Player Matchup

Fernando
Fernando
Fawerow
Fernando
Level 8
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,419 Elo+
Solo
Yagorath
Yagorath
SSILK119
Yagorath
Level 21
Champion Stats
3W - 1L
1,696 SR
Queue Stats
16W - 7L
1,583 Elo+
Solo
Vora
Vora
StinkClod
Vora
Level 46
Champion Stats
7W - 3L
1,623 SR
Queue Stats
38W - 44L
1,489 Elo+
Solo
Ying
Ying
elchidori9597
Ying
Level 999
Champion Stats
34W - 33L
1,561 SR
Queue Stats
555W - 552L
1,580 Elo+
Solo
Willo
Willo
koffina
Willo
Level 55
Champion Stats
16W - 11L
1,519 SR
Queue Stats
92W - 87L
1,503 Elo+
Solo
Team Averages
Level 226
1,580 SR
1,515 Elo+

VS

Team Averages
Level 222
1,656 SR
1,497 Elo+
Ying
Ying
FekSimio
Ying
Level 17
Champion Stats
3W - 5L
1,586 SR
Queue Stats
10W - 11L
1,505 Elo+
Solo
Sha Lin
Sha Lin
Gerotar0
Sha Lin
Level 999
Champion Stats
1W - 1L
1,785 SR
Queue Stats
612W - 588L
1,564 Elo+
Solo
Io
Io
SnowTheCanadian
Io
Level 38
Champion Stats
5W - 1L
1,770 SR
Queue Stats
65W - 56L
1,559 Elo+
Solo
Vora
Vora
huuhuhu
Vora
Level 24
Champion Stats
1W - 1L
1,539 SR
Queue Stats
17W - 24L
1,345 Elo+
Solo
Imani
Imani
rudhek
Imani
Level 32
Champion Stats
10W - 6L
1,601 SR
Queue Stats
47W - 46L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Fawerow
Fernando
6
2 / 7 / 6
3,314
276
20,178
115,156
99,032
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Yagorath
SSILK119
Yagorath
10
1 / 5 / 2
1,095
91
558
47,522
9,545
Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.6s after hitting an enemy with Piercing Quills.

Level 2

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 2.4000000000000004s after activating Hardening.

Level 3

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.4s after swapping into Planted Form.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.

Level 4

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Vora
35
15 / 6 / 2
4,014
335
65,694
31,637
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
2 / 2 / 8
3,236
270
19,824
24,054
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 80% of their maximum Health after activating Shatter.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Willo
koffina
Willo
28
6 / 5 / 9
3,517
293
99,868
52,619
0
Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
11
2 / 4 / 11
2,243
187
10,357
31,849
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Sha Lin
Gerotar0
Sha Lin
59
5 / 7 / 7
2,308
192
51,815
38,435
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

26
4 / 2 / 13
2,464
205
50,767
28,984
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Vora
huuhuhu
Vora
17
3 / 6 / 8
2,677
223
56,259
63,767
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Imani
rudhek
Imani
15
11 / 7 / 6
3,277
273
101,790
43,087
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 51s
Objective Time
3m 30s
53
Kill Participation
70
26
Kills
25
25
Deaths
26
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fernando
Fawerow
Fernando
2
7
6
0.71
L
Ying
2
4
11
1.88
L
Sha Lin
Gerotar0
Sha Lin
5
7
7
1.21
W
Yagorath
SSILK119
Yagorath
1
5
2
0.4
L
4
2
13
5.25
W
Vora
15
6
2
2.67
W
2
2
8
3
L
Vora
huuhuhu
Vora
3
6
8
1.17
W
Willo
koffina
Willo
6
5
9
2.1
L
Imani
rudhek
Imani
11
7
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,122
Damage
270,988
270,988
Taken
206,122
108,577
Shielding
0
158,114
Healing
141,371
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Fawerow
Fernando
20,178
13,496
0
3,099
115,156
99,032
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Ying
10,357
10,357
62,938
14,926
31,849
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Sha Lin
Gerotar0
Sha Lin
51,815
44,245
0
761
38,435
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Yagorath
SSILK119
Yagorath
558
0
0
397
47,522
9,545
L
50,767
50,467
43,274
11,121
28,984
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
65,694
49,846
195
8,327
31,637
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
19,824
19,824
122,340
18,518
24,054
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Vora
huuhuhu
Vora
56,259
38,810
0
7,760
63,767
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Willo
koffina
Willo
99,868
59,229
0
5,238
52,619
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Imani
rudhek
Imani
101,790
54,686
300
291
43,087
0

Level 2

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role