Player Matchup

Talus
Talus
Acrelity
Talus
Level 61
Champion Stats
2W - 1L
1,917 SR
Queue Stats
13W - 10L
1,636 Elo+
Party 1
Kinessa
Kinessa
ShakableDuke
Kinessa
Level 31
Champion Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,636 Elo+
Party 1
Atlas
Atlas
WizRedDeath
Atlas
Level 33
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,636 Elo+
Party 1
Octavia
Octavia
XenYenZen
Octavia
Level 35
Champion Stats
5W - 2L
1,488 SR
Queue Stats
13W - 10L
1,636 Elo+
Party 1
Vivian
Vivian
shirepirate
Vivian
Level 37
Champion Stats
0W - 3L
1,251 SR
Queue Stats
3W - 4L
1,264 Elo+
Solo
Team Averages
Level 39
1,531 SR
1,562 Elo+

VS

Team Averages
Level 257
1,723 SR
1,866 Elo+
Saati
Saati
HeaDShöt
Saati
Level 637
Champion Stats
4W - 1L
1,785 SR
Queue Stats
36W - 15L
1,793 Elo+
Party 2
Mal'Damba
Mal'Damba
HÄLÄND
Mal'Damba
Level 37
Champion Stats
1W - 1L
1,775 SR
Queue Stats
70W - 7L
2,022 Elo+
Party 2
Strix
Strix
MarshalWest
Strix
Level 437
Champion Stats
12W - 7L
1,761 SR
Queue Stats
48W - 15L
1,882 Elo+
Party 2
Lian
Lian
Nylees
Lian
Level 133
Champion Stats
1W - 0L
1,500 SR
Queue Stats
26W - 3L
1,954 Elo+
Party 2
Tiberius
Tiberius
SoDkAdD
Tiberius
Level 43
Champion Stats
8W - 3L
1,796 SR
Queue Stats
92W - 49L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
Acrelity
Talus
49
5 / 7 / 1
1,957
489
15,087
23,097
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Kinessa
ShakableDuke
Kinessa
6
4 / 7 / 2
1,890
473
14,120
18,096
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

33
2 / 6 / 2
1,690
423
8,485
35,586
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Octavia
XenYenZen
Octavia
11
1 / 11 / 3
1,700
425
15,677
25,650
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.6s every 1s while standing inside of your Distortion Field.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Clean Shots

Clean Shots

Reduce your weapon recoil by 100% while using Commanding Leap.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Vivian
17
2 / 9 / 3
1,655
414
17,267
22,850
9,191
Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 100% while using Precision Sights.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 8% Lifesteal.

Level 2

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 30% faster.

Level 2

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Team 1 Score

-21

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
HeaDShöt
Saati
57
15 / 3 / 4
2,240
560
38,121
21,642
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Mal'Damba
HÄLÄND
Mal'Damba
28
0 / 0 / 21
1,910
478
1,285
7,094
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

58
14 / 3 / 9
2,360
590
47,100
17,929
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Lian
Nylees
Lian
47
9 / 1 / 13
2,170
543
33,717
8,261
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Tiberius
SoDkAdD
Tiberius
30
2 / 8 / 2
1,495
374
5,056
15,710
0

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
25
Kill Participation
89
14
Kills
40
40
Deaths
15
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Talus
Acrelity
Talus
5
7
1
0.79
W
Saati
HeaDShöt
Saati
15
3
4
5.67
W
Mal'Damba
HÄLÄND
Mal'Damba
0
0
21
10.5
W
14
3
9
6.17
W
Lian
Nylees
Lian
9
1
13
15.5
L
Kinessa
ShakableDuke
Kinessa
4
7
2
0.71
W
Tiberius
SoDkAdD
Tiberius
2
8
2
0.38
L
2
6
2
0.5
L
Octavia
XenYenZen
Octavia
1
11
3
0.23
L
Vivian
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,636
Damage
125,279
125,279
Taken
70,636
9,191
Shielding
0
11,522
Healing
37,418
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
Acrelity
Talus
15,087
14,482
0
6,332
23,097
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
HeaDShöt
Saati
38,121
29,660
0
48
21,642
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Mal'Damba
HÄLÄND
Mal'Damba
1,285
790
25,241
7,135
7,094
0
W
47,100
46,489
0
1,399
17,929
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lian
Nylees
Lian
33,717
32,117
0
3,389
8,261
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Kinessa
ShakableDuke
Kinessa
14,120
13,426
0
3,066
18,096
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Tiberius
SoDkAdD
Tiberius
5,056
1,200
0
206
15,710
0
L
8,485
8,485
0
549
35,586
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
XenYenZen
Octavia
15,677
15,477
125
1,450
25,650
0
L
Vivian
17,267
16,912
0
0
22,850
9,191
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role