Player Matchup

Inara
Inara
AsmaaRhibany
Inara
Level 720
Champion Stats
192W - 148L
1,662 SR
Queue Stats
1,843W - 1,759L
1,610 Elo+
Solo
Grohk
Grohk
D-Fasho
Grohk
Level 108
Champion Stats
10W - 10L
1,540 SR
Queue Stats
59W - 74L
1,409 Elo+
Solo
Kinessa
Kinessa
Red2216X
Kinessa
Level 86
Champion Stats
1W - 1L
1,500 SR
Queue Stats
69W - 72L
1,539 Elo+
Solo
Koga
Koga
RiNe89
Koga
Level 999
Champion Stats
12W - 5L
1,801 SR
Queue Stats
482W - 371L
1,503 Elo+
Solo
Seris
Seris
The codeson
Seris
Level 999
Champion Stats
719W - 658L
1,601 SR
Queue Stats
1,201W - 1,148L
1,547 Elo+
Solo
Team Averages
Level 582
1,621 SR
1,522 Elo+

VS

Team Averages
Level 185
1,548 SR
1,525 Elo+
Moji
Moji
DragoAgeMx
Moji
Level 137
Champion Stats
14W - 15L
1,535 SR
Queue Stats
350W - 358L
1,513 Elo+
Solo
Lillith
Lillith
Minininja-29
Lillith
Level 60
Champion Stats
22W - 17L
1,589 SR
Queue Stats
74W - 78L
1,540 Elo+
Party 1
Kinessa
Kinessa
basketball_RIP_5
Kinessa
Level 512
Champion Stats
4W - 10L
1,391 SR
Queue Stats
639W - 595L
1,471 Elo+
Solo
Saati
Saati
doomtown360
Saati
Level 51
Champion Stats
18W - 13L
1,619 SR
Queue Stats
48W - 45L
1,569 Elo+
Party 1
Koga
Koga
spiral_half89
Koga
Level 167
Champion Stats
529W - 522L
1,604 SR
Queue Stats
738W - 837L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 3 / 1
2,547
283
14,635
49,859
6,297
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grohk
D-Fasho
Grohk
52
1 / 4 / 6
2,253
250
8,879
24,282
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 500 over the duration of Ghost Walk.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Kinessa
Red2216X
Kinessa
47
5 / 2 / 1
2,314
257
30,128
15,507
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 30%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Koga
RiNe89
Koga
59
3 / 2 / 3
3,020
336
27,104
35,490
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
2 / 0 / 5
2,453
273
23,029
36,175
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
2 / 4 / 1
1,201
133
20,671
38,245
14,567

Level 2

Level 3

Level 3

Level 4

Level 3

Level 1

Lillith
Minininja-29
Lillith
46
0 / 1 / 7
1,385
154
23,017
13,641
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
6 / 3 / 2
1,724
192
65,082
15,651
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

26
3 / 5 / 3
1,544
172
50,663
35,968
750
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

53
0 / 0 / 0
535
59
1,880
270
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 45s
Objective Time
9s
29
Kill Participation
24
13
Kills
11
11
Deaths
13
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
Grohk
D-Fasho
Grohk
1
4
6
1
L
2
4
1
0.63
L
Lillith
Minininja-29
Lillith
0
1
7
3.5
W
Kinessa
Red2216X
Kinessa
5
2
1
2.75
W
Koga
RiNe89
Koga
3
2
3
2.25
W
2
0
5
4.5
L
6
3
2
2.33
L
3
5
3
0.9
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,775
Damage
161,313
161,313
Taken
103,775
6,297
Shielding
15,317
127,329
Healing
59,228
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
14,635
12,783
0
10,856
49,859
6,297
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grohk
D-Fasho
Grohk
8,879
7,979
21,557
12,616
24,282
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,671
20,671
2,756
12,156
38,245
14,567

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lillith
Minininja-29
Lillith
23,017
14,200
39,725
16
13,641
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kinessa
Red2216X
Kinessa
30,128
26,978
0
5,990
15,507
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Koga
RiNe89
Koga
27,104
25,214
0
8,770
35,490
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
23,029
18,629
41,955
25,585
36,175
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
65,082
42,959
0
3,065
15,651
0

Level 1

Level 1

L
50,663
47,464
0
1,510
35,968
750
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
1,880
1,880
0
0
270
0

Damage Done by Role

Damage Taken by Role