Player Matchup

Vora
Vora
F4T4L3RR0R369
Vora
Level 28
Champion Stats
40W - 31L
1,543 SR
Queue Stats
225W - 224L
1,531 Elo+
Party 2
Octavia
Octavia
JuansebasNeko
Octavia
Level 326
Champion Stats
3W - 5L
1,495 SR
Queue Stats
184W - 178L
1,532 Elo+
Solo
Seris
Seris
MkMyr
Seris
Level 999
Champion Stats
30W - 34L
1,597 SR
Queue Stats
640W - 620L
1,675 Elo+
Party 1
Barik
Barik
Zooties
Barik
Level 141
Champion Stats
1W - 1L
1,809 SR
Queue Stats
17W - 16L
1,631 Elo+
Party 2
Tyra
Tyra
chiasquared
Tyra
Level 187
Champion Stats
28W - 41L
1,522 SR
Queue Stats
403W - 403L
1,688 Elo+
Party 1
Team Averages
Level 336
1,593 SR
1,611 Elo+

VS

Team Averages
Level 276
1,655 SR
1,595 Elo+
Willo
Willo
Dormideira
Willo
Level 89
Champion Stats
38W - 40L
1,543 SR
Queue Stats
118W - 127L
1,554 Elo+
Solo
VII
VII
FineAlicineMine
VII
Level 227
Champion Stats
65W - 70L
1,594 SR
Queue Stats
839W - 830L
1,586 Elo+
Solo
Moji
Moji
GetTFON0ob
Moji
Level 92
Champion Stats
166W - 155L
1,622 SR
Queue Stats
489W - 469L
1,611 Elo+
Solo
Fernando
Fernando
Redaplego
Fernando
Level 784
Champion Stats
332W - 232L
1,684 SR
Queue Stats
929W - 937L
1,625 Elo+
Solo
Talus
Talus
killua2060
Talus
Level 189
Champion Stats
4W - 0L
1,830 SR
Queue Stats
209W - 214L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
8 / 12 / 2
3,178
187
57,970
64,954
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Octavia
57
7 / 9 / 9
3,587
211
63,395
62,321
32,195
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Seris
MkMyr
Seris
59
1 / 2 / 23
3,838
226
37,089
45,035
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Barik
Zooties
Barik
51
8 / 11 / 7
4,244
250
51,281
117,422
109,123
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

52
11 / 8 / 8
3,606
212
76,487
53,326
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
22
8 / 11 / 20
3,696
217
89,386
48,875
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

57
13 / 5 / 18
3,772
222
96,961
40,651
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

15
6 / 4 / 17
4,274
251
42,956
47,723
43,204

Level 5

Level 4

Level 1

Level 1

Level 4

Level 1

Fernando
Redaplego
Fernando
51
12 / 2 / 13
5,356
315
91,613
100,536
294,117
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Talus
52
2 / 14 / 3
2,416
142
22,142
48,437
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 31s
Objective Time
9m 34s
84
Kill Participation
112
35
Kills
41
42
Deaths
36
49
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Willo
8
11
20
1.64
L
8
12
2
0.75
W
13
5
18
4.4
W
6
4
17
3.63
L
Octavia
7
9
9
1.28
L
Seris
MkMyr
Seris
1
2
23
6.25
W
Fernando
Redaplego
Fernando
12
2
13
9.25
L
Barik
Zooties
Barik
8
11
7
1.05
L
11
8
8
1.88
W
Talus
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

286,222
Damage
343,058
343,058
Taken
286,222
141,318
Shielding
337,321
217,451
Healing
178,351
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
89,386
50,952
0
499
48,875
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
57,970
39,576
0
14,800
64,954
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
96,961
73,075
0
12,491
40,651
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
42,956
42,956
121,656
34,321
47,723
43,204

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
63,395
56,252
2,452
13,981
62,321
32,195
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
MkMyr
Seris
37,089
28,199
135,522
37,985
45,035
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
Redaplego
Fernando
91,613
52,364
0
1,230
100,536
294,117
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
Barik
Zooties
Barik
51,281
51,281
0
11,275
117,422
109,123
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
76,487
50,362
0
1,436
53,326
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

W
Talus
22,142
16,651
0
8,154
48,437
0

Damage Done by Role

Damage Taken by Role