Player Matchup

Azaan
Azaan
Gold II
MarpKarp
Azaan
Gold II
Level 118
Champion Stats
4W - 3L
1,557 SR
Queue Stats
45W - 40L
1,532 Elo+
Party 1
Seris
Seris
Platinum V
MetzgerGiest
Seris
Platinum V
Level 247
Champion Stats
2W - 1L
1,689 SR
Queue Stats
46W - 45L
1,509 Elo+
Party 1
Viktor
Viktor
Platinum I
SkyeIsHotNGL
Viktor
Platinum I
Level 47
Champion Stats
2W - 0L
1,722 SR
Queue Stats
72W - 50L
1,678 Elo+
Party 1
Corvus
Corvus
Silver IV
x320Eddy
Corvus
Silver IV
Level 215
Champion Stats
1W - 0L
1,599 SR
Queue Stats
22W - 37L
1,354 Elo+
Party 1
Inara
Inara
Gold IV
xSKILLZx9884
Inara
Gold IV
Level 257
Champion Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,570 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 177
1,614 SR
1,529 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 207
1,562 SR
1,471 Elo+
Grohk
Grohk
Qualifying
BILT2ROCK_
Grohk
Qualifying
Level 137
Champion Stats
0W - 1L
1,515 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rei
Rei
Qualifying
N4GAMII__
Rei
Qualifying
Level 91
Champion Stats
0W - 1L
1,634 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khan
Khan
Platinum IV
Pul1miy4
Khan
Platinum IV
Level 661
Champion Stats
13W - 14L
1,571 SR
Queue Stats
82W - 84L
1,537 Elo+
Party 3
Tiberius
Tiberius
Qualifying
R1GHTeous999
Tiberius
Qualifying
Level 92
Champion Stats
0W - 1L
1,328 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Fernando
Fernando
Platinum II
国王の漢
Fernando
Platinum II
Level 56
Champion Stats
2W - 2L
1,764 SR
Queue Stats
20W - 19L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
MarpKarp
Azaan
57
10 / 1 / 24
2,705
271
53,006
34,474
11,793
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

60
10 / 3 / 16
2,589
259
39,336
33,126
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Viktor
34
28 / 1 / 16
3,623
362
116,916
24,406
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Corvus
x320Eddy
Corvus
47
1 / 3 / 26
2,683
268
8,432
17,287
0
Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

55
10 / 2 / 14
2,613
261
38,845
43,479
12,787
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
YingKoga
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
47
3 / 13 / 2
1,804
180
38,133
57,872
1,650
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

52
0 / 13 / 3
1,809
181
9,871
40,988
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Khan
57
3 / 11 / 2
2,182
218
43,686
63,970
11,480
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Tiberius
R1GHTeous999
Tiberius
49
2 / 13 / 3
1,777
178
29,846
36,718
1,300
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Making the Cut

Making the Cut

Heavy Blade

Heal for 40 for each enemy hit by Heavy Blade.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
国王の漢
Fernando
30
2 / 9 / 3
2,296
230
31,236
56,987
43,165
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 37s
Objective Time
1m 53s
155
Kill Participation
23
59
Kills
10
10
Deaths
59
96
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Grohk
3
13
2
0.31
W
Azaan
MarpKarp
Azaan
10
1
24
22
W
10
3
16
6
L
0
13
3
0.12
L
Khan
3
11
2
0.36
L
Tiberius
R1GHTeous999
Tiberius
2
13
3
0.27
W
Viktor
28
1
16
36
W
Corvus
x320Eddy
Corvus
1
3
26
4.67
W
10
2
14
8.5
L
Fernando
国王の漢
Fernando
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,535
Damage
152,772
152,772
Taken
256,535
24,580
Shielding
57,595
113,641
Healing
78,326
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
38,133
19,307
6,126
18,643
57,872
1,650
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Azaan
MarpKarp
Azaan
53,006
38,727
3,473
9,248
34,474
11,793
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
39,336
34,626
26,129
12,633
33,126
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
9,871
9,821
30,828
8,387
40,988
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Khan
43,686
43,430
1,720
9,683
63,970
11,480

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
R1GHTeous999
Tiberius
29,846
25,318
0
947
36,718
1,300
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Viktor
116,916
106,592
0
643
24,406
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Corvus
x320Eddy
Corvus
8,432
8,432
54,886
6,196
17,287
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
38,845
32,891
0
433
43,479
12,787
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
国王の漢
Fernando
31,236
20,955
0
1,992
56,987
43,165

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role