Player Matchup

Saati
Saati
Dajo1801
Saati
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,621 Elo+
Solo
Grover
Grover
GuySy7473
Grover
Level 21
Champion Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,577 Elo+
Solo
Ruckus
Ruckus
Moonrosa
Ruckus
Level 39
Champion Stats
0W - 1L
1,268 SR
Queue Stats
25W - 53L
1,250 Elo+
Party 2
Lex
Lex
Seroton
Lex
Level 16
Champion Stats
0W - 3L
1,200 SR
Queue Stats
3W - 14L
1,177 Elo+
Party 2
Io
Io
adriancookies
Io
Level 20
Champion Stats
15W - 15L
1,500 SR
Queue Stats
284W - 311L
1,432 Elo+
Solo
Team Averages
Level 22
1,394 SR
1,411 Elo+

VS

Team Averages
Level 24
1,581 SR
1,560 Elo+
Zhin
Zhin
MyoPog
Zhin
Level 15
Champion Stats
4W - 1L
1,811 SR
Queue Stats
12W - 5L
1,659 Elo+
Party 1
RedMist0000
Unknown
Level 33
Champion Stats
9W - 2L
1,891 SR
Queue Stats
39W - 24L
1,560 Elo+
Party 1
Koga
Koga
UniversalYeon
Koga
Level 21
Champion Stats
5W - 5L
1,407 SR
Queue Stats
11W - 26L
1,292 Elo+
Solo
Io
Io
kiremaji
Io
Level 39
Champion Stats
2W - 2L
1,294 SR
Queue Stats
45W - 34L
1,583 Elo+
Party 1
Atlas
Atlas
renjibot1
Atlas
Level 10
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Dajo1801
Saati
16
1 / 4 / 0
1,121
187
25,191
11,664
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Grover
GuySy7473
Grover
24
0 / 7 / 0
1,059
177
20,706
34,874
600
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ruckus
Moonrosa
Ruckus
33
0 / 6 / 0
937
156
9,522
37,882
9,359
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Lex
10
1 / 6 / 0
1,061
177
16,696
19,817
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

5
0 / 5 / 0
841
140
15,100
25,882
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
MyoPog
Zhin
6
12 / 0 / 9
2,295
383
49,734
17,189
3,495
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

RedMist0000
Unknown
19
5 / 1 / 12
2,044
341
29,848
17,386
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

16
6 / 1 / 7
1,816
303
24,239
9,735
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

26
2 / 0 / 10
2,171
362
14,445
8,214
0
Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 1.2s.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 8%.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Atlas
renjibot1
Atlas
11
3 / 0 / 8
2,099
350
11,853
34,691
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

29s
Objective Time
7m 35s
2
Kill Participation
74
2
Kills
28
28
Deaths
2
0
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Saati
Dajo1801
Saati
1
4
0
0.25
L
Grover
GuySy7473
Grover
0
7
0
0
L
Ruckus
Moonrosa
Ruckus
0
6
0
0
W
Zhin
MyoPog
Zhin
12
0
9
16.5
W
RedMist0000
Unknown
5
1
12
11
L
Lex
1
6
0
0.17
W
6
1
7
9.5
L
0
5
0
0
W
2
0
10
7
W
Atlas
renjibot1
Atlas
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,215
Damage
130,119
130,119
Taken
87,215
9,959
Shielding
3,495
53,175
Healing
74,506
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
Dajo1801
Saati
25,191
12,910
0
1,356
11,664
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
GuySy7473
Grover
20,706
17,725
15,123
11,553
34,874
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Ruckus
Moonrosa
Ruckus
9,522
6,372
0
1,800
37,882
9,359
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Zhin
MyoPog
Zhin
49,734
45,598
645
2,341
17,189
3,495

Level 1

Level 1

Level 1

W
RedMist0000
Unknown
29,848
24,038
615
2,482
17,386
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Lex
16,696
16,696
0
493
19,817
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
24,239
18,707
0
3,836
9,735
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
15,100
14,500
15,722
7,128
25,882
0
W
14,445
13,845
56,996
7,591
8,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
renjibot1
Atlas
11,853
11,853
0
0
34,691
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role