Player Matchup

Barik
Barik
Platinum II
JellyBiscuit
Barik
Platinum II
Level 999
Champion Stats
26W - 19L
1,682 SR
Queue Stats
81W - 68L
1,611 Elo+
Solo
Khan
Khan
Diamond I
Roseη
Khan
Diamond I
Level 291
Champion Stats
24W - 26L
1,628 SR
Queue Stats
236W - 223L
1,653 Elo+
Party 1
Ying
Ying
Diamond IV
Teyao
Ying
Diamond IV
Level 220
Champion Stats
2W - 1L
1,566 SR
Queue Stats
126W - 99L
1,645 Elo+
Solo
Saati
Saati
Platinum V
TruePigeon
Saati
Platinum V
Level 237
Champion Stats
2W - 1L
1,611 SR
Queue Stats
70W - 59L
1,560 Elo+
Solo
Maeve
Maeve
Diamond III
UDontUnderstand
Maeve
Diamond III
Level 999
Champion Stats
462W - 418L
1,645 SR
Queue Stats
1,090W - 1,061L
1,639 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 549
1,627 SR
1,622 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 325
1,692 SR
1,616 Elo+
Terminus
Terminus
Gold II
Akumá
Terminus
Gold II
Level 298
Champion Stats
7W - 8L
1,648 SR
Queue Stats
22W - 32L
1,459 Elo+
Party 2
Mal'Damba
Mal'Damba
Diamond II
Brðnin
Mal'Damba
Diamond II
Level 973
Champion Stats
18W - 11L
1,731 SR
Queue Stats
309W - 246L
1,660 Elo+
Party 3
Fernando
Fernando
Platinum IV
Fárt
Fernando
Platinum IV
Level 172
Champion Stats
12W - 15L
1,560 SR
Queue Stats
56W - 58L
1,549 Elo+
Party 2
Bomb King
Bomb King
Masters
Grðvers
Bomb King
Masters
Level 150
Champion Stats
7W - 2L
1,719 SR
Queue Stats
113W - 89L
1,709 Elo+
Party 3
Talus
Talus
Platinum II
ShinYunaaaaa
Talus
Platinum II
Level 32
Champion Stats
4W - 3L
1,802 SR
Queue Stats
20W - 11L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 7 / 18
5,028
296
83,479
105,682
94,756
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Khan
Roseη
Khan
59
12 / 8 / 19
4,356
256
82,050
128,834
58,345
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ying
Teyao
Ying
59
7 / 4 / 33
4,929
290
43,233
27,703
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
60
12 / 11 / 12
3,998
235
107,455
59,953
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
9 / 4 / 22
3,944
232
95,175
47,505
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Bans
DredgeKoga
Team 1 Score

4

VS

Team 2 Score

3

Bans
Androxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Akumá
Terminus
60
5 / 8 / 11
3,460
204
54,574
103,551
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Mal'Damba
Brðnin
Mal'Damba
60
1 / 8 / 20
3,731
219
16,601
42,137
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
Fárt
Fernando
60
7 / 11 / 11
3,531
208
89,704
142,177
80,584
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bomb King
Grðvers
Bomb King
36
9 / 9 / 13
3,653
215
126,781
67,970
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

29
12 / 9 / 9
3,363
198
82,017
55,557
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 24s
Objective Time
6m 15s
152
Kill Participation
98
48
Kills
34
34
Deaths
45
104
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Terminus
Akumá
Terminus
5
8
11
1.31
L
Mal'Damba
Brðnin
Mal'Damba
1
8
20
1.38
L
Fernando
Fárt
Fernando
7
11
11
1.14
L
Bomb King
Grðvers
Bomb King
9
9
13
1.72
W
8
7
18
2.43
W
Khan
Roseη
Khan
12
8
19
2.69
L
12
9
9
1.83
W
Ying
Teyao
Ying
7
4
33
5.88
W
Saati
12
11
12
1.64
W
9
4
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

411,392
Damage
369,677
369,677
Taken
411,392
153,101
Shielding
80,584
253,698
Healing
253,017
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
Akumá
Terminus
54,574
44,841
0
14,932
103,551
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Mal'Damba
Brðnin
Mal'Damba
16,601
8,621
181,703
21,147
42,137
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
Fárt
Fernando
89,704
51,219
0
19,600
142,177
80,584
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Bomb King
Grðvers
Bomb King
126,781
118,481
0
4,634
67,970
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
83,479
83,479
0
13,510
105,682
94,756

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Khan
Roseη
Khan
82,050
75,860
8,170
25,268
128,834
58,345
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
82,017
80,885
0
11,001
55,557
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Ying
Teyao
Ying
43,233
43,233
184,648
14,280
27,703
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Saati
107,455
88,900
0
0
59,953
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
95,175
95,175
0
7,822
47,505
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role