
10
11
1.35
L
6
14
22
1.21
W
6
3
18
5
W
22
11
17
2.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

316,934
Damage
300,530
300,530
Taken
316,934
63,575
Shielding
48,641
166,001
Healing
130,212
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
94,351
87,821
0
14,140
58,282
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
39,669
35,723
0
2,204
41,916
1,450
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
90,040
84,079
1,987
13,465
61,736
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
18,637
17,214
0
5,194
83,744
3,143

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
68,957
50,330
0
5,243
58,538
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
88,098
56,840
0
8,359
56,451
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
31,718
18,131
0
15,934
113,062
61,625
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
34,798
34,798
75,217
20,747
56,465
45,498
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
48,575
45,875
98,306
23,759
30,607
500

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
102,621
83,333
2,739
8,919
56,663
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role