Player Matchup

Moji
Moji
DIDIAT
Moji
Level 36
Champion Stats
7W - 10L
1,428 SR
Queue Stats
61W - 52L
1,582 Elo+
Party 3
Tiberius
Tiberius
Eddyneitor
Tiberius
Level 946
Champion Stats
2W - 4L
1,435 SR
Queue Stats
256W - 227L
1,622 Elo+
Party 1
Zhin
Zhin
Namelessworm
Zhin
Level 411
Champion Stats
18W - 11L
1,609 SR
Queue Stats
67W - 55L
1,558 Elo+
Party 3
Inara
Inara
SetandG1
Inara
Level 557
Champion Stats
1W - 2L
1,552 SR
Queue Stats
128W - 104L
1,609 Elo+
Party 1
Vora
Vora
soymaliyo
Vora
Level 44
Champion Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,596 Elo+
Party 1
Team Averages
Level 399
1,505 SR
1,594 Elo+

VS

Team Averages
Level 299
1,567 SR
1,583 Elo+
VII
VII
BlackCrowley
VII
Level 999
Champion Stats
102W - 114L
1,571 SR
Queue Stats
862W - 859L
1,572 Elo+
Solo
Ying
Ying
DJames
Ying
Level 38
Champion Stats
4W - 6L
1,487 SR
Queue Stats
14W - 9L
1,638 Elo+
Solo
Terminus
Terminus
Emfrak
Terminus
Level 56
Champion Stats
5W - 1L
1,731 SR
Queue Stats
83W - 92L
1,583 Elo+
Party 2
Seris
Seris
JAU1308
Seris
Level 341
Champion Stats
76W - 93L
1,479 SR
Queue Stats
1,224W - 1,209L
1,542 Elo+
Solo
Ash
Ash
filmzys
Ash
Level 59
Champion Stats
30W - 28L
1,565 SR
Queue Stats
113W - 119L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
DIDIAT
Moji
11
1 / 10 / 4
1,556
222
6,687
26,706
10,862

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Tiberius
Eddyneitor
Tiberius
58
4 / 6 / 2
829
118
32,523
18,537
700
Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

43
1 / 10 / 1
1,074
153
25,437
26,207
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Inara
SetandG1
Inara
57
1 / 7 / 4
1,568
224
22,370
49,614
7,220
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
32
4 / 5 / 4
1,971
282
40,986
25,834
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
7 / 4 / 16
2,223
318
28,138
23,025
0
Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ying
DJames
Ying
22
5 / 2 / 17
2,597
371
15,723
15,063
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
Emfrak
Terminus
27
10 / 2 / 11
2,314
331
32,171
43,741
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Seris
JAU1308
Seris
45
11 / 0 / 10
2,374
339
32,103
22,317
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Ash
28
5 / 2 / 19
2,292
327
38,763
23,857
4,250
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 34s
Objective Time
6m 0s
26
Kill Participation
111
11
Kills
38
38
Deaths
10
15
Assists
73
Player
Kills
Deaths
Assists
KDA
W
7
4
16
3.75
L
Moji
DIDIAT
Moji
1
10
4
0.3
W
Ying
DJames
Ying
5
2
17
6.75
L
Tiberius
Eddyneitor
Tiberius
4
6
2
0.83
W
Terminus
Emfrak
Terminus
10
2
11
7.75
W
Seris
JAU1308
Seris
11
0
10
16
L
1
10
1
0.15
L
Inara
SetandG1
Inara
1
7
4
0.43
W
Ash
5
2
19
7.25
L
Vora
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,003
Damage
146,898
146,898
Taken
128,003
18,782
Shielding
4,250
31,606
Healing
86,470
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
28,138
24,258
0
1,805
23,025
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Moji
DIDIAT
Moji
6,687
6,687
12,775
1,981
26,706
10,862

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Ying
DJames
Ying
15,723
15,723
40,554
7,319
15,063
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tiberius
Eddyneitor
Tiberius
32,523
18,133
0
3,083
18,537
700
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
Emfrak
Terminus
32,171
20,210
0
5,377
43,741
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Seris
JAU1308
Seris
32,103
27,298
20,969
9,879
22,317
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
25,437
20,877
0
0
26,207
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
SetandG1
Inara
22,370
15,009
0
1,157
49,614
7,220

Level 1

W
Ash
38,763
36,823
0
567
23,857
4,250
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
40,986
23,235
0
12,610
25,834
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role