Player Matchup

Fernando
Fernando
CsGergo2005
Fernando
Level 490
Champion Stats
9W - 8L
1,604 SR
Queue Stats
72W - 70L
1,655 Elo+
Party 1
Ying
Ying
NBali
Ying
Level 329
Champion Stats
2W - 1L
1,679 SR
Queue Stats
22W - 26L
1,562 Elo+
Party 1
Androxus
Androxus
Sans0927
Androxus
Level 231
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,700 Elo+
Party 1
SorakaPentakill
Unknown
Level 237
Champion Stats
128W - 136L
1,540 SR
Queue Stats
756W - 739L
1,611 Elo+
Solo
Rei
Rei
buwisit-
Rei
Level 85
Champion Stats
10W - 7L
1,468 SR
Queue Stats
290W - 295L
1,521 Elo+
Solo
Team Averages
Level 274
1,558 SR
1,610 Elo+

VS

Team Averages
Level 605
1,577 SR
1,573 Elo+
Viktor
Viktor
Entoff
Viktor
Level 108
Champion Stats
11W - 12L
1,476 SR
Queue Stats
335W - 330L
1,568 Elo+
Solo
Raum
Raum
MASTER_DARK77
Raum
Level 324
Champion Stats
43W - 21L
1,707 SR
Queue Stats
635W - 654L
1,587 Elo+
Solo
Ying
Ying
RICKDLSTUDIO
Ying
Level 594
Champion Stats
308W - 288L
1,588 SR
Queue Stats
1,316W - 1,272L
1,530 Elo+
Solo
Kasumi
Kasumi
TyZzzeR
Kasumi
Level 999
Champion Stats
11W - 12L
1,550 SR
Queue Stats
735W - 780L
1,627 Elo+
Solo
Makoa
Makoa
xMAHORAGAx
Makoa
Level 999
Champion Stats
88W - 102L
1,565 SR
Queue Stats
1,268W - 1,300L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CsGergo2005
Fernando
60
2 / 2 / 13
4,639
387
76,265
163,475
138,714
Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
NBali
Ying
59
5 / 3 / 15
4,134
345
36,006
46,045
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
Sans0927
Androxus
53
4 / 12 / 6
2,733
228
35,891
46,270
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

50
14 / 5 / 5
4,040
337
136,836
54,274
1,540

Level 4

Level 2

Level 5

Level 1

Level 3

Level 1

51
2 / 7 / 8
3,309
276
54,797
60,755
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Entoff
Viktor
33
8 / 3 / 6
2,511
209
95,499
41,847
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 25% for 4s after getting an Elimination or Killing Blow.

Level 5

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

60
5 / 2 / 10
3,133
261
103,651
126,981
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

36
4 / 8 / 10
2,242
187
53,715
37,521
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Kasumi
TyZzzeR
Kasumi
59
8 / 6 / 8
2,260
188
67,265
38,189
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Makoa
59
4 / 8 / 8
2,627
219
50,689
95,257
80,456
Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 55s
Objective Time
5m 17s
74
Kill Participation
71
27
Kills
29
29
Deaths
27
47
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fernando
CsGergo2005
Fernando
2
2
13
4.25
L
Viktor
Entoff
Viktor
8
3
6
3.67
L
5
2
10
5
W
Ying
NBali
Ying
5
3
15
4.17
L
4
8
10
1.13
W
Androxus
Sans0927
Androxus
4
12
6
0.58
W
14
5
5
3.3
L
Kasumi
TyZzzeR
Kasumi
8
6
8
2
W
2
7
8
0.86
L
Makoa
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

339,795
Damage
370,819
370,819
Taken
339,795
140,254
Shielding
80,456
289,223
Healing
133,357
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
CsGergo2005
Fernando
76,265
54,849
0
12,393
163,475
138,714
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Viktor
Entoff
Viktor
95,499
57,206
0
18,793
41,847
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
103,651
60,889
0
19,037
126,981
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
NBali
Ying
36,006
36,006
160,251
31,844
46,045
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
53,715
19,265
50,947
19,024
37,521
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
Sans0927
Androxus
35,891
25,026
1,088
2,534
46,270
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
136,836
99,766
0
5,373
54,274
1,540

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Kasumi
TyZzzeR
Kasumi
67,265
48,324
0
11,682
38,189
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
54,797
47,958
54,772
20,968
60,755
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Makoa
50,689
47,649
0
13,874
95,257
80,456
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role