Player Matchup

Imani
Imani
FN275
Imani
Level 41
Champion Stats
6W - 9L
1,585 SR
Queue Stats
24W - 27L
1,513 Elo+
Solo
Grohk
Grohk
Jimmybones180
Grohk
Level 912
Champion Stats
188W - 178L
1,560 SR
Queue Stats
753W - 771L
1,482 Elo+
Solo
Jenos
Jenos
Tea5838
Jenos
Level 61
Champion Stats
2W - 4L
1,345 SR
Queue Stats
15W - 23L
1,462 Elo+
Party 2
Vora
Vora
TriangularMilk
Vora
Level 114
Champion Stats
7W - 4L
1,798 SR
Queue Stats
64W - 53L
1,594 Elo+
Party 2
Barik
Barik
foxis086
Barik
Level 193
Champion Stats
0W - 2L
1,532 SR
Queue Stats
189W - 174L
1,516 Elo+
Solo
Team Averages
Level 264
1,564 SR
1,513 Elo+

VS

Team Averages
Level 302
1,560 SR
1,579 Elo+
Rei
Rei
Botsito8619
Rei
Level 45
Champion Stats
41W - 24L
1,685 SR
Queue Stats
172W - 150L
1,608 Elo+
Party 1
Jenos
Jenos
Coss2607
Jenos
Level 424
Champion Stats
23W - 20L
1,595 SR
Queue Stats
441W - 426L
1,610 Elo+
Party 1
Kasumi
Kasumi
IamSpecialEd
Kasumi
Level 51
Champion Stats
1W - 1L
1,282 SR
Queue Stats
118W - 101L
1,572 Elo+
Solo
Inara
Inara
LukeDarkend
Inara
Level 288
Champion Stats
2W - 0L
1,768 SR
Queue Stats
85W - 63L
1,616 Elo+
Party 1
Dredge
Dredge
SenhorHonda
Dredge
Level 704
Champion Stats
84W - 113L
1,469 SR
Queue Stats
464W - 468L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
FN275
Imani
11
9 / 8 / 3
2,483
248
98,131
39,432
2,700
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
2 / 8 / 3
887
89
17,861
31,030
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 500 over the duration of Ghost Walk.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Jenos
Tea5838
Jenos
37
3 / 5 / 8
1,781
178
34,125
26,076
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
4 / 8 / 6
1,670
167
49,881
35,939
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Barik
foxis086
Barik
59
0 / 11 / 4
2,093
209
31,798
66,414
90,118
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
4 / 4 / 17
4,625
463
25,332
32,444
0
Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Jenos
Coss2607
Jenos
59
12 / 4 / 15
3,285
329
62,640
42,567
0
Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 6 Ammo every 1s while Stellar Wind is active.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Kasumi
45
20 / 6 / 8
3,450
345
51,485
37,745
2,850
Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.2s.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

56
2 / 3 / 15
3,502
350
32,788
110,384
35,459
Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
43
2 / 1 / 13
2,373
237
26,646
8,656
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 34s
Objective Time
7m 34s
42
Kill Participation
108
18
Kills
40
40
Deaths
18
24
Assists
68
Player
Kills
Deaths
Assists
KDA
W
4
4
17
3.13
W
Jenos
Coss2607
Jenos
12
4
15
4.88
L
Imani
FN275
Imani
9
8
3
1.31
W
Kasumi
20
6
8
4
L
2
8
3
0.44
W
2
3
15
3.17
W
Dredge
2
1
13
8.5
L
Jenos
Tea5838
Jenos
3
5
8
1.4
L
4
8
6
0.88
L
Barik
foxis086
Barik
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,796
Damage
198,891
198,891
Taken
231,796
92,818
Shielding
38,309
89,608
Healing
174,551
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,332
24,282
90,614
18,286
32,444
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
Coss2607
Jenos
62,640
54,056
34,364
15,237
42,567
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Imani
FN275
Imani
98,131
57,355
100
2,704
39,432
2,700

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Kasumi
51,485
44,751
0
1,908
37,745
2,850

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
17,861
12,168
24,797
8,310
31,030
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
32,788
21,918
0
10,996
110,384
35,459
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Dredge
26,646
25,796
0
3,146
8,656
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Jenos
Tea5838
Jenos
34,125
20,576
32,053
9,836
26,076
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
49,881
39,654
0
8,461
35,939
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
foxis086
Barik
31,798
31,798
0
3,347
66,414
90,118

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role