Player Matchup
VS
Match Stats
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Penumbra
Weapon
Gain 5% Lifesteal.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3
Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Ominous Relic
Abyssal Reconstruction
Generate 6 Ammo after Healing an ally with Abyssal Reconstruction.
Level 2
Grand Design
Mark of Fate
Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 4
Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.
Level 2
Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 1s after using Projection.
Level 2
Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.
Level 5
Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1
Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 6s.
Level 5
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
Heave Away
Broadside
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Level 4
Blow the Man Down
Harpoon
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Level 1
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
Forever Changed
Increase your maximum Health by 750.
Level 5
Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 10%.
Level 2
World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 20%.
Level 1
Face To Face
Royal Presence
Increase the pull strength of Royal Presence's chain grab by 60%.
Level 3
Unyielding Advance
Increase Abyssal Fortress' Health by 800
Level 4
Subjugation
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
Level 1
New Purpose
Armor
Increase your maximum Health by 150.
Level 3
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 0.6s.
Level 1
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
Squadron
Illusion
Increase the Health of each of your Illusions by 400.
Level 4
Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1
Tools of Salvation
Increase your maximum Health by 150.
Level 1
Gathering Power
Heal for 280 for each enemy hit with Reckoning.
Level 4
Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4
Eternal
Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.
Level 1
Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 80%.
Level 2
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Level 2
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5
Stylish Destruction
Explosive Personality
Increase your Air Control for 2s after using Explosive Personality by 60%.
Level 3
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Level 3
Level 1
Essence Drain
Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.
Level 4
Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 10%.
Level 2
Moonlit Haunting
Heal for 51 every 0.25s during Body and Soul.
Level 3
Folk Tales
Increase your maximum Health by 150.
Level 3
Unseen Eyes
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.
Level 3
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.