Player Matchup
VS
Match Stats
![Crushing Expectations](https://static.paladins.guru/i/items/25383.jpg)
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4
![Battle-Ready](https://static.paladins.guru/i/items/25372.jpg)
Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1
![Ominous Relic](https://static.paladins.guru/i/items/25377.jpg)
Ominous Relic
Abyssal Reconstruction
Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.
Level 5
![Shadow Tribunal](https://static.paladins.guru/i/items/25380.jpg)
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Level 3
![The Price of Salvation](https://static.paladins.guru/i/items/25376.jpg)
The Price of Salvation
Abyssal Reconstruction
Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.
Level 2
![Dark Gifts](https://static.paladins.guru/i/items/25371.jpg)
Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1
![Combat Repair](https://static.paladins.guru/i/items/12853.jpg)
Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2
![Brave and Bold](https://static.paladins.guru/i/items/14856.jpg)
Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2
![One Man's Scrap](https://static.paladins.guru/i/items/14814.jpg)
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Level 5
![Field Deploy](https://static.paladins.guru/i/items/12710.jpg)
Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3
![Healing Station](https://static.paladins.guru/i/items/12415.jpg)
Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3
![Forgefire](https://static.paladins.guru/i/items/27389.jpg)
Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Rebound](https://static.paladins.guru/i/items/11561.jpg)
Rebound
Armor
Increase your Healing received by 15% while at or below 50% Health.
Level 3
![Verdant Expanse](https://static.paladins.guru/i/items/12974.jpg)
Verdant Expanse
Blossom
Increase the radius of Blossom by 4%.
Level 1
![Barkskin](https://static.paladins.guru/i/items/12954.jpg)
Barkskin
Armor
Increase your maximum Health by 300.
Level 4
![Vine Grasp](https://static.paladins.guru/i/items/14219.jpg)
Vine Grasp
Vine
Increase the range of Vine by 30%.
Level 3
![Heavenly Agility](https://static.paladins.guru/i/items/14252.jpg)
Heavenly Agility
Vine
Gain a 400 Shield for 3s after using Vine.
Level 4
![Rampant Blooming](https://static.paladins.guru/i/items/16402.jpg)
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
![Deadly Trap](https://static.paladins.guru/i/items/31310.jpg)
Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Level 3
![Moonlit Haunting](https://static.paladins.guru/i/items/31316.jpg)
Moonlit Haunting
Heal for 51 every 0.25s during Body and Soul.
Level 3
![Essence Drain](https://static.paladins.guru/i/items/31308.jpg)
Essence Drain
Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.
Level 3
![Folk Tales](https://static.paladins.guru/i/items/31318.jpg)
Folk Tales
Increase your maximum Health by 150.
Level 3
![Cursed Doll](https://static.paladins.guru/i/items/31309.jpg)
Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.
Level 3
![Spirit Bombs](https://static.paladins.guru/i/items/31304.jpg)
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Team 1 Score
4
VS
Team 2 Score
2
![Celestial Body](https://static.paladins.guru/i/items/24549.jpg)
Celestial Body
Armor
Increase your maximum Health by 100.
Level 2
![Swift Arrows](https://static.paladins.guru/i/items/24559.jpg)
Swift Arrows
Moonlight
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Level 4
![Crescent](https://static.paladins.guru/i/items/24564.jpg)
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2
![Restored Faith](https://static.paladins.guru/i/items/24556.jpg)
Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3
![Moonlight Garden](https://static.paladins.guru/i/items/24554.jpg)
Moonlight Garden
Weapon
Generate 8% Moonlight for each enemy hit with Light Bow.
Level 4
![Goddess' Blessing](https://static.paladins.guru/i/items/24674.jpg)
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
![Nasty Surprise](https://static.paladins.guru/i/items/27908.jpg)
Nasty Surprise
Explosive Dodge
Generate 10 Ammo after activating Explosive Dodge.
Level 2
![Unknown Caller](https://static.paladins.guru/i/items/27903.jpg)
Unknown Caller
Weapon
Increase your Reload Speed by 25%.
Level 5
![My City](https://static.paladins.guru/i/items/27914.jpg)
My City
Grappling Hook
Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.
Level 3
![Equivocate](https://static.paladins.guru/i/items/27915.jpg)
Equivocate
Grappling Hook
Heal for 300 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.
Level 3
![Pop Off](https://static.paladins.guru/i/items/27909.jpg)
Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 20%.
Level 2
![Tribunal Upgrades](https://static.paladins.guru/i/items/27929.jpg)
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
![Contingency](https://static.paladins.guru/i/items/20288.jpg)
Contingency
Deflector Shield
Increase Deflector Shield's Health by 125.
Level 1
![One Step Ahead](https://static.paladins.guru/i/items/20275.jpg)
One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5
![Unchecked Ambition](https://static.paladins.guru/i/items/20270.jpg)
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Level 4
![Runic Ammunition](https://static.paladins.guru/i/items/20269.jpg)
Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4
![Hidden Reserves](https://static.paladins.guru/i/items/20280.jpg)
Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
Level 1
![Suspect Everyone](https://static.paladins.guru/i/items/20316.jpg)
Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1
![Hardiness](https://static.paladins.guru/i/items/16799.jpg)
Hardiness
In Pursuit
Decrease your damage taken by 12% while using In Pursuit.
Level 2
![Warrants Out](https://static.paladins.guru/i/items/16716.jpg)
Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5
![Wicked Don't Rest](https://static.paladins.guru/i/items/16787.jpg)
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Level 4
![Requip](https://static.paladins.guru/i/items/16724.jpg)
Requip
Combat Slide
Generate 4 Ammo after activating Combat Slide.
Level 2
![Juke Boots](https://static.paladins.guru/i/items/16774.jpg)
Juke Boots
Armor
Increase your maximum Health by 100.
Level 2
![Discovery](https://static.paladins.guru/i/items/16914.jpg)
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
![Malice](https://static.paladins.guru/i/items/18577.jpg)
Malice
Armor
Increase your Reload Speed by 30%.
Level 3
![Viciousness](https://static.paladins.guru/i/items/18611.jpg)
Viciousness
Counter
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Level 2
![Perfect Block](https://static.paladins.guru/i/items/18602.jpg)
Perfect Block
Counter
Heal for 400 after using Counter.
Level 4
![Heartless](https://static.paladins.guru/i/items/18581.jpg)
Heartless
Armor
Increase your Movement Speed by 6% for 4s after getting an Elimination.
Level 1
![Infamy](https://static.paladins.guru/i/items/18573.jpg)
Infamy
Armor
Increase your maximum Health by 250.
Level 5
![Yomi](https://static.paladins.guru/i/items/20222.jpg)
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.