Player Matchup

Fernando
Fernando
Platinum II
EviIMonkeyTurds
Fernando
Platinum II
Level 58
Champion Stats
3W - 4L
1,516 SR
Queue Stats
80W - 62L
1,655 Elo+
Solo
Khan
Khan
Masters
Ey3LvUnicorns
Khan
Masters
Level 114
Champion Stats
17W - 11L
1,712 SR
Queue Stats
277W - 242L
1,698 Elo+
Party 3
Talus
Talus
Masters
JhonConsta
Talus
Masters
Level 999
Champion Stats
150W - 70L
1,849 SR
Queue Stats
505W - 284L
1,808 Elo+
Party 2
Mal'Damba
Mal'Damba
Masters
Stumdie
Mal'Damba
Masters
Level 144
Champion Stats
4W - 1L
1,718 SR
Queue Stats
54W - 55L
1,661 Elo+
Party 3
Sha Lin
Sha Lin
Masters
zMaínTañkr
Sha Lin
Masters
Level 999
Champion Stats
2W - 1L
1,744 SR
Queue Stats
134W - 88L
1,795 Elo+
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 463
1,708 SR
1,723 Elo+

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 356
1,653 SR
1,701 Elo+
Cassie
Cassie
Masters
ColdSnapyy
Cassie
Masters
Level 999
Champion Stats
13W - 9L
1,755 SR
Queue Stats
271W - 214L
1,714 Elo+
Party 1
Atlas
Atlas
Masters
Discoverize
Atlas
Masters
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,672 Elo+
Party 4
Barik
Barik
Diamond IV
loserchik
Barik
Diamond IV
Level 110
Champion Stats
2W - 3L
1,675 SR
Queue Stats
48W - 35L
1,672 Elo+
Party 4
Io
Io
Masters
wayne 
Io
Masters
Level 254
Champion Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,687 Elo+
Solo
Androxus
Androxus
Masters
xouts
Androxus
Masters
Level 380
Champion Stats
123W - 115L
1,835 SR
Queue Stats
772W - 660L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
24
6 / 3 / 7
2,993
333
37,631
86,019
78,129
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

51
3 / 1 / 17
2,694
299
45,436
76,763
27,670
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Talus
59
13 / 1 / 13
2,906
323
74,649
42,854
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Mal'Damba
Stumdie
Mal'Damba
47
1 / 3 / 20
3,151
350
20,164
19,834
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Sha Lin
zMaínTañkr
Sha Lin
57
12 / 2 / 8
2,654
295
68,453
21,688
0
Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 28% for 3s after using Withdraw.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Bans
Ruckus
Team 1 Score

4

VS

Team 2 Score

0

Bans
LianNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
ColdSnapyy
Cassie
59
3 / 8 / 5
1,907
212
69,309
36,070
0
Drain Life

Drain Life

Blast Shot

Heal for 75 over 2s for each enemy hit by Blast Shot.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

33
1 / 7 / 3
1,587
176
51,268
83,960
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Barik
loserchik
Barik
46
3 / 8 / 3
2,061
229
54,938
66,152
41,791
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

45
0 / 6 / 3
1,752
195
15,883
24,783
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Androxus
xouts
Androxus
59
3 / 6 / 2
1,573
175
55,760
35,368
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 14s
Objective Time
2m 19s
100
Kill Participation
26
35
Kills
10
10
Deaths
35
65
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cassie
ColdSnapyy
Cassie
3
8
5
0.69
L
1
7
3
0.36
W
Fernando
6
3
7
3.17
W
3
1
17
11.5
W
Talus
13
1
13
19.5
W
Mal'Damba
Stumdie
Mal'Damba
1
3
20
3.67
L
Barik
loserchik
Barik
3
8
3
0.56
L
0
6
3
0.25
L
Androxus
xouts
Androxus
3
6
2
0.67
W
Sha Lin
zMaínTañkr
Sha Lin
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,333
Damage
247,158
247,158
Taken
246,333
105,799
Shielding
41,791
205,087
Healing
121,805
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Cassie
ColdSnapyy
Cassie
69,309
51,552
0
1,785
36,070
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
51,268
51,268
0
2,020
83,960
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
37,631
26,272
0
3,523
86,019
78,129
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
45,436
42,319
16,773
21,251
76,763
27,670

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Talus
74,649
71,818
0
9,104
42,854
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Mal'Damba
Stumdie
Mal'Damba
20,164
8,644
142,728
9,212
19,834
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Barik
loserchik
Barik
54,938
54,938
0
4,000
66,152
41,791
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
15,883
14,593
94,108
11,146
24,783
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
xouts
Androxus
55,760
47,018
0
8,746
35,368
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Sha Lin
zMaínTañkr
Sha Lin
68,453
57,323
0
2,496
21,688
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role