Player Matchup

Koga
Koga
Daxter974
Koga
Level 491
Champion Stats
3W - 7L
1,395 SR
Queue Stats
422W - 411L
1,599 Elo+
Party 2
Evie
Evie
Fireblue220704
Evie
Level 667
Champion Stats
3W - 12L
1,415 SR
Queue Stats
962W - 966L
1,609 Elo+
Party 2
Mal'Damba
Mal'Damba
KoKoJumdo
Mal'Damba
Level 756
Champion Stats
53W - 58L
1,580 SR
Queue Stats
1,633W - 1,615L
1,599 Elo+
Solo
Fernando
Fernando
MarkavGotBanned
Fernando
Level 45
Champion Stats
21W - 13L
1,706 SR
Queue Stats
254W - 246L
1,569 Elo+
Solo
Lian
Lian
Войта
Lian
Level 627
Champion Stats
334W - 440L
1,591 SR
Queue Stats
2,827W - 2,880L
1,658 Elo+
Solo
Team Averages
Level 517
1,537 SR
1,607 Elo+

VS

Team Averages
Level 374
1,627 SR
1,697 Elo+
Makoa
Makoa
Ellirium
Makoa
Level 999
Champion Stats
6W - 7L
1,592 SR
Queue Stats
254W - 204L
1,717 Elo+
Party 1
Saati
Saati
PreferTanks
Saati
Level 71
Champion Stats
4W - 1L
1,659 SR
Queue Stats
28W - 10L
1,872 Elo+
Party 1
Corvus
Corvus
RRiccoo
Corvus
Level 565
Champion Stats
2W - 3L
1,471 SR
Queue Stats
313W - 285L
1,666 Elo+
Solo
Atlas
Atlas
imbatman143
Atlas
Level 86
Champion Stats
2W - 0L
1,775 SR
Queue Stats
312W - 313L
1,618 Elo+
Solo
Lex
Lex
mrplggy
Lex
Level 151
Champion Stats
16W - 12L
1,639 SR
Queue Stats
444W - 429L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
59
2 / 12 / 3
1,426
143
56,302
33,758
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

55
1 / 7 / 1
1,234
123
31,626
33,677
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Mal'Damba
KoKoJumdo
Mal'Damba
60
1 / 3 / 5
2,009
201
13,058
19,239
300
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
31
3 / 4 / 3
2,091
209
68,225
97,094
81,856
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

48
5 / 6 / 3
1,851
185
65,515
34,645
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Ellirium
Makoa
59
11 / 0 / 5
2,962
296
57,446
63,087
36,727
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

48
8 / 3 / 11
3,117
312
72,137
34,129
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Corvus
RRiccoo
Corvus
59
0 / 2 / 22
3,381
338
12,537
14,574
130
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

44
0 / 4 / 6
2,922
292
20,716
80,617
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Lex
59
13 / 3 / 6
3,176
318
55,577
42,319
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 32s
Objective Time
8m 41s
27
Kill Participation
82
12
Kills
32
32
Deaths
12
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Koga
2
12
3
0.29
W
Makoa
Ellirium
Makoa
11
0
5
13.5
L
1
7
1
0.21
L
Mal'Damba
KoKoJumdo
Mal'Damba
1
3
5
1.17
L
Fernando
3
4
3
1.13
W
8
3
11
4.5
W
Corvus
RRiccoo
Corvus
0
2
22
5.5
W
0
4
6
0.75
W
Lex
13
3
6
5.33
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,726
Damage
218,413
218,413
Taken
234,726
82,156
Shielding
36,857
144,946
Healing
149,375
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
56,302
43,750
0
5,339
33,758
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Makoa
Ellirium
Makoa
57,446
55,546
0
3,728
63,087
36,727
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
31,626
31,586
0
7,360
33,677
0

Level 1

L
Mal'Damba
KoKoJumdo
Mal'Damba
13,058
4,288
117,275
11,721
19,239
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Fernando
68,225
47,225
0
1,452
97,094
81,856
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
72,137
60,110
0
433
34,129
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Corvus
RRiccoo
Corvus
12,537
10,265
135,531
7,538
14,574
130
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
20,716
20,716
0
956
80,617
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lex
55,577
53,846
0
1,189
42,319
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
65,515
61,115
0
1,799
34,645
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role