Player Matchup

Fernando
Fernando
Diamond V
AYTUNSMEX
Fernando
Diamond V
Level 999
Champion Stats
9W - 10L
1,671 SR
Queue Stats
615W - 602L
1,568 Elo+
Solo
Bomb King
Bomb King
Diamond IV
JokerFire
Bomb King
Diamond IV
Level 337
Champion Stats
84W - 81L
1,695 SR
Queue Stats
1,124W - 1,114L
1,580 Elo+
Solo
Androxus
Androxus
Diamond III
MouseElitist
Androxus
Diamond III
Level 929
Champion Stats
81W - 68L
1,673 SR
Queue Stats
657W - 625L
1,635 Elo+
Solo
Ying
Ying
Diamond IV
Seroku
Ying
Diamond IV
Level 505
Champion Stats
132W - 161L
1,538 SR
Queue Stats
760W - 773L
1,594 Elo+
Solo
Torvald
Torvald
Platinum IV
StarCaio2005
Torvald
Platinum IV
Level 170
Champion Stats
2W - 2L
1,608 SR
Queue Stats
102W - 85L
1,671 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 588
1,637 SR
1,610 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 632
1,728 SR
1,643 Elo+
Seris
Seris
Platinum V
CodeyZero
Seris
Platinum V
Level 690
Champion Stats
14W - 12L
1,724 SR
Queue Stats
73W - 66L
1,626 Elo+
Party 1
Inara
Inara
Platinum IV
DrSenkuStone
Inara
Platinum IV
Level 999
Champion Stats
16W - 14L
1,740 SR
Queue Stats
179W - 152L
1,547 Elo+
Party 1
Buck
Buck
Platinum III
Duallyze
Buck
Platinum III
Level 89
Champion Stats
8W - 1L
1,885 SR
Queue Stats
60W - 43L
1,697 Elo+
Party 1
Makoa
Makoa
Platinum I
Evans7u7
Makoa
Platinum I
Level 922
Champion Stats
37W - 30L
1,653 SR
Queue Stats
266W - 231L
1,651 Elo+
Party 1
Tyra
Tyra
Diamond I
lF1re
Tyra
Diamond I
Level 459
Champion Stats
32W - 26L
1,637 SR
Queue Stats
511W - 474L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AYTUNSMEX
Fernando
60
3 / 7 / 5
2,750
250
57,124
94,300
89,562
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bomb King
JokerFire
Bomb King
59
5 / 10 / 8
2,595
236
76,234
44,135
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Androxus
MouseElitist
Androxus
57
7 / 11 / 3
1,484
135
59,372
42,190
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 4 Ammo after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ying
Seroku
Ying
57
0 / 5 / 13
2,521
229
9,727
22,397
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Torvald
StarCaio2005
Torvald
49
6 / 5 / 7
2,609
237
47,622
29,323
108,538
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Bans
WilloVatu
Team 1 Score

1

VS

Team 2 Score

4

Bans
LianEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
CodeyZero
Seris
60
2 / 2 / 23
3,155
287
23,414
11,509
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

60
1 / 5 / 16
2,888
263
38,481
72,014
19,964
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Buck
44
13 / 3 / 13
3,053
278
57,894
53,005
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Makoa
Evans7u7
Makoa
60
9 / 6 / 4
2,543
231
27,119
71,111
18,626
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Tyra
lF1re
Tyra
59
13 / 5 / 8
3,099
282
85,437
42,440
0
Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 56s
Objective Time
4m 29s
57
Kill Participation
102
21
Kills
38
38
Deaths
21
36
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fernando
AYTUNSMEX
Fernando
3
7
5
0.79
W
Seris
CodeyZero
Seris
2
2
23
6.75
W
1
5
16
1.8
W
Buck
13
3
13
6.5
W
Makoa
Evans7u7
Makoa
9
6
4
1.83
L
Bomb King
JokerFire
Bomb King
5
10
8
0.9
L
Androxus
MouseElitist
Androxus
7
11
3
0.77
L
Ying
Seroku
Ying
0
5
13
1.3
L
Torvald
StarCaio2005
Torvald
6
5
7
1.9
W
Tyra
lF1re
Tyra
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

250,079
Damage
232,345
232,345
Taken
250,079
198,100
Shielding
38,590
119,173
Healing
160,205
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AYTUNSMEX
Fernando
57,124
31,059
0
0
94,300
89,562
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Seris
CodeyZero
Seris
23,414
16,692
127,616
8,393
11,509
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
38,481
31,721
0
4,018
72,014
19,964
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Buck
57,894
54,894
0
11,244
53,005
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
Evans7u7
Makoa
27,119
24,684
0
4,998
71,111
18,626
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Bomb King
JokerFire
Bomb King
76,234
73,222
0
1,637
44,135
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
MouseElitist
Androxus
59,372
47,612
0
547
42,190
0

Level 2

L
Ying
Seroku
Ying
9,727
9,727
101,036
11,343
22,397
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Torvald
StarCaio2005
Torvald
47,622
38,274
4,610
0
29,323
108,538
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tyra
lF1re
Tyra
85,437
61,427
0
3,936
42,440
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role