Player Matchup

Imani
Imani
Nikodemt24
Imani
Level 39
Champion Stats
0W - 2L
1,500 SR
Queue Stats
49W - 39L
1,472 Elo+
Solo
Saati
Saati
SKUDAMATATA
Saati
Level 43
Champion Stats
29W - 32L
1,560 SR
Queue Stats
72W - 67L
1,588 Elo+
Party 2
Fernando
Fernando
ftagerqg
Fernando
Level 121
Champion Stats
8W - 16L
1,471 SR
Queue Stats
146W - 155L
1,657 Elo+
Party 2
Ying
Ying
implacouille
Ying
Level 28
Champion Stats
13W - 14L
1,467 SR
Queue Stats
37W - 50L
1,451 Elo+
Party 2
Vatu
Vatu
zozey
Vatu
Level 380
Champion Stats
2W - 8L
1,377 SR
Queue Stats
458W - 475L
1,619 Elo+
Party 2
Team Averages
Level 122
1,475 SR
1,558 Elo+

VS

Team Averages
Level 140
1,592 SR
1,548 Elo+
Kasumi
Kasumi
Gladimor654
Kasumi
Level 53
Champion Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,485 Elo+
Party 1
Vora
Vora
GuerreroDeGondo
Vora
Level 109
Champion Stats
9W - 6L
1,582 SR
Queue Stats
45W - 40L
1,579 Elo+
Solo
Willo
Willo
Slayer_juanete
Willo
Level 411
Champion Stats
19W - 17L
1,648 SR
Queue Stats
1,108W - 1,098L
1,598 Elo+
Solo
Nyx
Nyx
Upeliuke
Nyx
Level 14
Champion Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,451 Elo+
Party 1
Jenos
Jenos
zkoph
Jenos
Level 112
Champion Stats
2W - 0L
1,729 SR
Queue Stats
101W - 85L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
35
14 / 17 / 11
4,612
201
120,045
66,098
6,000
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 250 after using Elemental Shift.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

20
18 / 16 / 9
4,483
195
114,730
50,590
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
ftagerqg
Fernando
45
8 / 16 / 14
5,521
240
58,502
165,614
286,139
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 60%.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

27
2 / 14 / 21
4,152
181
7,079
72,896
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vatu
zozey
Vatu
60
13 / 19 / 4
4,051
176
75,444
64,037
0
Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 30%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Tranquility

Tranquility

Armor

Increase your base jump height by 150%.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 50%.

Level 5

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
57
23 / 13 / 17
4,986
217
96,177
83,907
0
Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

50
28 / 14 / 13
6,362
277
102,963
63,260
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
13 / 8 / 24
4,466
194
95,836
51,121
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

4
10 / 11 / 25
5,397
235
76,527
112,514
42,041
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 4%.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Jenos
zkoph
Jenos
50
8 / 10 / 36
5,019
218
47,732
64,998
9,434
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 40s
Objective Time
10m 55s
114
Kill Participation
197
55
Kills
82
82
Deaths
56
59
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Kasumi
23
13
17
2.42
W
28
14
13
2.46
L
Imani
14
17
11
1.15
L
18
16
9
1.41
W
13
8
24
3.13
W
10
11
25
2.05
L
Fernando
ftagerqg
Fernando
8
16
14
0.94
L
2
14
21
0.89
W
Jenos
zkoph
Jenos
8
10
36
2.6
L
Vatu
zozey
Vatu
13
19
4
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

375,800
Damage
419,235
419,235
Taken
375,800
292,139
Shielding
51,475
187,027
Healing
219,974
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
96,177
72,795
1,302
16,758
83,907
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
102,963
75,011
2,289
18,893
63,260
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

L
Imani
120,045
87,946
0
4,419
66,098
6,000
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Level 1

L
114,730
90,922
0
2,936
50,590
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
95,836
63,886
0
7,957
51,121
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
76,527
46,751
0
6,876
112,514
42,041
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Fernando
ftagerqg
Fernando
58,502
40,407
0
5,149
165,614
286,139
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

L
7,079
7,079
128,571
39,120
72,896
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
zkoph
Jenos
47,732
40,307
124,704
41,195
64,998
9,434
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vatu
zozey
Vatu
75,444
51,779
0
6,832
64,037
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role