Player Matchup

Lex
Lex
Dragonette_SIREN
Lex
Level 72
Champion Stats
3W - 1L
1,738 SR
Queue Stats
293W - 292L
1,547 Elo+
Party 1
Azaan
Azaan
FELIPEXD8791
Azaan
Level 789
Champion Stats
10W - 11L
1,511 SR
Queue Stats
397W - 381L
1,560 Elo+
Solo
Seris
Seris
NuR MaZ
Seris
Level 541
Champion Stats
88W - 89L
1,570 SR
Queue Stats
848W - 861L
1,553 Elo+
Solo
Kasumi
Kasumi
kingkiller2641
Kasumi
Level 50
Champion Stats
4W - 8L
1,713 SR
Queue Stats
186W - 177L
1,589 Elo+
Solo
Lian
Lian
shenteery
Lian
Level 383
Champion Stats
2W - 5L
1,400 SR
Queue Stats
426W - 371L
1,595 Elo+
Party 1
Team Averages
Level 367
1,586 SR
1,569 Elo+

VS

Team Averages
Level 309
1,547 SR
1,592 Elo+
Vora
Vora
Kuijper3640
Vora
Level 44
Champion Stats
6W - 8L
1,512 SR
Queue Stats
56W - 55L
1,565 Elo+
Party 3
Maeve
Maeve
Maevesmilkers
Maeve
Level 65
Champion Stats
41W - 37L
1,541 SR
Queue Stats
166W - 162L
1,552 Elo+
Party 3
Fernando
Fernando
Noah-story
Fernando
Level 217
Champion Stats
13W - 12L
1,568 SR
Queue Stats
307W - 291L
1,611 Elo+
Party 2
Io
Io
YOSHI-SELECTION
Io
Level 219
Champion Stats
12W - 12L
1,583 SR
Queue Stats
284W - 270L
1,617 Elo+
Party 2
Dredge
Dredge
ZhinDiesel
Dredge
Level 999
Champion Stats
106W - 110L
1,529 SR
Queue Stats
1,536W - 1,526L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
5 / 7 / 2
1,433
205
21,710
22,844
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

59
1 / 4 / 0
1,171
167
19,179
47,527
6,350
Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.8999999999999999s after using Reckoning.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Seris
NuR MaZ
Seris
55
0 / 6 / 7
1,370
196
10,318
23,853
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

23
2 / 9 / 1
1,475
211
18,247
31,582
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Sealed Fate

Sealed Fate

Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Lian
59
4 / 5 / 2
1,459
208
38,225
25,229
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
4 / 6 / 6
2,431
347
32,280
26,595
0
36
11 / 3 / 4
2,892
413
35,610
20,002
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 400 with Nine Lives.

Level 5

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Fernando
Noah-story
Fernando
57
3 / 1 / 10
2,425
346
18,639
27,792
44,866
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

52
6 / 2 / 10
2,244
321
23,498
17,500
0
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Dredge
ZhinDiesel
Dredge
58
7 / 0 / 9
2,151
307
41,008
15,790
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 12s
Objective Time
5m 20s
24
Kill Participation
70
12
Kills
31
31
Deaths
12
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
L
1
4
0
0.25
W
4
6
6
1.17
W
11
3
4
4.33
W
Fernando
Noah-story
Fernando
3
1
10
8
L
Seris
NuR MaZ
Seris
0
6
7
0.58
W
6
2
10
5.5
W
Dredge
ZhinDiesel
Dredge
7
0
9
11.5
L
2
9
1
0.28
L
Lian
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,679
Damage
151,035
151,035
Taken
107,679
6,350
Shielding
44,866
66,604
Healing
72,120
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,710
21,238
0
1,911
22,844
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
19,179
17,829
0
4,854
47,527
6,350

Level 1

W
32,280
21,505
0
3,697
26,595
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
35,610
29,516
597
8,495
20,002
0

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Fernando
Noah-story
Fernando
18,639
12,533
0
1,831
27,792
44,866
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Seris
NuR MaZ
Seris
10,318
7,678
46,338
10,657
23,853
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
23,498
22,405
38,653
12,536
17,500
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
ZhinDiesel
Dredge
41,008
11,284
0
6,311
15,790
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
18,247
13,699
0
789
31,582
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Lian
38,225
37,099
0
2,055
25,229
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role