Player Matchup

AATTKKa
Unknown
Level 11
Champion Stats
2W - 4L
1,760 SR
Queue Stats
75W - 93L
1,405 Elo+
Party 2
Fernando
Fernando
NASEEMELIAS2007
Fernando
Level 34
Champion Stats
5W - 3L
1,507 SR
Queue Stats
109W - 117L
1,418 Elo+
Party 2
Saati
Saati
ObamasTip069
Saati
Level 22
Champion Stats
21W - 14L
1,625 SR
Queue Stats
39W - 36L
1,478 Elo+
Party 1
Io
Io
SEMMEL07
Io
Level 22
Champion Stats
16W - 18L
1,438 SR
Queue Stats
35W - 35L
1,453 Elo+
Party 1
Vora
Vora
Shizue18
Vora
Level 17
Champion Stats
12W - 10L
1,494 SR
Queue Stats
26W - 25L
1,461 Elo+
Party 1
Team Averages
Level 21
1,565 SR
1,443 Elo+

VS

Team Averages
Level 18
1,454 SR
1,337 Elo+
Grover
Grover
Asque_Sebi
Grover
Level 21
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,285 Elo+
Party 3
Raum
Raum
Kattemis123
Raum
Level 14
Champion Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,405 Elo+
Party 3
Lian
Lian
Katten123
Lian
Level 23
Champion Stats
2W - 4L
1,410 SR
Queue Stats
9W - 14L
1,324 Elo+
Party 3
M_Athias_11
Unknown
Level 18
Champion Stats
6W - 4L
1,550 SR
Queue Stats
7W - 9L
1,339 Elo+
Party 3
Fernando
Fernando
Rot_adrenalina
Fernando
Level 14
Champion Stats
0W - 1L
1,313 SR
Queue Stats
32W - 50L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
AATTKKa
Unknown
6
8 / 7 / 9
2,954
328
39,878
30,987
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Fernando
11
4 / 4 / 11
3,048
339
22,947
56,075
55,765
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

16
16 / 2 / 13
3,633
404
94,974
35,440
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

8
3 / 2 / 27
3,411
379
36,164
30,185
400
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 225.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Vora
5
12 / 4 / 12
3,363
374
68,044
30,261
375
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Asque_Sebi
Grover
17
4 / 9 / 9
1,985
221
28,148
39,935
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

6
1 / 7 / 7
1,637
182
20,159
94,626
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Lian
14
5 / 9 / 7
1,929
214
64,674
38,261
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

M_Athias_11
Unknown
11
7 / 9 / 5
1,978
220
56,137
31,334
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Fernando
12
2 / 9 / 6
1,781
198
13,830
57,851
57,301
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 58s
Objective Time
2m 11s
115
Kill Participation
53
43
Kills
19
19
Deaths
43
72
Assists
34
Player
Kills
Deaths
Assists
KDA
W
AATTKKa
Unknown
8
7
9
1.79
L
Grover
Asque_Sebi
Grover
4
9
9
0.94
L
1
7
7
0.64
L
Lian
5
9
7
0.94
L
M_Athias_11
Unknown
7
9
5
1.06
W
Fernando
4
4
11
2.38
W
16
2
13
11.25
L
Fernando
2
9
6
0.56
W
3
2
27
8.25
W
Vora
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

262,007
Damage
182,948
182,948
Taken
262,007
56,540
Shielding
57,301
117,061
Healing
75,850
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
AATTKKa
Unknown
39,878
26,371
503
5,229
30,987
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
Asque_Sebi
Grover
28,148
25,898
42,283
16,865
39,935
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
20,159
13,601
0
9,837
94,626
0
L
Lian
64,674
59,874
600
3,896
38,261
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
M_Athias_11
Unknown
56,137
42,088
0
1,080
31,334
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
22,947
13,381
0
2,116
56,075
55,765
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
94,974
73,375
0
911
35,440
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
13,830
9,248
0
1,289
57,851
57,301
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
36,164
33,384
74,117
24,353
30,185
400

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
68,044
46,773
0
9,832
30,261
375

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role