Player Matchup

Corvus
Corvus
Diamond II
DantonKhull
Corvus
Diamond II
Level 84
Champion Stats
14W - 16L
1,708 SR
Queue Stats
192W - 159L
1,659 Elo+
Party 2
Atlas
Atlas
Platinum IV
Fróntlìne
Atlas
Platinum IV
Level 68
Champion Stats
5W - 4L
1,552 SR
Queue Stats
80W - 62L
1,669 Elo+
Party 3
Vatu
Vatu
Diamond I
Rometto
Vatu
Diamond I
Level 999
Champion Stats
1W - 0L
1,296 SR
Queue Stats
332W - 227L
1,764 Elo+
Party 3
Inara
Inara
Diamond V
SmallcocBigHeart
Inara
Diamond V
Level 807
Champion Stats
6W - 4L
1,715 SR
Queue Stats
71W - 48L
1,678 Elo+
Solo
Koga
Koga
Diamond I
ქanasdu95
Koga
Diamond I
Level 243
Champion Stats
4W - 2L
1,895 SR
Queue Stats
503W - 482L
1,632 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 440
1,633 SR
1,681 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 481
1,601 SR
1,649 Elo+
Talus
Talus
Diamond II
ILoveYouKaunas
Talus
Diamond II
Level 466
Champion Stats
4W - 8L
1,572 SR
Queue Stats
238W - 200L
1,670 Elo+
Solo
Ash
Ash
Platinum I
Ilikespicybeef
Ash
Platinum I
Level 71
Champion Stats
0W - 1L
1,567 SR
Queue Stats
7W - 6L
1,659 Elo+
Party 1
Cassie
Cassie
Diamond I
Jrawt
Cassie
Diamond I
Level 827
Champion Stats
26W - 39L
1,587 SR
Queue Stats
1,353W - 1,326L
1,685 Elo+
Solo
Torvald
Torvald
Diamond I
TTVTheZombiRo
Torvald
Diamond I
Level 999
Champion Stats
70W - 44L
1,790 SR
Queue Stats
1,167W - 1,110L
1,673 Elo+
Solo
Io
Io
Platinum IV
letshavebeef
Io
Platinum IV
Level 44
Champion Stats
5W - 8L
1,491 SR
Queue Stats
25W - 27L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
41
1 / 2 / 17
2,865
318
7,992
12,724
0
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 250.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

16
5 / 4 / 11
2,448
272
34,306
68,011
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vatu
Rometto
Vatu
58
4 / 3 / 7
2,192
244
47,773
41,291
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
6 / 2 / 9
2,766
307
42,967
54,465
20,677
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
9 / 3 / 11
2,623
291
52,315
37,610
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bans
MojiRei
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 6 / 4
1,221
136
44,409
35,247
0
Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

24
4 / 5 / 3
1,916
213
56,946
68,815
30,989
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 32% for 2s after using Shoulder Bash.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Cassie
Jrawt
Cassie
59
4 / 4 / 3
1,703
189
63,685
26,580
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Torvald
59
0 / 6 / 6
1,535
171
31,192
35,513
74,514
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

18
2 / 4 / 7
1,836
204
17,869
19,198
478
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 23s
Objective Time
2m 20s
80
Kill Participation
37
25
Kills
14
14
Deaths
25
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Corvus
1
2
17
4.75
W
5
4
11
2.63
L
4
6
4
1
L
4
5
3
1.1
L
Cassie
Jrawt
Cassie
4
4
3
1.38
W
Vatu
Rometto
Vatu
4
3
7
2.5
W
6
2
9
5.25
L
Torvald
0
6
6
0.5
L
2
4
7
1.38
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,353
Damage
214,101
214,101
Taken
185,353
20,677
Shielding
105,981
152,355
Healing
93,948
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
7,992
7,992
119,447
7,200
12,724
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
34,306
34,306
0
4,125
68,011
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
44,409
41,042
0
5,423
35,247
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
56,946
54,546
0
0
68,815
30,989
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Cassie
Jrawt
Cassie
63,685
45,926
0
3,146
26,580
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vatu
Rometto
Vatu
47,773
37,926
0
9,374
41,291
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
42,967
37,307
0
2,530
54,465
20,677

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Torvald
31,192
26,043
0
159
35,513
74,514
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
17,869
16,569
74,578
10,642
19,198
478
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
52,315
47,156
0
9,679
37,610
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role