Player Matchup

Lian
Lian
Elevenmountain
Lian
Level 123
Champion Stats
1W - 2L
1,248 SR
Queue Stats
14W - 12L
1,513 Elo+
Party 2
Vora
Vora
HitterBR
Vora
Level 200
Champion Stats
58W - 45L
1,551 SR
Queue Stats
148W - 117L
1,504 Elo+
Solo
Skye
Skye
MightyLavellan
Skye
Level 26
Champion Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Jenos
Jenos
NingunNombre
Jenos
Level 182
Champion Stats
45W - 43L
1,552 SR
Queue Stats
481W - 486L
1,449 Elo+
Solo
Torvald
Torvald
xXDougPLayer6XX
Torvald
Level 49
Champion Stats
15W - 3L
1,804 SR
Queue Stats
32W - 28L
1,473 Elo+
Solo
Team Averages
Level 116
1,531 SR
1,488 Elo+

VS

Team Averages
Level 267
1,546 SR
1,563 Elo+
Ying
Ying
ALANCITOIDE
Ying
Level 103
Champion Stats
16W - 11L
1,625 SR
Queue Stats
185W - 152L
1,497 Elo+
Solo
Barik
Barik
CiaritaSusto
Barik
Level 49
Champion Stats
0W - 1L
1,500 SR
Queue Stats
50W - 37L
1,571 Elo+
Party 1
Vatu
Vatu
ElDieguis
Vatu
Level 198
Champion Stats
26W - 36L
1,446 SR
Queue Stats
298W - 261L
1,511 Elo+
Party 1
Maeve
Maeve
LAURBAN
Maeve
Level 942
Champion Stats
386W - 317L
1,657 SR
Queue Stats
1,310W - 1,314L
1,534 Elo+
Solo
Koga
Koga
LoudsOfc
Koga
Level 42
Champion Stats
2W - 3L
1,500 SR
Queue Stats
7W - 5L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
7 / 4 / 27
2,935
267
50,927
27,530
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Vora
53
15 / 7 / 12
2,919
265
41,891
28,775
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

27
20 / 5 / 10
3,082
280
49,135
30,227
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

41
3 / 6 / 30
2,698
245
16,273
21,474
5,766
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

39
10 / 3 / 21
3,128
284
36,638
21,878
65,791
Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
6 / 12 / 7
2,741
249
33,740
39,946
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

29
1 / 11 / 7
2,391
217
11,774
57,631
37,608
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Vatu
46
9 / 8 / 6
2,762
251
36,926
34,678
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 10% Health.

Level 1

Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Maeve
LAURBAN
Maeve
59
4 / 13 / 1
2,181
198
20,905
31,271
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 30% for 4s after you activate Nine Lives.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Koga
37
5 / 11 / 3
2,372
216
26,539
31,338
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 59s
Objective Time
6m 0s
155
Kill Participation
49
55
Kills
25
25
Deaths
55
100
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
12
7
0.79
L
1
11
7
0.41
L
Vatu
9
8
6
1.5
W
7
4
27
5.13
W
Vora
15
7
12
3
L
Maeve
LAURBAN
Maeve
4
13
1
0.35
L
Koga
5
11
3
0.59
W
20
5
10
5
W
3
6
30
3
W
10
3
21
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,864
Damage
129,884
129,884
Taken
194,864
71,557
Shielding
37,608
68,989
Healing
56,920
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
33,740
21,338
22,933
9,167
39,946
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
11,774
11,774
0
4,486
57,631
37,608

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Vatu
36,926
28,505
0
12,142
34,678
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
50,927
47,007
0
7,896
27,530
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Vora
41,891
17,193
0
7,433
28,775
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Maeve
LAURBAN
Maeve
20,905
20,203
0
3,067
31,271
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Koga
26,539
23,168
0
5,125
31,338
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
49,135
41,251
0
5,225
30,227
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
16,273
9,191
39,040
8,136
21,474
5,766
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
36,638
27,570
0
1,259
21,878
65,791
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role