Player Matchup

Jenos
Jenos
Gold IV
AYAAKO
Jenos
Gold IV
Level 109
Champion Stats
3W - 3L
1,612 SR
Queue Stats
19W - 21L
1,449 Elo+
Party 2
Dredge
Dredge
Silver V
Dark_Invokus14
Dredge
Silver V
Level 43
Champion Stats
6W - 11L
1,344 SR
Queue Stats
24W - 35L
1,291 Elo+
Party 1
Gold IV
TNBÓMIŚ
Unknown
Gold IV
Level 48
Champion Stats
4W - 2L
1,711 SR
Queue Stats
18W - 19L
1,435 Elo+
Party 2
Androxus
Androxus
Silver IV
Xx_Bytorax_Xx
Androxus
Silver IV
Level 21
Champion Stats
2W - 2L
1,300 SR
Queue Stats
13W - 21L
1,232 Elo+
Party 1
Azaan
Azaan
Silver III
ramoss_05
Azaan
Silver III
Level 35
Champion Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,242 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 51
1,494 SR
1,330 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,534 SR
1,460 Elo+
Tyra
Tyra
Silver III
H05nyPopCo5nЧ
Tyra
Silver III
Level 65
Champion Stats
3W - 4L
1,729 SR
Queue Stats
155W - 163L
1,420 Elo+
Solo
Khan
Khan
Bronze IV
ProelTwo
Khan
Bronze IV
Level 28
Champion Stats
1W - 2L
1,581 SR
Queue Stats
9W - 10L
1,389 Elo+
Solo
Ying
Ying
Gold V
a1a1r1o1n11
Ying
Gold V
Level 259
Champion Stats
2W - 3L
1,500 SR
Queue Stats
8W - 9L
1,756 Elo+
Solo
Barik
Barik
Bronze I
andreapro123
Barik
Bronze I
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,196 Elo+
Solo
Vora
Vora
Qualifying
tsuki2267
Vora
Qualifying
Level 37
Champion Stats
0W - 1L
1,361 SR
Queue Stats
3W - 3L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
AYAAKO
Jenos
44
3 / 1 / 20
2,457
273
24,198
6,695
5,043
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

30
10 / 0 / 4
2,215
246
42,208
5,232
400
Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

TNBÓMIŚ
Unknown
43
15 / 4 / 7
2,672
297
56,596
28,830
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Androxus
Xx_Bytorax_Xx
Androxus
29
4 / 3 / 5
2,337
260
25,672
24,256
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Azaan
ramoss_05
Azaan
14
2 / 1 / 14
2,463
274
19,523
36,669
17,140
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
ZhinInara
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloMaeve
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
2 / 2 / 2
1,306
145
25,529
11,400
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Khan
14
1 / 8 / 1
743
83
10,378
57,065
14,955
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

51
5 / 7 / 3
1,609
179
38,679
29,104
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

16
0 / 11 / 4
1,245
138
8,055
48,341
26,725
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Vora
45
1 / 6 / 1
626
70
19,041
22,287
415
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 37s
Objective Time
1m 22s
84
Kill Participation
20
34
Kills
9
9
Deaths
34
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jenos
AYAAKO
Jenos
3
1
20
13
W
10
0
4
12
L
2
2
2
1.5
L
Khan
1
8
1
0.19
W
TNBÓMIŚ
Unknown
15
4
7
4.63
W
Androxus
Xx_Bytorax_Xx
Androxus
4
3
5
2.17
L
5
7
3
0.93
L
0
11
4
0.18
W
Azaan
ramoss_05
Azaan
2
1
14
9
L
Vora
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,197
Damage
101,682
101,682
Taken
168,197
22,583
Shielding
42,095
69,662
Healing
52,814
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
AYAAKO
Jenos
24,198
14,487
55,257
4,449
6,695
5,043
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
42,208
25,324
0
2,387
5,232
400
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
25,529
16,507
0
3,441
11,400
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Khan
10,378
9,163
4,595
14,578
57,065
14,955
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
TNBÓMIŚ
Unknown
56,596
36,618
300
2,335
28,830
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
Androxus
Xx_Bytorax_Xx
Androxus
25,672
19,414
0
567
24,256
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
38,679
25,771
10,423
9,233
29,104
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
8,055
8,055
0
3,901
48,341
26,725
W
Azaan
ramoss_05
Azaan
19,523
17,322
0
4,367
36,669
17,140

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Vora
19,041
14,454
0
6,643
22,287
415

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role