Player Matchup

Fernando
Fernando
Bolgor
Fernando
Level 189
Champion Stats
1W - 1L
1,888 SR
Queue Stats
57W - 57L
1,608 Elo+
Solo
Willo
Willo
LokiPoki02
Willo
Level 148
Champion Stats
1W - 2L
1,500 SR
Queue Stats
25W - 35L
1,499 Elo+
Party 1
Maeve
Maeve
sdkomando
Maeve
Level 95
Champion Stats
1W - 1L
1,718 SR
Queue Stats
49W - 42L
1,613 Elo+
Solo
Furia
Furia
zzzSpirit
Furia
Level 194
Champion Stats
0W - 1L
1,576 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Terminus
Terminus
РучкаНеберучка
Terminus
Level 108
Champion Stats
0W - 2L
1,489 SR
Queue Stats
10W - 19L
1,424 Elo+
Party 1
Team Averages
Level 147
1,634 SR
1,529 Elo+

VS

Team Averages
Level 477
1,554 SR
1,604 Elo+
Fernando
Fernando
EuGeniusVOID
Fernando
Level 623
Champion Stats
31W - 21L
1,517 SR
Queue Stats
343W - 299L
1,555 Elo+
Solo
Ying
Ying
MahouShoujoAri
Ying
Level 135
Champion Stats
44W - 47L
1,626 SR
Queue Stats
45W - 48L
1,587 Elo+
Solo
Seris
Seris
TheLeggor
Seris
Level 999
Champion Stats
24W - 14L
1,699 SR
Queue Stats
509W - 387L
1,660 Elo+
Solo
Grover
Grover
TolencjuszPL
Grover
Level 575
Champion Stats
1W - 1L
1,294 SR
Queue Stats
150W - 132L
1,671 Elo+
Solo
Terminus
Terminus
Zoooper
Terminus
Level 52
Champion Stats
52W - 30L
1,632 SR
Queue Stats
124W - 101L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bolgor
Fernando
58
1 / 7 / 5
3,776
472
54,115
76,506
47,700
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Willo
50
4 / 9 / 6
3,690
461
58,566
33,912
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 8% for 3s after activating Dead Zone.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 375 every 1s while standing in Dead Zone.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Maeve
sdkomando
Maeve
53
6 / 9 / 1
3,515
439
54,963
30,203
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 40% for 4s after getting a Killing Blow or Elimination.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Furia
zzzSpirit
Furia
50
2 / 6 / 7
3,823
478
35,712
28,818
6,195
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 20%.

Level 2

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

39
2 / 7 / 5
3,660
458
48,534
75,138
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
EuGeniusVOID
Fernando
47
11 / 3 / 9
3,922
490
55,334
78,249
26,205
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

30
5 / 0 / 25
4,464
558
47,226
12,038
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Seris
TheLeggor
Seris
59
10 / 3 / 14
4,044
506
64,899
41,399
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Grover
40
6 / 3 / 14
4,156
520
32,293
47,877
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Terminus
Zoooper
Terminus
44
8 / 4 / 8
4,306
538
44,825
72,327
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 10s
Objective Time
8m 18s
39
Kill Participation
110
15
Kills
40
38
Deaths
13
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Fernando
Bolgor
Fernando
1
7
5
0.5
W
Fernando
EuGeniusVOID
Fernando
11
3
9
5.17
L
Willo
4
9
6
0.78
W
5
0
25
17.5
W
Seris
TheLeggor
Seris
10
3
14
5.67
W
Grover
6
3
14
4.33
W
Terminus
Zoooper
Terminus
8
4
8
3
L
Maeve
sdkomando
Maeve
6
9
1
0.72
L
Furia
zzzSpirit
Furia
2
6
7
0.92
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,890
Damage
244,577
244,577
Taken
251,890
53,895
Shielding
26,205
129,733
Healing
204,262
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Bolgor
Fernando
54,115
28,262
0
8,015
76,506
47,700
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Fernando
EuGeniusVOID
Fernando
55,334
29,344
0
523
78,249
26,205
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Willo
58,566
54,660
0
2,561
33,912
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
47,226
13,584
88,527
8,223
12,038
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
TheLeggor
Seris
64,899
51,661
16,337
7,924
41,399
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
32,293
25,671
49,689
23,040
47,877
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Terminus
Zoooper
Terminus
44,825
24,457
0
9,999
72,327
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
sdkomando
Maeve
54,963
52,125
0
5,818
30,203
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Furia
zzzSpirit
Furia
35,712
22,422
81,817
14,423
28,818
6,195
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
48,534
31,062
0
17,099
75,138
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role